Based on this commercial, I’d say Wii’s the winnah! (Wonder if they’ll do that for the real ads?)
I’m buying a Wii baby. At $250, plus with games I actually want to play, it’s a no brainer.
Now that’s not to say I won’t ever pick up a PS3, but certainly not until they at least halve the price from the currently insane $600.
Yes, Wii wins the coveted Golden Boner award.
I’m gonna end up buying one, I just know it. And I just recently bought a 360, too.
I’ve gotta admit, the 360 looks pretty enticing too. Much more so than a PS3 at this point.
My prediction: The wii is going to be a flop. Dreamcast II.
It will have its few months in the sun, and then the PS3 is going to blow it the hell out of the water like a Russian submarine piloted by Osama Bin Laden off the coast of Manhattan.
First of all, the controller is a classic case of reinventing the wheel. It’s going to drive parents insane, with the kids flailing all over the room to control their games. People are going to be amused by the novelty of it for a few hours, and then wish they had a more conventional controller in their hands.
The graphics are mediocre. They’re hardly better than the Gamecube. I’ve seen countless screenshots from countless wii titles, and none of them even come close to the Xbox 360, let alone what the PS3 is going to bring to the table.
Have any of you seen the trailers for Metal Gear Solid 4: Guns of the Patriots? I implore you, WATCH THEM. Your mind will be blown, even if you’re not high. THOSE graphics are a revolution. They make the wii’s visuals look like dogshit.
That’s not the only game that’s going to make the PS3 worth the money for any real gamers. Resident Evil 5. The next Grand Theft Auto. The Final Fantasy series. The capacity to play all the PS2 and PS1 games.
The wii’s only real advantage is its lower cost. But that’s like saying that McDonald’s is better than Ruth’s Chris because it’s cheaper.
That is quite possibly the dumbest thing I have ever seen.
I saw the trailer they showed at E3: Raiden in a gimp suit fight three story tall robots whose primary attack mode was to try to kick him to death. Pretty much summed up the entire Metal Gear franchise for me: way too much emphasis on pretty cutscenes, without ever once thinking, “Hey, does any of this shit actually make any sense?” Or, for that matter, “Hey, shouldn’t we put some parts in this game where the players actually do something besides watch CGI movies?”
Anyway, that aside, that really was a very stupid commercial.
I agree Miller. Most of the trailer’s we’ve seen thus far for MS4 have consisted of nothing but cut-scenes. I really have trouble getting excited for movies which it’s for a product I wish to play; I want to see how it functions!
And although the cut-scenes are rendered in real time, that’s hardly representative of how the game actually looks visually. First off, the cut-scenes use pre-determined camera angles, which are not only never used during gameplay, but can also be used to control exactly what appears onscreen, a luxery not allowed during gameplay. The animation during cut-scenes is also completley unique frame-by-frame, whereas the animation during gameplay won’t be anywhere near as seamless. Cut-scenes also don’t have to take into account AI, physics, and other processor intensive elements of gameplay. Virtually every other Metal Gear Solid title demonstrates these facets; sure the ingame graphics were relatively impressive, but they couldn’t hold a candle to the game’s carefully scripted cut-scenes.
Actually, a new trailer for MGS4 was just released a day or two ago that amazingly containted brief snippets of actual gameplay. They were easily the least impressive looking portions of the demo.
False analogy. Reinventing the wheel implies that Nintendo’s controller has no further functionality than current controllers, which is a blatant untruth. Mario Galaxy could not be played nearly as effectively using an Xbox, GCN, or even a PS3 controller.
Since when were graphical capabilities a barometer of success? As I recall, both the PS, and PS2 were the weakest consoles of their respective generations, yet clearly outsold the competitors. I also played the aforementioned Mario Galaxy, and it’s one of the most beautiful games I’ve ever played, Xbox 360 included.
See above post.
Legend of Zelda: Twilight Princess. Super Mario Galaxy. Metroid Prime 3: Corruption.
Which somehow negates Wii’s complete backwards compatibility with the GCN, in addition to a downloadable archive of NES, SNES, N64, Genesis, and Turbografx-16 game?
I’ve been very pleased with my PS2 but there’s no what on God’s green Earth that I’ll be purchasing a PS3 if the price remains $5-600. Maybe if each game was $20 but I doubt that will be happening. Right now it looks like the WII is in the lead as far as my purchasing dollars are concerned.
I enjoy the Metal Gear games, at least the parts you actually play instead of watch, but for my money Splinter Cell is a much better game with a plot that actually makes sense.
Marc
The last time Nintendo tried to revolutionize the gaming world, with the ridiculous Virtual Boy, it was a smashing failure. The wii controller may be unique, and fun, and innovative, but I don’t think it’s going to catch on.
The PS3 may be too expensive for most people to afford when it first comes out, but after the price goes down a little bit and more games come out for it, I think it will be very successful.
Nevertheless…if a new StarFox game comes out, then Argent Towers is going to be the proud owner of a wii.
Not quite. Nintendo was first on the market with: the modern version of the controller with a control pad on one side and buttons on the other (no joystick like the old Artari), shoulder buttons on controllers, analog controllers, and a rumble feature, all of which are now standard on any video game controller (except for PS3, no rumble). These may seem simple in retrospect, but Nintendo was the company that had the foresight to see how useful these features could be.
It should also be added that a lot of third party developers are excited about the Wii’s controller which looks like it’s going to lead to more non-Nintendo produced games, and Sony took the controller so seriously that they’ve already added a similar feature to their PS3 controller.
Nintendo has made some boneheaded moves tech-wise in the past, the aforementioned Virtua Boy, their stubbornness in keeping carts for the N64, and the almost nonexistent online support for the GC all spring to mind, but they have always been a video game console company that tries to push the envelope overall.
If I was going to criticize Nintendo it would about the marketing of their consoles as being overly family friendly. That delivers a hit to their cool quotient. That and naming their newest system “Wii”.
That’s never happened in the past with a high priced console such as the 3do and the Neo Geo and never happened in the past with any console that had a weak start like the Dreamcast. You have to start strong to get that vital third party support that is the driver of sales and Sony is going to have a very hard time getting started. High price point and very limitted availability (entirely due to Sony pushing components into the system that are not ready for mass consumer electronics yet) mean that Sony is going to have a very tough start. I won’t go so far as to say they’re dead out of the gate, but at this point I don’t see how the PS3 can be successful.
Those commercials were much better when John Hodgeman was playing the nerdy guy.
I would say the last time they did something really new was with the DS, and compare that to the more expensive, prettier, more “functionality” PSP and see who is doing better.
At the last E3, didn’t the Wii get a lot more positive attention than the PS3 did? The lines to demo it were insane.
I think some of you are underestimating just how big a factor price will be in the success of the two consoles. Yeah, the controller is a little unusual, but I think it’s more intuitive than the controllers we’ve gotten used to. I mean, can you imagine performing an operation on Trauma Center: Second Opinion using a traditional controller? That’s no fun!
Yes, I’m buying myself a Wii. I haven’t owned a console since the Sega Genesis.
I don’t think I’ll be the only former gamer reconsidering getting back into gaming with the Wii, either.
The wii certainly has a lot of promise. But if there’s anything Nintendo does well, that’s squandering promise.
I’m horribly sorry, Argent, but you’re just factually wrong there.
The last time Nintendo tried to revolutionize the gaming world was the Nintendo DS, which has been amazingly successful. As for your request?
http://ds.gamespy.com/nintendo-ds/star-fox-ds/728643p1.html
Enjoy.
Oh, and did you hear the latest? Gran Turismo HD will come with 0 cars and 0 tracks. Or you could pay for the premium version and get 30 cars and… 2 tracks.
Sony, in my opinion, is suffering from a culture of entitlement, and deserves its ass kicked.
If the controller responds well it will be successful. I never understood the importance of graphics to such a huge degree. Better graphics makes it more immersive yes, but the true measure of interactive enteratainment, is interactivity! CGI movies in a game? Why not go rent a good CGI movie (usually they have better scripts anyways)
Computers and game systems thrive on controller changes, think of how many different types there are:
Keyboard, mouse, joystick, control pad, thumbstick, gogodance board, light gun, DS dual screen touch screen, tilt axis, voice recognition and so forth.
For anyone to day they are reinventing the wheel…well which wheel is it?