The people of Town Village are currently experiencing a bit of an identity crisis. They just don’t know who they are anymore. And to make matters worse, the local Mafia gang (who call themselves the Mighty Werewolves of Town Village, or Wolves for short) has started making trouble. Real trouble. And everyone agrees that something has to be done. If only they could figure out exactly what.
Welcome to Mystery Mafia.
THE RULES
(Thanks to rebonkulous and POG for the original Mystery Mash set-up and the general format and language of this opening post. Many thanks also to MHaye for his valuable assistance and feedback in finalizing the set-up and general willingness to help with modding duties.)
This is a game for 37 players. There will be good guys (yay!). There will be bad guys (boo!). There might even be neutral guys (whuh?). Everyone has a role, and every role has a night action. But nobody knows what their role is, and nobody knows what their night action does. At least…not at first.
Every player has received a PM. Every player knows what side they’re on. Every player will have a night action, and every player must submit a target for that night action. Every night. As long as you’re alive.
There might be ways of finding out your role as the game goes on. When you die, for example! Death reveals will almost certainly disclose a player’s full role and powers. Expect roles you’ve seen before. Expect roles you’ve never seen before. For those of you who have read the original Mystery Mash, do NOT expect the roles to be the same. In addition, do not expect any roles that do not pertain directly to night actions – there will be no godfathers, no millers, no double voters. That much I can tell you.
Villagers received the following PM:
(The actual PMs had Townie and Villager in blue. I changed it to green. I like green better.)
Wolves received a similar PM, which also gave them details about their 24-hour chat privileges. Wolves get a team nightkill every night. In addition, each wolf player has their own night action, for which they must submit a target nightly. The wolves do not know anything more about their roles than the villagers do. Each team starts equally in the dark about what their night actions do.
Everyone also has a full role PM, which provides information about their powers. This is the role PM that will, as mentioned, almost certainly be disclosed upon death. As of right now, nobody has seen their full role PM. As of right now, nobody is dead. It is also possible that there are other ways of finding out your full role PM.
Night Actions:
Every player must submit a target for their night action every night, including Night Zero. There was one Night Zero night action. By Night One, everyone will have a night action. Starting Night One, you will receive confirmation when we have processed your night action. Such confirmation may take the form of a PM stating “No Apparent Result.” This does not mean that your night action failed. It only means that, to the extent there was some result of your night action, that result is not apparent to you.
You may not target the same player two nights in a row with your night action. If you do submit the same player as a target on consecutive nights, we will randomly select (or “rand”) your second-night target from the pool of living players. If you are unable to submit a night action during any night, your night action for that night will be randed from all living players minus the player you used your night action on the previous night.
Because of the importance of night actions, we are allowing a player to submit a conditional night action during the day if you anticipate that you will not be available to submit a night action during the night (for example, you might say “If player xxx is alive, use night action on them; if not, use night action on player yyy”). Nights will generally last one real-life day, and at the end of each gameday we will provide a deadline for the submission of night actions for that Night.
You may change your night action target if you reconsider your submission in a timely manner. We will accept whatever your last night action target is; however, please try not to spam the mods, and please try to submit your night action as early as possible. Wolves may consolidate their individual night actions into one PM, which may also include the target of their team nightkill. (Obviously, if a wolf dies, the wolfteam may no longer avail itself of that player’s night action.)
PMs:
As should be apparent, Personal messages (PMs) will play an important part in this game. Please do not quote specific PMs in the thread or talk about any specific communications from the moderators. We will not hesitate to modkill for this infraction. In addition, do not talk about your role PMs. Handshaking is futile; do not attempt it. If you are unsure of whether or not you can say something, please PM me. Any questions to the moderators should be PMed directly to me. Do not ask questions of the moderators in the thread.
Role Claiming:
Any player may claim anything they wish about their roles, but does so at their peril. Good luck.
Night Chat and Dead Player Chat:
There will be no strategy talk in the thread at Night. Dead wolves may not chat. No player may chat with dead players about this game. There may or may not be resurrection mechanics.
Voting:
Each day, each player is allowed (and encouraged) to vote to lynch a player. To do so, type the name of the player in bold and blue, like: Gadarene. You may write something like "vote Gadarene, but it is not required. You may abbreviate the name of the player, provided it is clear to other players (and the moderators) who you mean.
You may remove your vote by typing “unvote” and the name of the player in bold and red, like unvote Gadarene. You may change your vote simply by voting the new player; you do NOT need to unvote. However, it may be courteous to unvote to keep things clear for the other players.
At the end of the scheduled game day, the player with the most votes is lynched, and his role is (almost certainly) revealed in the thread. If two or more players are tied for the most votes, one of the tied players is chosen randomly by the moderator. There also may be other tie-discouraging mechanics in place. Ties are bad. Don’t do them.
The Timing:
All times given are Eastern Daylight Time.
With the exception of Day One, days will generally last between three or four real-life days, depending on weekends. Nights will generally last between one or two real-life days, again depending on weekends. At the beginning of each Day we will announce the End of Day voting deadline, and at the end of each Day we will announce the deadline for submitting night actions.
Day One lasts until Thursday evening at 7:00 pm. That’s tomorrow! Posting at 7:00 pm is acceptable, and votes with that time stamp will be counted. Posting after that, even just a minute after, is not acceptable, even if we have not yet declared it night by posting “It is night.”
Editing Posts:
There will be NO editing posts. No deleting posts, either. Violators are subject to modkill.
Disclaimer:
We have done our best to balance this game, but it will be high-variance and high-carnage. Hopefully it’s fun for everyone. If so, I’ll consider it a success.
Good luck! Role list below. PM any additional questions to me (I’m sure I forgot something) and I’ll answer them in-thread.
IT IS NIGHT. DO NOT POST.