There’s an app for that.
Me? I’d try out this 72 virgins thing. See if its worth blowing myself up for.
There’s an app for that.
Me? I’d try out this 72 virgins thing. See if its worth blowing myself up for.
Well, sorta. The distinctive feature of a raid is the number of players involved, and the difficulty of the monsters to be slain. You can dungeon crawl with a single group, which I think in WoW means 5 players. A raid requires two or more groups, generally comprised of maximum level characters. Think WoW may limit raids to 10 participants. Back in the day, when I was playing Everquest, a raid could have up to 70 participants.
Also, the loot gained–usually magical equipment used to enhance character abilities–is of a higher quality for raid targets, because of the increased difficulty in defeating those targets.
In AD&D terms, a huge, ancient, spell using dragon on steroids (ie, beefed up stats to make it tougher) would be a raid target. As would Vecna, or any of the known gods.
My description was adequate for someone who knows nothing about WoW.
In the current WoW expansion, a raid is a group of 10 or 25 players* who form a party to tackle the hardest content, or it can also refer to the zone that they enter to kill stuff in. Raids usually contain multiple boss-level enemies (the endgame raid of this expansion, Icecrown Citadel, has twelve) as well as Elite-level “trash.” (Elite “mobs”–hostile NPCs–have more health and hit harder than normal ones. Trash mobs are anything in an instance that you have to clear to get to the bosses. They’re mostly there for ambiance.)
Raids are the most challenging part of PvE (player versus environment, as opposed to PvP, player versus player) content. Fights can require very complex strategies in order to defeat the bosses. Each boss drops several pieces of high-level equipment (armor or weapons) which the players can then distribute amongst themselves and equip to improve their performance. In WoW, there are also achievements that can be earned by doing the fight in a certain way or on a harder setting. Some of these achievements reward special titles or items.
A raid’s members will fill one of three basic roles: tank, healer, or DPS (literally “damage per second,” but used as a noun to describe someone in a damage role). The tank has a lot of abilities to avoid or mitigate damage, a large health pool, and abilties that help hold the attention of what they’re attacking. However, they do a relatively small amount of damage. A tank’s job is to hold the attention of the big bad stuff that would love to smoosh everyone else in the raid. Healers keep everyone alive (especially the tanks, who’re taking the most damage out of everyone) either by using spells that restore health or by using abilities that cause damage to be absorbed instead of taken by a player. And the DPS attack things until they fall over.
Because what I enjoy doing in WoW is hardcore endgame raiding, I set aside several nights a week for raiding with my guild, and I often play outside that time, as well. Most people who raid do so on a much more casual basis–maybe one or two nights a week.
*Note: Raids are *tuned for *a specific number of players, which is the maximum that can enter the instance at any one time. However, they may be completed with fewer, especially as players overlevel or overgear the content. For instance, the current level cap is 80; some level 60 or 70 content can be completed by small groups of level 80 players–or even soloed.
Never mind. I’ve already wiped my memory of the exchange; in my new mental landscape, we were arguing about whether it would be acceptable to have Natalie Portman appear naked in the next Star Trek movie.
If Mrs. Trek Bubbadog forbids holosex then:
Today’s one-on-one guitar lesson with Eric Clapton
Tomorrow’s BB King.
Next day - Duane Allman and Derek Trucks Slide tips.
On those days when I’m too lazy?
My concert with my guitar in “God Mode”. Every note I hit comes out perfect no matter how bad I play it. A steady stream of guitar gods step onto the stage for some dueling power leads.
This week, we surf Bali. Next week maybe Hawai’i, precontact.
I’d be barn storming across the United States during the early years of aviation in a single seat biplane while looking over the shoulder of the woman I love. No reason I can’t share my fantasies with a real person and get a little something-something time in.
I dunno. With all this fantasy stuff going on, the holodeck probably really smells bad. It probably smells like sour beer, two day old ashtrays, used rubbers and dirty underwear in the back of a strip club. I doubt I’d want to spend much time there.
Who the hell is using a condom for holo-sex?
I would be touching way more than Dr. Brahms engine designs…
Alot of the war scenarios sound interesting, I would especially love to paticipate an old sailing ship battle, or some WWI aerial dogfighting.
Being able to design the perfect sex partner I’m sure would appeal to many.
I’d be doing…
nothing I wouldn’t want in my permanent work record. Yeah, I’m paranoid, but companies spy on their employees’ internet use, you think they aren’t loggin your holo-adventures with HR?
If these are holograms, the jizz just sprays all over the place then? That’s even worse.
They’re “holograms,” I guess, but they aren’t immaterial. If you jizz on a holowhore it’ll stick to her face.
Yeah, but when the holowhore disappears, wouldn’t the drying flakes of jizz drop to the floor? Or would it become part of all that errant jizz from former users clogging up the hardware databanks, and affecting the entire computer system, until eventually corrosion from calcified sperm causes the ship to explode, sending reproductive material to infect the developing lifeforms of what would’ve otherwise been pristine planets, and mutating the indigenous evolution with god only knows what hideous consequences?
How are you gonna explain THAT to Starfleet, Mr Horny-Pants?? Hah??
The logs would show a study of Presidents with a White House theme.
{Spock mode} Interestingly, a primitive precursor to the holodeck already exists:
The website is safe for work. Second Life itself, a 3D grid world … is not safe for work. Remember how so many of you said “sex” would be a portion of your holodeck time? Well, you are not alone …
But you can do anything, be anyone, etc. you like in Second Life. And many people have.
It was my understanding that the holodeck converts energy into matter and vice versa in order to do what it does. Perhaps there are subroutines to the software to identify what is acceptable to convert into energy and what is not once a program is ended, thus taking care of the jizz problem.
Although that does present an interesting option for committing suicide if the subroutines could be overridden…
I will run the perfect table-top RPG game with agreeable players who will improvise, role-play, do not engage in rules lawyering and provide me, the GM, a good time.
Sir Galahad in the Castle Anthrax. Without Sir Lancelot showing up.