Why isn't the Xbox360 doing well in Japan? Is the PS3 doing well there instead?

I’ve heard a lot about how Japanese gamers have never embraced the Xbox, and that the 360 doesn’t do as well in Japan. Is the PS3 doing as well as the PS2 did over there? Is it as prohibitively expensive for Japanese consumers as it is for US consumers?

I think that the 360 has clearly won the console war at this time over here; the price is right, the game library is already great and far more nuanced than the original Xbox’s library, and so on. The PS3 has very few games period, and it’s still ridiculously expensive.

I ask this because I’m worried that if the 360 is the success over here and the PS3 is the success over there, we’re not going to see all the cool Japanese games that I love in the American market for this generation - Shin Megami Tensei games, Atlus stuff, Nippon Ichi stuff, and all the other unique and weird JRPG’s that I go crazy for. I’m worried it’s going to be a return to a 1989-esque state in the American games industry, and even if that stuff is available over here, I’m not going to buy a $500 system just for 2D games.

What’s going on?

I wouldn’t discount the Wii in your assessment. In the US or Japan.

This website, which provides an estimate of consoles sold, has the XBox 360 and the Wii in virtually a dead heat, with the Wii about 350,000 units ahead, and the PS3 lagging way behind.

Sorry, doesn’t answer the OP, but just wanted to throw that data out there since you say the XBox 360 has won the console wars, unless you’re talking about the 360 vs PS3 war only, in which I would agree with you that the 360 has certainly done much better than the PS3 in the US.

This article gives the 2007 sales figures for all game consoles in Japan. (First listing when you google “japanese game console sales figures” by the way) As you can see, the answer is “not really”.

The PS3 is outpacing the Xbox 360 by a pretty good relative margin, but overall both machines are just getting crushed by the Wii and DS. Nintendo owns that market and the Japanese appear to be essentially bypassing the entire “next gen” console market, the Wii lacks the horsepower that the others have and is something of an outlier. I’d say that neither console is doing well over there, certainly nowhere near what the PS2 did, so the odds of there being an influx of Japanese game titles in the coming years is pretty slim.

Something to add to the comment on DS sales in Japan: a majority of DS users are females. I wouldn’t be all that surprised if that’s what’s responsible for the growth in the Japanese video game market and why that growth hasn’t corresponded to increased XBox sales.

From what I understand, the Wii and the DS together are doing really well here, while the PS3 has only recently started picking up. I don’t know how well the Xbox is selling, but I see plenty of games and consoles in the stores. The PSP is also doing ok, which is not the case outside Japan, from what I hear.

One thing may be advertising. There are ads for Nintendo games (Wii and DS) absolutely everywhere, and they’re going way beyond the traditional gamer base in the games they create and how they target their marketing (seniors, families, housewives, commuters, etc). Sony is also always doing a lot of promotion, but sticking more to the traditional market. I see X-box ads a lot less frequently, and the ones I do see look like they’re ignoring everyone but the l337-speaking twitch gamer crowd. That’s a shame because it seems like a decent system with some good games (there’s one in my office that we play Winning Eleven 2008 on).

Atlus is bringing a few Strategy RPGs to the 360 next year (including one set during WWII with Hitler in command of a zombie army!). Nippon Ichi is working on Disgaea 3 for the PS3. And the Wii will surely get lots of weird Japanese stuff because… well… because it prints money.

I can think of a few reasons, though this is not a comprehensive list. I have a friend who is a serious gamer and is now working tangentially in the industry through a division of Sega. The following is a blend of things he has said and my ideas on gaming here.

Japanese don’t pay all that much attention to things that are non-Japanese. Some people even think of the choice of console as an extension of nationality. I had a short conversation with a friend of my wife’s family who is interested in gaming. He has a PS2. He asked what console I had. When I answered, “Xbox,” he said, やっぱり、アメリカ人だから。(Of course, because you’re an American.) Compounding the foreign factor of the 360 console itself, there were very, very few Japanese-made games available for it during its first year of release. There still aren’t all that many around, especially in the RPG genre, which is what the vast majority of J-gamers are interested in.

It goes both ways; they don’t care what’s popular outside Japan to import, and most game makers don’t pay attention to outside market potential either. This is especially frustrating in the case of Nintendo. Super Mario Galaxy only sold about a quarter of a million copies while it is selling at over 3 times that rate in the US. The console is also selling better in the US than in Japan, where mobile gaming on the DS and to a more limited extent the PSP is the main market. At the Tokyo game show, there was a big section dedicated to mobile phone games, which are apparently a growing segment of the market.

Yet, Nintendo has publicly stated that they won’t open up a US or dedicated foreign games division to exploit this market. Instead, they’re still going to concentrate on Japan to the exclusion of the rest of the world. The US is practically throwing money at Nintendo, begging them to bring out more games for the region, and reduce the time from launch in Japan to publishing in the US, while Nintendo replies, “That’s nice, but we really don’t give a shit about you gaijin. We’re going to keep thinking of Japan as our primary, if not only market.”

The “Next Gen” thing isn’t much of a consideration for most Japanese. First, the gamers here are not into ultra-realism in games. The kind of games that tend to be preferred are those with a certain aesthetic, to the point where games that get terrible scores on gameplay in the West are considered decent games here just because of the ambiance. There’s not as much drive for great graphics because the aesthetic can be fulfilled almost as easily with cartoony, stylized figures and textures as they can with next generation consoles that are capable of ultra-detailed environments.

Also, Japanese are, by and large, not buying big-assed HDTVs. If you’re still using the older technology, all those impressive graphics get toned down to something not appreciably better than the latest releases of the old PS2 games where they knew all the tricks for getting the most out of the hardware. Part of the reason they’re not buying the HDTVs is that living spaces are more limited. My friend can barely get far enough away from his 42" Sharp to view it properly, and he’s willing to set up his whole living room to be dedicated to gaming and movie viewing.

IMO, Xbox Japan’s marketing division licks warthog scrotum. There are only a few display stations in most places in Akihabara (aka: Otaku Mecca), many of them are put in out of the way places in the stores, and few of them are set up and calibrated so that the picture and sound looks brilliant. If I were in charge of things, I would have a support team to set up and maintain displays, and would negotiate with the main stores there to have at least some prime display space with targeted game demos running and the games themselves right there next to the displays.

There also have been very few commercials for games run here. Halo 3 teasers and trailers weren’t even run here until around the time it was released, while Wii and PS3 commercials are on all the time.

The whole Japanese market is different from the US market too. There are probably more adult gamers than children in the US now, and they want grown-up games. In Japan, the few adult gamers are mostly otaku (which has a fairly bad connotation in Japanese) or those who don’t think of themselves as “gamers” because they play casual games, puzzle games, or light RPGs. People here grow up and stop playing games around middle school or high school, so there’s no growing base of people who continue to play and enjoy games throughout their youth into adulthood. That means that simple, casual, faddish, and kiddie-style games are more likely to do well than serious, realistic, detailed, gamer-oriented ones will.

While the Wii is capitalizing on that mostly untapped non-gamer market, both in Japan and abroad, the 360 and the PS3 almost entirely have games made for gamers. There’s very little that’s female-oriented, or child oriented, and there’s a severe lack of casual or puzzle games for sale at game stores. The 360’s online marketplace is basically unknown. That’s where all the games that would appeal to the casual crowd are, but most people don’t even know about that. In many cases, they might just prefer to get something similar on the DS instead, though.

Most game writers believe this reasoning for the 360’s poor showing in Japan is a myth. Are you saying that maybe they’re all just being a little too politically correct to admit the cold, hard truth?

I knew it!

Something Darkness, or something like that, right? If it’s the one i’m thinking of, it does look pretty neat. Zombies and werewolves and tanks.

Operation Darkness. And I agree, it looks pretty cool.

Japanese don’t think in international terms, just Japan. If they had, they could have owned the cellphone market starting about 2000 and Minidisk would have been the big thing from 1990->iPod. The big movers and shakers who led Japanese corporations after WWII to taking over the automobile (and other) markets in the US retired in the mid-80s and left things to guys who had been trained to have no vision over the previous two generations.

It should also be pointed out that the “hard core gamers” who would be interested in an XBox won’t be because hard core gaming in Japan is more targetted around erotic and mecha games than first person shooters. Otaku want the next generation of their games, which don’t exist on the XBox.

I just saw something a few days ago saying that November was the first time that the PS3 outsold the Wii in Japan. However, I don’t recall anything being mentioned about the 360.

Are you sure you read that report right? There was a story back in November that, for the first time, one week’s sales of the Xbox 360 were higher than the week’s sales of the PS3. Story.

Zuh? I think the Wii - the single fastest-selling video game console ever, that’s been virtually sold-out since its release a year ago - might have something to say about that. Not that the 360 is doing poorly, of course.

What’s interesting is that the 360 and PS3 are on almost the exact same sales track if you compare where the PS3 is now to where the 360 was at the sqme point in its lifetime. The 360, of course, gets a huge boost from the US while the PS3 is doing fairly well in Japan.

I’m so dissappointed with my Wii. If I hadn’t asked for, and gotten it, as a fathers days gift last year I would have sold it long ago. The game selection stinks except for a couple of AAA titles like Metroid, Zelda and SMG. The graphics stink and the control is not as good as it should be for a game system that uses that as it’s entire selling point.

I predict that there will be a backlash against the Wii in the US within the next year or so due to the lack of games and the lack of decent graphics. I think it was a poor choice to use the guts of the GC as the guts of the Wii because it is already showing and the console war has only been on for about a year now.

No More Heroes, Super Smash Bros. Brawl, Destroy All Humans! Big Willy Unleashed, Ninja Reflex, Final Fantasy Crystal Chronicles, Mario Kart Wii, Wii Fit, Star Wars: The Force Unleashed (with Wiimote duel mode!), Okami, Dragon Quest Swords, Animal Crossing Wii and Spore say hello.

Also, it’s been my experience that the only people that complain about the graphics of the Wii either 1) don’t own one or 2) didn’t buy their Wii themselves.

You know, I think you’re right. Then again, Nintendo made the decision to go away from next-generation graphics. I assume they’re working on the next-gen product, not just stacking dollar bills into fun castles, right?

I maintain that we’ve reached the point of diminishing returns with game graphics until 20 years from now when they’re knocking out photorealistic stuff in realtime. The “next gen” systems out there only really look about 5-10% better, graphically, than the previous generation, even though they legally have more power and more stuff going on. The difference between Bioshock on the 360 and Resident Evil 4 on the Gamecube is negligible to the average viewer.