I sell my soul daily. I admire one who still has one.
Just last week I dreamt about a friend from 20 years ago. We stayed friends. My dreams suck.
I sell my soul daily. I admire one who still has one.
Just last week I dreamt about a friend from 20 years ago. We stayed friends. My dreams suck.
I’m always looking for ways to let friends down easy. I might use this: “The fact that you came to me with this idea should be a red flag to you, and make you suspect it’s clearly not well thought-out yet…”
And, FTR, I (wife) had an idea for a “jukebox musical.” Aside from that I had befriended the lyricist for some of the songs. I hedged around my idea, asking for permission, but admitting that I, a noted flake, was unlikely to follow through. He was cool with it. I did nothing with it, partially because it’s aged out of its market.
My latest show is more flexible, eternally adaptable. Honest to God, with this tripe the book is the easy part. You’re setting up generic songs. I do conversations, and daughters inputted the correct generational plot twists.
A lot of people would say that that’s harmful.
Yep and goto has stuck around in high-level languages too for a reason.
I tried to use a goto just 5 or so years ago.
I was working on some exception-handling code and there was an exciting moment (as exciting as things get for software developers) realizing the most elegant solution involved a goto: I’d hit upon one of those special-cases that goto still exists for. It was much simpler, easier to read and understand, and much less error-prone, than the alternative.
Sadly I didn’t get my wish. My peer reviewer wouldn’t have it. “Look, you just can’t use a goto, OK?”
Philistine.
That Flavor-Ade is thirty years old. Time for an elegant update, not some stupid rule.
The first time I saw COBOL I realized it was all comments. Worse ways for a language to be, but that’s another thread.
People who want to create ASCII games generally understand enough about the process of making a game that they don’t have a ‘stupid startup idea’ conversation asking someone else to do the work
Actually dropzone, the graphics for Rogue were over twenty years in the making! So, HA!