Baldur's Gate 3! {finally Released August 3rd, 2023}

Not needing to use reckless is pretty great.

One of the places where this game is NOT like tabletop d&d is the huge number of magic items. Though, funny enough, classic utility items (your immovable rods and alchemy jugs etc) are not present.

I get both choices, though. They’re using magic equipment to great effect and the really fun versatile items would be impossible to actually code. It would just be static “solve this puzzle using this item if you have it” stuff rather than the lateral thinking they normally let you do.

Speaking of items, I got a ring that gives blade barrier to every character you heal. Mass healing word just went from “really really good” to “genuinely bonkers.”

That depends on your game! :wink: I am currently running Eberron which is a “wide magic” setting - lots of low level magic items. That IS a very different set of assumptions than core 5e and requires tweaking, but it can be done.

I should’ve said something like “standard 5e.” Not just because of the sheer quantity of items but because of the lack of attunement rules.

Yeah, even if you had a candy shoppe campaign, 5e attunement rules get in the way. Anyway, I agree that free advantage without the penalty of everyone getting advantage on you (Reckless Attack) is pretty nice.

Also, there’s more magic pikes in this game than I’ve seen in 40 years of playing D&D combined

Between that and humans being proficient with polearms of all sorts I think they just want to show off the fact that finally, a role-playing game has spears that get used as spears in animations.

Finally got some time to play today. I am about 7 hours into the game. I experienced some ambushing goblins and they almost wiped me out, but I got 'em. I made for the roof. It’s fascinating going deep into combat because you start to realize through just endless mistakes how to play the game. I fell and tripped and snagged and rough-terrained and dashed to nowhere… my way to victory.

Apparently I’m the Giving Tree because I sacrified my magic item to Wyll and let Asterion suck my blood.. I might have a little crush on Asterion, which offends my Paladin sensibilities.

Did anyone else pick up a certain mace that results in an Indiana Jones-esque trap sequencs going off?

Lae’Zel was mad at me for putting the creche at risk but now she is helping me slaughter the whole creche on the way out so I think she’s being a little hypocritical…

It’s awesome for a character to be more than a stereotype. A paladin who is conflicted by personal feelings toward a less-than-honorable person just makes that character interesting.

I’m the worst person

Failed Act II Quest Spoiler

I had Arabella in my camp waiting for me to rescue her parents. I assumed they were with the other tieflings in the prison and didn’t bother double-checking before going into Act III. Camping in Act III gave me a note from her basically saying “Hey, thanks for doing half a job by saving me and then NOT finding my parents. Gonna go out and DIE NOW trying to find them…”

Of course, now I have some OTHER random kid in my camp so it’s like I’m running a halfway house here.

In “that was kinda cool” news, I went to open a chest in some miasma and died from the fumes. This was a bit of an issue since my loot-laden corpse was too heavy to lift and Reviving me just killed me again. And you can’t go to camp and bother Withers if your actual main character is the one dead. But then I noticed that there was some sulfurous vent that the gas was coming from. Karlach grabbed a barrel from a bit yonder, humped it on over and set it on the hole and, sure enough, in a few moments the gas had cleared and I could be rescued.

I just found that you can see an actual number for each companion’s approval hidden* at the bottom of one of their pages.

*Hidden in the sense that I’d never scrolled down far enough to see it.

Very Larian-like!

I just found out how to fast travel. I thought you could only travel from waypoint to waypoint. I was trapped in a room with a bunch of enraged enemies on the other side of the door and every time I went through the door, it was pretty much the ending of Butch Cassidy and the Sundance Kid. Then I figured out I could open the map and travel far away, cheesy, but beats death.

I’d like to know the genius in Faerun who came up with a ride share business.

There’s a mission in Act 3 that involves a bunch of poltergeists which has been extraordinarily annoying to play through. A quick spoiler-shy Google shows me that I’m not the only frustrated one. Think I’ll just reload an earlier save and see if they address it in the upcoming big patch.

Annoying because of monster abilities or terrain problems or bugs? Just curious since you mentioned thinking it could be patched.

I’ve never been so reluctant to save someone more than Mayrina. That girl is so dumb she is bound to die halfway to baldur’s gate any ways.

Not with her zombified husband protecting her!

On the one hand, yes, she is beyond stupid. Trusting the hag to raise her husband is dumb; trusting her to keep her promise to raise the child well is even dumber. Unaided she will have gotten her siblings killed, her husband zombified, her child eaten, and allowed a hag to reproduce thus unleashing a great evil on the world.

On the other hand - is any of that really her fault? Faerun seems less patriarchal than our world, but that’s probably more true in the circles we travel in (of powerful adventurers and influential nobles) than among peasants. She’s about to become a single mom on a medieval society; she’s dirt poor and probably very uneducated. She seems like the perfect mark for the hag.

the ghosts are all invisible, and are almost impossible to spot even if you have detect invisibility up. So it’s this ludicrous slog through a multi-leveledhouse waiting on invisible bad guys to take their invisible turns beating the shit out of you and hoping that your detection ability will finally pop off. I think it’s meant to feel creepy and tense but it’s just uninteractive.

That sounds… not great.

Anyone notice that BG3 has some real math issues when it comes to food? Multiple times I’ve told it to auto-select my food for a long rest and it’ll say “Sure, you’re going to use 50/40 items” and at least one of those is 10pts or less. Why are you making me eat an extra pork haunch, BG3?