IMHO, home fabrication (3D printing plus CNC machining plus automated controls) is at the ‘determined home hobbyist building kits’ stage, like computers were in the mid-1970’s. It is before the equivalent of the Apple II, let alone the equivalent of the widespread public Internet.
Current fabricators and printers are still mostly in the expensive kit stage. We even have the hobbyist magazines springing up, like Make magazine.
I suspect the Maker equivalent of the rise of the Internet will be the rise of widespread services for semi-automatedly requesting and delivering raw materials, services which could be treated as always-on utilities. This might be as simple as an automated request to a supplier, plus FedEx; a big part of it will probably be standardizing the raw materials.
This would parallel the shift from dialup to always-on Internet connections, which made a huge difference in the way we used the Internet, and IMHO laid the foundation for social media.
Since all this is already riding on the existing computer/communications revolution, it may happen faster. The Internet became widely available to the public around 1993-4, so that puts it maybe 15 years after the kit-based era of the computer revolution. I would not be surprised to see the beginning of widespread maker-supply services resembling utilities in about ten years.
Once this happens, the pressure will be on for cheap commodity plasticware manufacturers. Events may depend on, say, interactions between shipping costs from current plasticware manufacturers versus shipping costs for maker supplies, compared to incremental production costs; if long-distance transport costs rise, local production suddenly looks more attractive. Especially if suppliers are local.
The software would vanish, as far as the users were concerned. It would be built into the printer. Many people would just download and print a plan.
Software would remain important for mechanical designers though, and there would be many more designers than today. I can imagine more constrained, sculptural design software, more-consumer-oriented equivalents to AutoCAD and Pro/E and whatever makers are doing their mechanical design on these days.