So I played WoW from Feb 2003 until about a year ago and then between not wanting to buy another expansion or having the time to devote to raiding, I just found myself playing less and less.
A friend offered me a free trial of RIFT and I ended up buying the download. I didn’t play as much at first, but they keep offering free trials and more of my friends have started playing. I’m still leveling my first character, but I’m starting to get in to it more and more.
I’m still trying to figure out the best levelling build - I don’t die a lot, but it seems to take a bit to kill stuff. Would love to chat about it.
I’m on the Deepwood Server and my name is Melodyn on there. I’m playing a cleric with a mostly healer build. My guild is Primordial Fury.
Anybody else out there?
(If you want to try it out - PM me your email addres, I’m happy to send you a free trial invite).
I’m playing. My main is a cleric on Alsbeth, and I really like it. The character is Starshard. It seems like WoW with a lot of improvements to the class system. It’s very flexible. Clerics, Warriors, and Rogues all have viable tanking specs. Clerics, Rogues, and Mages have viable healing specs. All four callings have viable DPS specs.
The graphics are a style I prefer. The community is decent. (This is a MMORPG, so I’m not expecting miracles.) It seems that the commitment needed in the endgame is less. If you can’t devote a three hour evening to trying to down Greenscale for the first time, there are raid rifts, raid quests (Akala and others), and world events to participate in.
My biggest complaint is that expert level instances and raids seem to really hate melee DPS. So many have AoE attacks, not just sweeping attacks, and it’s very hard to have a viable melee DPS character for some fights.
HookerChemical - what spec is your Healer? I used to be a straight healing class in WoW - holy healer priest. I much prefer the chain mail to being a clothy, but I don’t think I’ve picked the best levelling spec.
How’s the population in this game? A lot of games over-expand early on thinking they’re gonna be the next wow and then don’t want to admit they need to merge servers, and the population ends up being too spread out.
I’m thinking of giving it a go, with the game cost being lower than the month of subscription time you get with it anyway…
I’m thinking about picking up the game. I’ve never played an MMORPG before, but I generally like fantarsy RPGs. Should I give it a shot? Or is adopting the MMORPG lifestyle too big a commitment for me to take so casually?
Any experienced folks able to tell me something about the PVP component in this game?
My husband and I lovelovelove the Arena system in WoW, and to a much lesser extent, the Battlegrounds. The Steam sale is tempting me but I don’t want to spend on two accounts if the PVP component is insignificant or underdeveloped.
I’m a purifier/sentinel spec, with an emphasis on tank heals with enough splash healing to cover minor group heals. My main macro goes something like Ward of Ancestors, Healing Breath, Healing Grace. Put the Healing Spray from Warden on first.
It’s either this (http://rift.zam.com/en/stc.html?t=00Gje.Ex0E0zzqz.E0Eobszco) or something very similar. I don’t have it in front of me.
My prefered role is tanking, which is a 51 point Justicar, 15 point Shaman build. The last soul can be changed at will, but I generally go with Purifier for Shield of the Ancients. When I’m feeling whimsical, I’ll use Druid and the Fae.
The population of my server is pretty good. The population of my old server was bad, and it got converted to a trial server. I don’t think they closed any servers fully, but they did make a trial server. They allow server changes once a week, so if you find yourself on a low pop server, I can’t imagine it’s hard to find one you like. My current server (Alsbeth) has several daily PUGs for daily raid rifts or quests (like Akala). Alsbeth is thriving.
I’m on a PvE server, so I can’t speak much to world PvP. What little I’ve experienced usually arises when somebody tags an NPC by accident then large groups of Defiant and Guardians both go after a Rift event, use AoE, and others start getting tagged for PvP.
Battlegrounds are the main PvP component for a PvE server. They’re not too different from WoW back when I played. There’s a CTF map, and an area control map. Port Scion has a small element of area control, but it also requires running several shards to your commander, so there are hints of CTF. You can also win Port by killing the enemy commander, so there’s a chance it becomes a PvE race, but that’s very uncommon and easy to thwart. The last map is the first to be available and is a King of the Mountain type challenge where a faction scores points as long as one of their own holds the flag.
PvP development requires favor, which is essentially a currency, and Prestige, which is like XP. Prestige can only be earned at level 50, while favor can be earned as soon as you kill your first enemy.