I got the XBox 360 version about a couple months ago, and, as is the case with a lot of hot franchises, much of the time playing it I was trying to convince myself that it’s half as good as nearly everyone constantly insists that it is. (This was never a problem for any of the Assassin’s Creed games.) Creative mode is fine if you’re the, well creative type (I’ve seen some of the works of art, and they are gorgeous); Survival, well, that can get…unpleasant. To spare you my usual tedious grumbling, I’ll just list 'em here: Way too easy to die, way too easy to toss something you don’t want to toss, way to easy to lose it forever if you’re around lava, water and lava have bizarre physics and can very easily go a lot of places you don’t want, and did I mention it’s way too easy to die?
Perhaps the thing I find most vexing is that this is one of those games where the programmers deliberately put in astounding BS and you’re supposed to eat it raw and smile. Creepers are the example I’ve seen cited the most (there’s a message that says they’re a “coding error”, meaning they were very deliberately kicking us in the teeth on this one), but the fact that night is so full of endless terrifying death…and arrives astoundingly quickly…is bad enough in itself. Furthermore, most of the monsters stick around after daybreak and do just fine in full sunlight, meaning that you are never truly safe from enemies. And pretty much any of them can kill you within 5 seconds. I’ve reached the point where I flat out refuse to play on anything but Peaceful anymore as the very POSSIBILITY of any enemies anywhere, at all, ever, has become completely unacceptable. (And I put down a total of about 15 Cento Occhi assaults in Assassin’s Creed Brotherhood without breaking a sweat.) Let alone how easy it is to fall to your death or burn up in 3 seconds. Oh, did I mention that you lose everything you’re carrying if you die? Frankly, I’m surprised the programmers even bothered to have Peaceful; I mean, if you really are catering to the fanatical, ultra-hardcore, every-mistake-erases-3-days-of-work crowd, they’re going to object to something like that!
Well, anyway…there’s still a few things I need a little help with, so, if anyone could:
Minecart riding. That’s the big one for me. I didn’t have as much frustration with my first car. Okay, wood is ubiquitous and iron is pretty easy to get, so there’s no shortage of raw materials. And once the cart gets going, it’ll keep going so long as its on level ground. The problem is a tiny stumbling block called Newton’s First Law of Motion. And if I try to push-start it, that sends it careening its way and I can’t get into it.
Also, the achievement requires me to travel “500M” in a cart. I have no idea how much “M” one square is, but that’s minor. Each rail production creates 16 rail sections, so I only need to know how many batches. What I really need to know is how I can place a minecart in such a way that it’s not flying all over the place, and get it flippin’ moving while I’m safely seated in it. And if it involves a button (which I can almost guarantee it will), how do I connect the button to what I’m going to need to propel the cart? I’m not trying to make a theme park monorail or build a cross-country freeway or anything, I just want to make one lousy rotten stinking minecart ride. (Sheesh, the tutorial makes it look so easy! )
The next big thing is to collect enough obsidian to make the Nether Portal. Of course, the way to make obsidian is to dump lava into water. To that end: pick up lava at its source with a bucket, which is the only location it’s possible to fill a bucket (Why? How hardcore does this game have to be?), dump it into a two-space area, expand it into a four-space area so the lava flows in a circle, so it always regenerates no matter how much I take out, do the same with a bucket of water, dump lava into water, mine the block of obsidian that results, and repeat until I have enough for the portal. Did I get that right? I’ve tried various methods in Creative to make obsidian, and I think my very best was something like 5% efficiency.
I’m going to need redstone ore for at least a Dispenser (possibly a rail section as well) and of course diamond to mine the obsidian. From what I’ve heard, 1. These are super-hard to find, and 2. much like Pro Wrestling for the NES, despite years of efort no one has come up with a reliable strategy. And then there are things called “dungeons”, at least one of which has the uncraftable saddle, which is required for the last achievement. Apparently you’re supposed to just know where the dungeons are, because no one has come up with a reliable method for finding them. Frankly, I think the smartest thing here would be a creation seed where these are known to exist.
Much thanks for any help. Seriously, this is one of those games that has me totally absorbed and wanting to throw it against the wall at the same time.