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#1
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D&D style strategy forum games
So there are a number of forum games that I've played with people elsewhere that I suspect a few Dopers might be up for. Most of them are not unlike a very unstructured D&D, with players taking the role of a historical or fictional nation instead of a hero. Here are a few examples.
Is anyone interested in maybe starting something along those lines here? People on this other forum can be a little flaky and many Dopers post regularly and are history or fantasy nerds to boot, so I thought it might be worth a shot. Oh, and I've got official mod pre-approval on this one. |
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#2
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Could you give more detail here in this thread, it sounds interesting, but I am going to be lazy and pass on reading the linked threads.
Would we all be of the same time period? What time period? Jim |
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#3
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Whatever time period we decide on.
The best way is to read a linked thread; the first one is my personal favorite. It's a (rough) simulation of Germany in about 920 A.D.; at the time, Germany is a loose collection of duchies theoretically bound to a kind elected among the dukes, and each player takes a duchy. Actually, each player takes one duke; the duchy can spiral out of your control if you're not careful. There's also the moderator, who I suppose is analogous to a DM in D&D (I've never played D&D, but I think I understand the idea). It ends up being like a turn-based strategy game like Civilization, limited because there's a human on the other end deciding if anything you do works and controlling NPCs, which can be slow, but also freed up a little because you're not limited to things the programmer thought of beforehand- it makes for a lot of leeway with diplomacy, strategies, and intelligent playing from other players and NPCs, because a moderator is controlling them. |
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#4
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Alright, so after a general failure of this thread to get noticed, could I ask a passing mod to change the title to "D&D style strategy forum games"?
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#5
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Moderator note:
Done.
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#6
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Thanks!
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#7
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Well, I actually haven't played any D&D outside of computer games, but this looks fun.
Count me in if knowing the game isn't a requirement
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#8
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But this forum doesn't have a dicerolling function, and are you sure you want to trust us to be honest with random numbers?
(I wouldn't be opposed to some diceless roleplaying/round-robin improvisational writing myself, but then again, I'm a little biased.)
__________________
Shameless Self Promotion |
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#9
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I use to use a double system for doing some stuff over the phone. I would roll a D20 and the player would role a D20 and I would add them together and subtract 20 if > 20 to get the roll. This easily works for any die roll. Sometimes it makes things easier for the Ref and the player. No temptation to cheat and the Ref has an easy time fudging things. Jim |
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#10
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The games (see links) that I've done in the past left things up entirely to the ref. But I'd be willing to play however the ref wants to.
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#11
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When you post the post number relative to the board is generated. A fairly random number can be generated by addition of two or more of these numbers.
For Example post number 10 returns the following information: Quote:
This number will be difficult to manipulate as it counts all posts on all forums. As an example: Say I swing at appleciders and my post number says "p=9512345" he blocks and his post number is "p-9512366" If we are using SUM2 as a to hit, then my SUM2 is 9 and applecider's SUM2 is 12, the block is successful. Let me know if this makes sense as a random number generator. |
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#12
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An alternative to make it easier, is that everyone describes their actions at the same time and you let the GM resolve the dice rolls and after effects of all actions.
It allows the game to flow round by round instead of action by action. |
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#13
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All right, sounds interesting. And since the Mornington Crescent game will be over in 12 posts, I'm ready to go!
__________________
Where's the kaboom? After 500 posts, there should've been an Earth-shattering kaboom! |
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#14
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Side question:
What ever happened to the dungeon crawl that we had 2 teams doing? Working for a looting/salvage company? |
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#15
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Well I took a look at the links above and they seem closer to D&D Birthright than anything else. More strategy/diplomacy in a D&D setting than anything else.
So what kind of game do people want to play 1. A strategy type game set in D&D style. 2. A D&D style game where everyone has a character sheet and there are plenty of dice rolls. 3. A freeform game in a D&D setting where the GM holds all the stats and the players just describe their actions. Any other suggestions? I would certainly be interested in playing something. |
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#16
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#17
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Definitely interested. There are dice rolling forums out there, too...
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#18
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I think I would be willing to run a D&D style game with Middle Earth as the setting. It would be fairly easy for me as I am running a mostly 1st edition D&D game in ME currently. The game would lean to the heroic rather than the mundane. Magic Items will rarely match up to the rulebooks and monsters are different; heavy on Undead, Orc types, Trolls and evil humans.
Character Races would come from Humans, Dunedain, Woses (Drúadan, Pukel Men), Beornings, Noldorians, Sindarin or Silvan Elves, Khazad and other Dwarves and of course the Hobbits. The time would be the early Fourth Age, under the reign of King Elessar. I would prefer a dice free game, where I just resolved the rolls. Any extra headaches from a dice rolling system are probably not worth it for a forum game. This will also stress the role-playing aspect of the game. Notes: this means that Aragorn, Faramir, Arwen, Merry, Pippin & Sam, Gimli & Legolas are all around. Elrohir & Elladan keep Rivendell going with Glorfindel among the Lords still in residence. Radagast is maintaining his residence in Southern Mirkwood and is currently training up a small group of specialized spell casters that we will call Druids. I won’t encourage Clerics, but I can accommodate one if truly desired. The Cleric would pick a Patron from among the Valar. The abilities of the Clerics would be less generalized than in the players handbook. As a compromise for game play, alchemy is flourishing and potions are available. Wizards are training up in Minas Tirith, Dol Amroth, Ithilien, Fornost and Umbar. Rangers always do well in my games as do Hobbit treasure finders. Dwarves make great front line fighters, I try to start them with better armor than average. Elves have a huge advantage in life span and resistances. As I have a lot of Undead roaming around, I generally don’t have automatic life drains. I usually give characters a saving throw against paralysis, possibly with a +/- depending on the creature. Expect to see a lot of Orcs, Uruk Hai and Wargs. My main concern is how much time would we expect to put into this and what time of day. Would we roughly play out a round a day in combat situations? I can handle character development by PM and of course, that works for asides and clarifications quite well. I guess the next question is if there is any interest. Jim |
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#19
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Count me in, Jim.
ETA: I want a human archer type, preferable with scout skills, but not a ranger. Think Bard, from the Hobbit. Last edited by D_Odds; 02-25-2008 at 04:25 PM. |
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#20
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I'm up for a D&D game, I suppose, but as I've never actually played a formal D&D game before, I haven't a clue where to start. The books involved are still under copyright and therefore not online, right?
I strongly agree with the "no dice" rule. |
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#21
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And on basic Wikipedia research, I'd rather play a wizard class, preferably as an elf.
Last edited by appleciders; 02-25-2008 at 09:44 PM. |
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#22
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Great idea, What Exit? - sounds like fun! I'd be glad to play either Elladan or Elrohir as an Elven archer/swordsman. Or I could play a knight or ranger of Gondor, or even a horseman of Rohan.
Last edited by Elendil's Heir; 02-26-2008 at 12:12 AM. |
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#23
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Sounds like a plan What Exit?
As for game suggestions. I suggest we leave What Exit? to handle character sheets, dice rolls etc and to provide the setting and we provide the character background and interaction. Do we want to pick a time to play not forgetting that we are not all US based or do we just post character actions and let What Exit? say what happens next . We could follow the Mafia game style and have to post a set of actions by a given date for What Exit? to resolve. Or we could do the lot in a large IM chat session and have What Exit? post the results for the board to follow. Anyone else got any ideas? Oh and for myself, a hobbit rogue sounds like fun. Count me in.
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#24
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My rough early idea is along the lines of: Bowyers: I will endeavor to keep the orcs at medium bow range providing cover for those in melee and moving forward or back at a steady pace as needed. If I am rushed, I will turn and run, I will look for already injured orcs and try to finish them off where possible. Or Melee guys, I will strive to find the leader, but at all times seek to work as a unit protecting each others flanks. If the numbers appear too bad or our injuries mount I will attempt to disengage long enough to quaff my potion of speed. Or Spellcasters: I will seek an optimal time and grouping of the enemy to use my sleep spell. In the meantime, if I see enemy spell casters, I am prepared to magic missile them to attempt to disrupt their spells. When and if I run out of spells, I will cautiously approach the battle and look for safe opportunities to hit an orc from the blind side with my weapon. Etc. I am not sure how the IM session would work? I was think this was more of a rapid play-by-mail style game. Could you expand on the IM part? I was thinking posts, Emails and PMs. What should the time period of the turns be? I am thinking two days or all in, whichever comes first. A Hobbit rogue should work well, of course they prefer to call themselves Treasure Finders and tend strongly to NG, though not above picking the pockets of the bad guys or backstabbing an orc. Jim |
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#25
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2. I'd rather do it via posts in a single thread, so that we could all see what was going on. Maybe you could email those who need secret info. 3. Makes sense to me. 4. I've even heard them called burglars. Or "burrahobbits."
Last edited by Elendil's Heir; 02-26-2008 at 08:09 AM. |
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#26
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I have been thinking of the idea of being a scout, but not a ranger or elf. Expect me to preface a lot of statements, "Well, I'm no Ranger of the North, but..." or "Well, I'm no woodland Elf, but..." until everyone in the party will chime in every time I begin to say it. Either that or some dwarf will cave in my skull when s/he hears it once too often. IM works when you are trying to clarify actions, especially across timezones. The board is nice to narrative and "big things", but some of us (OK, me) don't visit the board much during the weekend, but I'm on IM. It is especially good when you sit down to resolve stuff, and need some clarification. The board should be the main communication tool, supported by IMs (especially if a number of us are on at one time). |
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#27
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Actually here is lot more details: Men of Lossarnach: Strong Armor and Great Axes but shorter and swarthier than most men of Gondor: (Old Forlong the Fat) Ringló Vale: (Dervorin) Blackroot Vale Known for Bowman: (Duinhir with his sons, Duilin and Derufin) From the Anfalas, the Langstrand far away, a long line of men of many sorts, hunters and herdsmen and men of little villages, scantily equipped save for the household of Golasgil their lord. Lamedon: Hillman Fisher-folk of the Ethir: Largely Green Hills from Pinnath Gelin: (Hirluin the Fair) Green Clad Dol Amroth of course is best known for Knights. Harondor would be a possibility and without much traditions as the land was contested leading up to the war. Same with Umbar. The White Mountains, Belfalas, Lebennin anywhere in Arnor and East Emnet would be other possibilities. It is safe to assume a post-war baby boom and rapid population growth throughout Gondor and Arnor, Timing it is 63 FA which interestingly is about as far as we are from WWII. The difference being that Gondor and Arnor are being rebuilt under the sure and steady hand of Aragorn and Arwen with help from the Elves and the Dwarves. The Glittering Caves is a going concern and Legolas had led a small number of his folk to reside in Ithilien and aid Faramir & Aragorn in War & Peace. Osgiliath is rebuilding quickly and Minas Tirith now has Mithril Steel Gates. The Orthanc is under the Stewardship of Fangorn, but a small colony of humans live in harmony with nature in Isengard. The Tower was cleaned out by Gandalf, Radagast & Arwen with some help from her brothers. D_Odds: Sounds like a good plan for the character. You can be a tracker w/o being a Ranger, but you can also be a Ranger class without being a Dunedain Ranger. Those bonus against Orcs can be helpful. I will need some help setting up an IM. I don't have one and I refuse to use AIM. Is their a secure one available, that is not AIM? I also cannot use it during the day. I honestly check the Dope more than my Email. Jim |
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#28
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I would prefer mainly to post in this thread using IM for clarification. Quote:
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::Attempts to look innocent:: ::Fails:: I will not channel that cheap ripoff merchant Tassellhoff Burrfoot!! I will not channel that cheap ripoff merchant Tassellhoff Burrfoot!! |
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#29
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What version D&D are you using? I've done 1st and 2nd PnP style, but 3 and 3.5 only via computer RPGs. 1st or 2nd edition, I'd probably choose ranger, but in 3.5 I'd choose fighter with some levels in ranger. I like the ability of a fighter to really max out weapon proficiencies, and in 3.5, I could get just enough Ranger to get outdoor skills and special bow proficiencies due to class. P.S. Google and Pidgin both work with AIM, allowing you to chat with AIM users as long as you have an account. No need to install AIM. Me, I don't have an AIM account, so it doesn't matter. Last edited by D_Odds; 02-26-2008 at 09:47 AM. |
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#30
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As the question came up I need to let potential players know: I don't allow Assassins at all. I actually cannot (will not) ref evil characters. I should have mentioned that in the thread and I will. Believe me, playing evil in my worlds, leads to a short unhappy character life. I have not allowed an evil PC in nearly 20 years now. I do allow odd things like Hobbit & Elven Bards that start as F/TH multi-class and then become a Bard sometime between 6th to 9th level. I have allowed Ranger/Bards where the character goes to 10th as a Ranger and then switches to Bard. This is restricted to the long lived Dunedain. Dwarves could be clerics of Aüle. They may still use axes as a weapon choice but prefer large war hammers and war shields. Elves cannot be Clerics or Druids at all. Did I mention that there are no Gnomes? If you really want a Gnome, we can make you some stunted off family of Dwarves I suppose. Ask or PM away as I am sure I failed to cover most odd situations. I will largely being using AD&D 1st ed. as the base rules, but with many modifications to fit the Middle Earth World. I think this answers the open questions. |
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#31
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Would I be able to get in on this, it sounds like fun. I haven't ever played any D&D or really anything D&D related, but I read the webcomic Order of the Stick on a regular basis.
If there is room for me, what should I track down so I can get up to speed as quickly as possible? |
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#32
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If this is you're first playing anything like this, you probably want to start with simple like a basic fighter. Ideally you might want to be a front line fighter with an interesting secondary skill. Dwarves are good for this as the are well armored compared to other folk, but Riders of Rohan should also be very simple. Jim |
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#33
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I am familiar with the books and movies, and Dwarves kick 3 kinds of ass, so that sounds good to me. I will start looking up info on D&D dwarves and some classes etc. Is it ok if I PM you when I have questions (so as not to clutter up the thread)? Last edited by NAF1138; 02-26-2008 at 10:49 AM. |
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#34
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Jim,
Will you roll up our characters and send out the stats? Are you in the pre-planning stages, or have you a plan to put everyone together at the beginning, or will you give each character a reason to get to a central gathering place (and a chance to earn a level or two getting there - nothing I hate worse than 1st level characters who are vulnerable to a 2 y.o. with a slingshot and a lucky roll)? CatInASuit, though I envision myself as neutral/chaotic good, Tasselhoff is the second up against the wall when the revolution comes (Raistlin is first)! I'm assuming that ME hobbits are known more as warriors and friends of Kings than as burglars, on the whole (at least outside Bree and the Shire). |
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#35
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Here is what I see so far:
CatInASuit: Hobbit rogue appleciders: Elven wizard Elendil's Heir: Human fighter (Gondorian) NAF1138: Dwarven fighter d_odds: Human ranger (Dale) Very good start. Always hated clerics myself, nothing more than battlefield EMTs.
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#36
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As to gathering characters up, I will make that decision once we know from how many corners everyone is coming from. The table game I ref'ing now was complicated as two elves came from as far as Rhûn and needed to meet up with a Dwarf of Erebor and a Beorning. Somehow I got them altogether at Thranduil's and added the two key NPCs to start them off. It worked well and somehow led to Rivendell via Gundabad. Two more player characters were added, one at the town of Old Ford and one in Rivendell. These last two started at 3rd as the party was already at least 4th. The first four started at 1st level. You are correct about the Hobbits. Thanks for the Character summary. |
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#37
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#38
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Starting at 3rd lvl should be fine. I'll send some background detail on the character shortly. |
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#39
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I'm not going to be able to play if this is too timing-based; I can probably get in a post or two a day but no more than that.
A human wizard is fine, if that's better for you. I'm medium familiar with LoTR, and quite familiar with The Hobbit. I'll PM some details. |
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#40
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I think everyone is going to take a bit of time to adjust to the game. I've never played anything like it before (aside from a PBeM that lasted 3 emails). |
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#41
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#42
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Just an echo here (from the control thread) that I'd like to play!
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