Are there self-reloading missile batteries in real life?

…that work like an automatic gun or cannon?

I can think of a few science-fiction series in which this is standard; a missile launching battery on a vehicle or space-ship that pumps out round after round of missiles. I’m thinking of how things work in Battletech or Armored Core more so than Gundam or Macross (where missile batteries work more like a combination of airborne rocket-launchers and air-to-air homing missiles).

What I’d like to know, is:
[ul]
[li]If there’s anything like that in the real world (that can self-reload and refire at a quick rate)[/li][li]If not, how come?[/li][li]Is it just the difficulties of creating a machine to do it?[/li][/ul]

Wouldn’t it be more advantageous to design it with larger/heavier ordnance that’s loaded directly into tubes, rather than using weight and space for complex reloading mechanisms to fire multiple salvoes of weaker missiles? This way, the (gunner?) can choose to only fire some, and release successive waves, or fire them all at once in order to eliminate the target before it has a chance to return fire. There’d never be any reload delay, and if you’re firing without line-of-sight you could saturate the target’s location, both increasing your chances of hitting, and possibly scoring hits on more than one enemy.

It just seems to me that the advantages of missiles are their superior range, ability to be employed indirectly, capacity for homing systems, and their hitting power. Having a missile system that has the same range and hitting power as a direct-fire weapon, and only has enough scatter to lower it’s effectiveness without being able to saturate an area makes the entire concept kind of useless. But I’ve certainly been wrong about things before, and I’d like to double-check if I’m correct about this. I know there’s more than a few people with real military experience on this board, and a bunch of (fellow) armchair warriors besides, so I’m hoping someone will be able to either back me up on this or refute it.

From what I’ve seen, reloading launchers are pretty common on ships, mainly for surface-to-air missiles. The obvious advantage would be that is uses up less deck space. I don’t know it you’d call them “quick” or not. Here’s a video of one in operation:

Some American ships have similar launcher for our Standard missile, but the newest of the Aegis cruisers and destroyers apparently use vertical launchers with a bunch of tubes.

I think you’re confusing rockets and missiles. Guided missiles are very expensive, and are usually used in small numbers. They’re rarely launched in “waves” like rockets are.

Many point defence missile system are auto-reloading - check out the Sea Dart used by the Royal Navy. The twin rail launchers point up, the whole unit drops below decks, then pops up a few seconds later reloaded and ready to go.

However, the PAAMS replacement uses clustered launch tubes.

Si

They sure look cool when they do that.

I remember a thread on the boards on the NIKE missiles that the US used in the 60s, there was a link to the systems they used for loading up missiles and firing them off, quite something to have sitting in a park.

Sort of yes, sort of no.

I know that some point-defense systems carry missiles in a block of multiple tubes. I know that ordinarily missiles aren’t fired like rockets. I (perhaps incorrectly) assumed that on such a pd platform, the capability to fire several missiles in a rapid stream would be a nice way to boost the chances of intercepting one or more incoming warheads.

What I was describing in sci-fi is that missile launchers are often shown to work like a combination guided missile & rocket launcher. I was wondering how such a thing would work, and wanted to know if a mechanism existed for a multi-tube battery like vehicular rocket launchers, these SeaRAM launchers, or the aforementioned PAAMS, that can quickly reload it. The examples given seem to indicate that while there are self-reloading missile launchers, it’s only for the “one shot, one kill” variety of missile usage, as opposed to having a block-launcher with many rounds pre-loaded.

So, I gues I did kind of get my wires crossed. Perhaps a better way to phrase the question(s) is:
[ul]
[li]Which is more common for self-propelled and/or guided weapons; “alpha-strike” ability or sustained fire?[/li][li]Which is more weight/space/power efficient, a turret with a pre-loaded block of missile tubes, or a self-reloading one-or-two tube missile turret?[/li][li]Hi Opal![/li][/ul]

I would assume alpha-strike (maximizing initial damage), since hitting power, range, and the ability for indirect (or laser-guided) fire seem to be the main advantages they enjoy. Likewise, I’m guessing the block is more efficient, unless you need to fire more rounds in an engagement than the block has tubes.

Missed the edit window.

I should clarify, since you asked; by quickly I mostly just mean being able to reload and fire multiple times during a single engagement. As opposed to one-shot weaponry, or equipment that needs downtime to be reloaded.

Former Navy snipe speaking up - what the OP seems to be describing is a bit of what happened with US Naval weapons systems starting in the mid '80s.

The original US missile systems (the Mk 10, IIRC) on the original guided missile ships had magazines with horizontal storage for the missiles, and a rather large “footprint” for the missile handling equipment. For an example of this mod of launcher consider the USS Long Beach CGN 9.

From here the Navy made at least two competing missile systems that utilized vertical missile storage and loading - the Mk 26 and the Mk 13. The Mk 26 was what we had on my ship, the USS Virginia CGN 38, and was one of the upgrades for the Virginia class over the USS California CGN 36, with their “one-armed bandits.”

All of these traditional missile launchers pulled missiles out of the magazines, put them onto launch rails, then would return to the neutral position, before they could be reloaded for another shot. The problem was that even as late as I was serving on the Virginia, in the early 1990s, misfires still happened. When there were a misfire with a missile on the rail, that rail would then be effectively out of comission. AIUI The reason why the Navy went back to the Mk 26 for the Virginia class was that while the Mk 13 had a shorter reload to firing cycle, in case of a misfire the whole launcher was out of commission, until the misfiring missile could be safed. Which usually took a number of hours, and finicky work, too. Nothing one wanted to do while aircraft were coming in at one’s ship. The Mk 26, in extremis, could continue to operate with one rail occupied with a misfired munition, allowing some continued use from the mount.

Then in the late 70s and early 80s US missile technology got sufficiently advanced that it became feasable to store missiles indefinately in box launchers. The first example of this in the fleet were the Armored Box Launchers that were installed on the Virginia class ships in the early 80s - mainly to give the ships a Tomohawk capability, a missile which couldn’t be used in SM missile mounts, like the Mk 26. Eventually box launchers were installed battleships as well as many of the nuke cruisers. Because of weight and space considerations there wasn’t room for putting them onto Spruance class ships, nor onto the early flights of Ticonderoga (Aegis) ships. But these box launchers were an interim solution, and not well regarded. For the Virginia class ships, they had to sacrifice most of their helo capability to get it, and the launchers themselves were pretty complex.

A plan was made to try to come up with a way for ships to use the same missle system to handle Standard Missiles, ASROCs, and Tomohawks. SM and ASROC weren’t hard - they’d been developed by the Navy, with system compatibility as a goal. Tomohawks were the joker in the deck. I suspect someone thought about the implications of the Exocet anti-ship missile installations that had been put onto many US ships by then and wondered why launch rails were necessary.

That lead, (with much over simplification on my part) to the VLS system that is current for the later flights of Ticonderoga ships, and the Arleigh Burke ships. These are arrays of missiles stored in maintenance free vertical boxes ready for launch. At the time that I was in the Navy the word I’d gotten from some of the Gunner’s Mates was that while a Mk 26 could get a second missile off before a VLS ship could get it’s second missle launched, after that we lost time very, very quickly.

To return to the OP’s question - yes, they do use large box arrays of missiles that are essential impossilbe to reload outside of a port facility. The reason it took so long to set that up, I think is because of the time it took to make the sophisticate missiles that the Navy wanted maintenance free enough to be kept in box launchers that required little or no maintenance, while still being at least, say, 95% reliable.

On preview - I can’t speak to land systems - no experience there. For naval systems the idea of the alpha strike just doesn’t make sense: missile defense is pretty chancy, at best. The best defense is convincing an incoming missile that the ship is over there not here. Against an unarmored ship a single anti-ship missile is capable of delivering a fatal hit. So, why send more than one or two very expensive missiles at your target? If the target survives the first salvo you will hopefully have a chance to fire again at it.

Now, there is at least one officer in the Pentagon who’s been advocating Fire Support Ships which would be essentially unmanned, or very lightly manned, battlewagon sized platforms with up to 8, I think, VLS arrays, that would be able to provide a huge “alpha strike” capability either with Tomohawks for combat support ashore, or with SM to fend off an entire small nation’s air force. The advantages would be both a huge throw weight, as mentioned above - for the initial salvo, or salvoes, and being much cheaper than a CVN, both monetarily and for the potential loss of life. But the loss of the flexibility and sustained engagement capability is very real - and for that reason, I believe the idea never got out of the planning stages.

Not so much an autloader, as a revolver…there is (was?) a rotary storage rack used for cruise missles. I know it was fitted to the B-52 (I stayed in a hotel with the Boeing engineers that were doing the EMI testing on it) and possibly the B-1b.

I enjoy a wide variety of science fiction or sci-fi themed media myself, and I made the same mistake that I believe you’re making in the past, so I totally forgive you- But I think you’ll be a lot better off when you get to the point where you realize that even the grittiest, most ‘realistic’ sci-fi, is pretty much based entirely on what looks good and is conveniently portrayed. I have read scholarly essays attempting to come up with some plausible explanation as to what the ‘laser bolts’ in Star Wars could possibly be made of; and they pretty much conclude that it has to be hot fairy dust.

When an artist- who has had no experience with actual military ordinance- is hired to design a space ship for a space opera, he looks at photos of real hardware for reference- then he picks doodads and thingamajigs that look cool and draws them all connected to eachother. He doesn’t draw the reloading mechanism, or alot for the space the magazines inside must take up because he doesn’t know how they work and they’re not in the photos anyway. Then the storyboarder takes the concept art and the script and blocks out the individual action shots, and if the script calls for five minutes of intense fighting then he just tells the animators to keep drawing missles coming out of whatever part of the space ship seems convenient for that long. That’s how movies and television shows are made. Even a series as ‘realistic’ as the new Battlestar Galactica is rife with technical errors that an engineer could sit there and point out to you in every scene for the whole hour- but hopefully within the first five minutes you and him would realize that it was a pointless excercise.

If you want to enjoy these programs you don’t just need to take them with a grain of salt- you need know beforehand that nothing in them works as advertised and turn your brain off accordingly. Otherwise your next post will be asking why we don’t have a working FTL drive yet.

Out of curiosity, where did you see the ‘uselful’ missle system you are describing here? Because using short-range small-warhead homing concussion missles to indirectly saturate an area sounds like something out of a video game.