I’d like to ask a quick question or two if I may, and help keep this out of MPSIMS. For someone who grew up between the New London submarine base and the Groton shipyards, I’m pretty ignorant of submarine physics.
First off, what are the engineering nightmares of attaching a set of cables to the sub and hoisting? Nowhere to clip them on to? Of course you couldn’t just tie one end on the conning tower, but couldn’t something be worked out? No way to tie / attach it? Couldn’t a net or basket or loop (help me, I’m struggling here) be maneuvered via submersible? Way to heavy? Well, there are some pretty big ships out there, wouldn’t they just need to displace (or whatever the right term is) equal to or more mass than the sub? Of course, there is always the problem of having a couple thousand meters of reaalllly thick cable lying around, and a big ‘ol hoist sitting on the deck of a carrier. But if they can last for a week or two down there, what would be the major stumbling blocks to doing this? I’m not saying it should work, I’m just wondering why it won’t.
Secondly, how much of the sub’s volume is made up of ballast tanks? I never paid too much attention to the models I was building as a chillun… What is stopping them from attaching tanks, filling them with air from the surface, and raising the sub a bit that way? Is it in the attaching? Is it the fear that the sub will break apart as it rises? Again, I am not so much suggesting what they should do, I am asking what makes this easily dismissable. Remember, this is GQ and I have a bit of ignorance to remove.
Lastly, what other cockamamie ideas have been floated? I assume that in order to save the crew, they don’t really need to surface the sub, just get it to a depth that is a bit more manageable. Scooting out of the ship at 100 feet is a lot easier than 1,000, no?
Thanks for listening,
Rhythmdvl