Okay, I’ll do one more bump, since I had the first session of the club yesterday.
The bad: I managed to flub the very first trick I showed the students (“Four Jacks”: show the jacks, tell a goofy story, put them at various points in the deck, do magic, and all four jacks reappear on the top). I still don’t know how I flubbed it, but I did: the jacks didn’t reappear on top. It was totally humiliating.
The good: I performed the trick again and it worked perfectly; the kids didn’t seem to mind; we had a quick discussion on how to recover from a flubbed trick (something I wish I were better at); and the kids had a wonderful time. A couple parents saw me today and told me that they were treated to a magic show that night and that their kids were great at it.
In addition to Four Jacks, I also showed them how to pass a loop of string through their neck (or a friend’s arm, or any other object) and how to memorize a book (perform a series of transmutations on a random number to end up with a four-digit number, which guides the audience to a particular word in a book; you’re able to tell them what the word is.)
For the next five sessions, I plan to do about three real tricks and one silly trick per session. The silly tricks are easy, things like, “Stick out your tongue and touch your nose,” or putting a bowl over a cup of water and betting someone you can drink the water without touching the bowl–those kinds of things.
For my other tricks, my schedule is something like this:
WEEK 2:
Cards: Four Aces (forced choice/misdirection/patter; no sleight of hand involved as students cut cards into 4 piles and discover that each pile is topped by an ace)
How to palm a coin
Working with a partner to do a “guess the object” mindreading trick.
Silly trick: cutting a loop bigger (essentially cutting a moebius strip lengthwise–if you’ve never done this, make a moebius strip and try it out, it’s wild).
Week 3:
Cards: Spell a card (a tiny bit of manual dexterity, a lot of patter and misdirection: after failing to find someone’s card, you spell the name of the card and find it that way)
Passing a beaded string through a neck
Partner: working with a partner to guess a letter written down by the audience.
Week 4:
Basic cups and balls routine (since that’s all I know)
“One-ahead”-style number-guessing
Eliminations (Magician and audience take turns eliminating cards from the deck until one card remains, which the magician produces dramatically–really good demonstration of forcing a choice)
Week 5:
Holding cards in front of you and guessing the card
Quick multiplication (audience chooses two 3-digit numbers, magician chooses one; numbers are cross-multiplied and added in a particular format, and the magician mentally calculates the resulting 6-digit product/sum faster than the audience can get it with a calculator)
Passing a coin through a hand (good sleight-of-hand trick)
Week 6:
Cards: a double-lift (I’m not really sure about doing this one: I bought them each a cheap deck of cards to work with, which makes double-lifts harder, and also I’m not very good at it, but it’s a really impressive trick if you can pull off the double-lift)
Passing two ropes through a cored apple (I’ve never tried this one, and it’s the only trick that really requires the preparation of a prop, but if it works it’ll be really cool)
Circle the mystery number (this kind of annoying Seven-Up website demonstrates the trick).
So that’s my curriculum. Three tricks seemed about right for a single hourlong session, although we might be able to fit a fourth one in occasionally. If anyone has any feedback, I’d love to hear it!