Are you going to buy D&D 6th edition? (Update is being called 5e 2024 Revision)

The new “Beyond” Player Handbook is coming out soon.

We arent gonna bother. Not because we hate WotC- nope, they are a decent company and we enjoy 5e.

But that’s why- we enjoy 5e, it works for us, and we see no reason to change.

Mind you- on DMs approval, we have allowed a few subclasses that have been sent out.

Nope, but I haven’t been playing D&D as my main system since the 3.5 days.

Looking forward to trying Pathfinder 2nd ed, but we’re in the middle of a couple first ed campaigns right now, and nobody’s interested in trying to convert them, so probably going to be a bit longer before that happens.

Isn’t it more of a 5.5?

Is it 6e? I think it is officially One D&D.

As the plan seems to be to leave the next version very compatible with 5e, we might move to the new version. Some of the classes still have problems that they seemed to be addressing. Ranger, Bard & Druid are the classes I’m thinking of.

But everything still seems to be up in the air and I wonder if One D&D will actually launch in 2024. I won’t be an early adopter in all likelihood.

Of course I had stayed with 1st Edition and a massive number of house rules until about 2019. I had played 2nd & 3rd and maybe a little 3.5, but always went back to 1st. In fact I played/reffed more MERP than 2 to 3.5.

I did play that “in-between edition” once or twice, but I won’t talk about it. I think it was the chainmail reboot.

I also go back to D&D and the 3 book set. But honestly only played that a few years during the time that AD&D was being produce.

Yeah, we played PF1 instead of 3.5 or 4e, but when Paizo went to PF2 we switched to 5e- it is easier to learn.

That is what they claim, and early releases make it seem so. But the difference is that .30 was broken, and 3.5 fixed it. 5e is just fine as it is.

They dont call it that but then WotC was adverse in calling it 5e for a while. So, it will be called 6e by those outside WotC and after a bit, I bet WotC will accept 6e.

Compatible? Well, look at 3.0 vs 3.5. Sure, you could use modules, and campaign settings quite easily with a little quick work. And you could convert a 3.0 PC to 3.5 fairly easily. But you could not use 3.0 spells or classes in a 3.5 campaign.

WotC has decided against referring to it as an edition change most likely out of a desire to avoid having people jump ship to another game. They say it’s all compatible, which might technically be true, but you’ll have some people running a Monk from the 2014 version of the game and they’ll be different from a Monk created using the 2024 rules. I think of it as 6th edition even if WotC doesn’t.

Odds of me purchasing the new version of D&D are very good. I usually DM, but haven’t felt like running D&D in a long while, but my group does like to play and I’m sure I’ll be a player again.

We play tested a little bit of One D&D playtest material. It seems like it was easy to use the 5e characters with the One D&D spells and spell list or One D&D characters with 5e stuff.

I’ve only played a bit of 5th ed at the table, but ironically, it’s Baldur’s Gate 3 that convinced me 5th ed isn’t the game for me. The rule set just feels too smoothed out, with not enough choice in character creation/leveling to really grab me.

I have not played that computer game, but IMHO- there is plenty of such in actual 5e character creation.

My understanding is that it’s pretty table accurate, which seems borne out by limited experience with it.

There are way too many better options—even within the narrower category of “DnD”/OSR-derived games—to give money to a company which has nakedly tried to exploit its customers the way Wizards of the Coast and its parent company Hasbro has. Hard pass.

Stranger

Baldur’s Gate 3 did have an inordinate amount of jumping going on. I literally cannot remember a single time I asked a player to jump when playing 5th edition, but it’s so important in BG3.

Oh, I meant specifically character creation/leveling up. BG3 had a lot more interaction with the terrain than I usually see in table top games (of any edition) but I think that’s mostly a function of having super detailed sets, with lots of different elevations and interactive elements. That stuff’s a lot harder to pull off when you’ve just got a wet-erase mat and markers.

You sure could. Any material that wasn’t updated to 3.5 was fine; sometimes it needed a little balance tweaking, but I DMed 3.5 for years and always allowed 3e content (like Savage Species).

We had a pirate oriented game and jumping proved fairly important, especially the totem barbarian that took the extra jump option (tiger) and traded for a ring of jumping.

But that was the only time I recall it proving important.

I’m almost certainly not going to bother, sadly.

I love tabletop play, but all of my old group has moved around and out of town, or out of state. So the last time I really got to play D&D was 3.0/3.5, which I enjoyed immensely. Everyone I knew pretty much skipped 4 - although I know several who love 5th. I do own a copy of 5th edition, but with no one to play (and lacking the time, energy, and patience to find new groups that are a good ‘fit’) I just can’t justify it.

Plus, I own a metric ton of systems I like more, that are easily adapted to most other play styles. For that matter, D&D style play with distinct levels feels… I don’t know, artificial these days? Just getting better over the course of killing/adventuring now feels very old school - and dependent upon pretty long running games to feel appropriate.

I’ve allowed 3.0 content in my Pathfinder games. Mostly, you just had to make sure you weren’t using a spell or ability that was already converted, and now operated significantly differently, but outside of that, it was pretty backwards compatible.

I’ll probably buy the new PHB (or the equivalent) at some point, but I’m honestly already ambivalent about 5E, and I don’t see that ambivalence changing with 6E. At this point, while I play RPGs frequently, I prefer other systems. 5E is just crunchier, and more complex, than what I want out of an RPG these days.

I play 5E D&D with exactly one group, and it’s my original gaming group (some of whom I’ve now played with for 42 years). The primary reason that that group is using 5E is that two of the other players are taking turns as DM, and they can run pre-written WotC campaigns (neither of them enjoy writing their own adventures), which have all of the maps and tokens pre-loaded into Roll20. As long as there are still 5E campaigns available, I don’t know that that group is going to switch to 6E.

I think we have to duel now.

And likewise I’ve allowed Pathfinder content to be backported to 3.5 if it was something brand new Paizo did that I thought they did well. Though that tended to take more work (understandably).