I know its a tad obscure. I know its praises have been sung to death already. Screw dat, I wanna talk about it. I’ve been playing a lot of Diablo 2 lately (yeah…found it in the closet, never really played it when I bought it. You know the drill) – and I can’t help but notice that NH just kicks D2’s ass.
Perhaps a big part of it is the turn-basedness, but thats far from it; its the gestalt. The crude-but-strangely-great ASCII/ANSI graphics. The cruel-but-strangely-satisfying Permadeath (as in, when your character dies, you start over). The fact that you have a little pet. The fact that you can do about 200 (really!) different actions, and yet you can jump in and play it quickly without too much background. The bizarre “It is said in the Book of So-and-So…” intro text, which I’ve literally never read. And especially – especially – the way they somehow make a punishingly difficult game fun enough to draw you back to it. For decades.
No idea what I’m talking about? Download it, play it a few times. I’m partial to the Monk class (and I find it to be one of the easier ones, towards the beginning). Oh, and remember to turn off AUTOPICKUP – hit “O” (thats a capital O, a regular “o”, of course, is to open something…). Otherwise, you’ll be picking up too much crap, and you’ll get your character “burdened”, and thats pretty much doom.
Anyone into this game? Got any unusual tips? Questions about it? I’ve got one major, ass-kicking tip, and one major, pain-in-the-ass question:
TIP: want to find out if something’s cursed? Drop the item, get your pet nearby, and see if the pet will end a turn standing on it. If so, its clean. This has saved me much frustration.
QUESTION: I’m running OSX, now, and I can only seem to get the (admittedly decent, but not-the-same graphical “tile” version running – even in Console, I can’t get it to look the slick-ass way it did in DOS. Little help?
Onward, to the Amulet!