I’ll just tell myself that someone might learn not to do what I did from me telling these anecdotes, ok?
Tried that once – I used Anglo-Saxon as the “archaic” language, figuring that it looks close enough to English that they could puzzle it out without getting too frustrated.
… Should have remembered that one of my players was a linguistics major in school. Who had been doing his dissertation on Anglo-Saxon sagas or something. :smack:
He went and got a red pencil and marked up my grammar. Gave me a “B”.
Lesson learned. Next time, it’ll all be in Arabic. or Hindi.
That DL game started after a very silly one-off where everyone had to play a kender, tinker gnome, or gully dwarf. They were defending Hylo from Dragonlord Toede, with the help of the kender militia, a gnome-designed tactical sewing machine, and some really really mean goats.
Anyway, the gnomes quickly noticed the kender eyeing their equipment lists, from which they would randomly “borrow”. All three gnomes immediately huddled together and produced a list twelve pages long of things they were going to carry around for the kender to steal. :eek:
The kender were kept busy, the gnomes always had whatever gear they wanted available, and the lone gully dwarf kept offering some string that no one wanted.
We actually had a quiz on the combat/movement rules at one point. For bonus XP. It sounds really silly, but we all studied for it, and it forced us all to go over the rules and really get a handle on what we did and did not know. Combat has gone much more smoothly since then.
We have also played “Campaign Setting Jeopardy” for Stardrive.