I’m going to steal a convention employed on the Civ fansites referred to earlier in the thread and keep a running diary of a game I’m starting now. I’m choosing different options than I have in the past and as a result I suspect the game to be anything but a model of how anyone else should play. Keep in mind that I pretty much suck at this game. Maybe it’ll be helpful in showing what not to do. Most likely it’ll only be of interest to me, in any case I assume the OP won’t mind. Along the way I’d appreciate any advice, criticism or whatever else you feel like sharing. Remember, I do not claim to be very good at this game and I’m hoping by keeping a journal of this game and minimizing the amount of automation I use I can help myself to better focus on the details that make a average player great. If I mention something that sounds silly or make a choice that you don’t understand ask me why or speak up so that one of us might learn something. If you don’t care or find it interesting feel free to tell me to shut up :).
Here’s the choices I made:
Level: Noble (Neutral start, what I almost always play)
Civ: American (starts with fishing and agriculture, unique unit is Navy SEAL)
Leader: Washington (Financial and Organized traits)
World Size: Standard
Map Type: Pangaea, Tropical (Never played Pangaea before)
Game Speed: Epic (First for this too, I usually play standard)
I tend to play a somewhat reserved style of game, focusing on research and getting a big tech edge and growing my cities quickly. Often I wait until I can leverage production and technology advantages before doing any warmongering, and in some games I never do more than skirmish. Being mediocre at the game, it usually means a best-case scenario for me is a narrow Space Race victory right around the year 2000.
Things aren’t likely to change drastically in this game since I’ve chosen the commerce king in Washington. Going in I intend to play a game that gets me way ahead in techs. Ideally I want to reach my UU and go on to a domination win militarily while the AI Civs are still playing with Cavalry and Grenadiers at best. I probably won’t research any early religions and will try and be buddy-buddy with all neighbors right out of the gate.
On first glance I seem to have a excellent starting position. Without moving either unit I can see marble adjacent to my settler and elephants two squares away. There’s silk 3 squares away which should be helpful as well. I’m situated on a river with 3 flood plains all immediately within my borders. There’s also a goodie hut 2 squares west. So far this is probably the best starting position I’ve ever seen. Off to the north I can see an ocean just at the edge of the fog so I presume I’m on the northern edge of the super continent.
Upon founding Washington it reveals pigs which will be within my borders at the first culture bump. Things are looking peachy. I choose to build a Warrior off the bat since I don’t want to slow my city growth at this stage with so many fruitful tiles close by. I choose to research Mining first, I want to get using that Marble ASAP. It’s a slight bummer that the flood plains and lack of open water make my inherent traits somewhat useless for now.
The goodie hut provides me with Animal Husbandry…SCORE! I’ll be able to milk those pigs sooner than later, and I need to keep my fingers crossed that I find Iron/Copper and Horses nearby soon.
I’ll check back in once I’m ready to think about founding a second city.