Should D&D threads go in Cafe Society? My apologies if this is the wrong forum, but since I was asking a poll-type question, it seemed to be the right place.
What house rules have you implemented for your D&D or other roleplaying games?
One of our rules regards absent players. If a player is absent one time, he/she can have someone else play the character. If they miss a second time, the character has to sit out, no matter where we left off in the game. In other words, you would have to show up at least every other game session in order to have your character always in the game. We have a couple of players who would allow someone else to play their characters all the time, only showing up when it’s convenient. Playing two characters isn’t as easy as playing one, and it’s quite rude to everyone else who makes time to go to the games. We only play every 4-6 weeks, so it’s not like someone has to clear every Saturday to play.
We modified the rules for bringing in new characters. We changed the percentage of XPs a bit so that at higher levels, the penalty isn’t too strong. We also changed the XPs for bringing dead characters back to life. The old way was very penalizing for higher level characters who died. It needed to be fixed so that people would actually consider bringing their characters back to life rather than rolling up new ones.
The old method of bringing in new characters gave a gold piece amount and a limit per item amount. For lower level characters, it was ridiculous. For example, 2nd-lvl characters get 900 gp to spend, but no more than 20% can be spent on any one item (and no more than 90gp can remain). This turned out to be nearly impossible. No masterwork items, so that after a while, you end up with a character with 20 potions of cure light. I had a character that bought 5 magnifying glasses! We made the chart progressive. A 2nd-level character can spend 50% of his/her gold on any one item, a 3rd-level character, 45%. By 8th-level, it’s back to 20%. You actually end up with characters that are on par with other characters of that level. That character is not allowed to trade any items with the other party members (other than mundane stuff like rope and torches) until that character has gained at least one level with the party.
We also implemented the instant kill variant from the DMG and the monthly upkeep variant. That one does mean the DM has to track the days of the campaign, though, but that’s easier than tracking food, sleeping arrangements, etc.