Since the topic of random numbers is in the air tonight… this was in my to-ask list since my d3 thread:
What is the best way to generate random numbers at home?
A professor once said to pick a big fat book with thin pages (dictionary, phone book) and open it anywhere and take only the last digit. Repeat as needed and discard out of range numbers if necessary.
For example, if you need a random number from 1 to 47, you open the first page, that is your last digit (units). Repeat for the next digit (tens). Here you can map 6-0 as 1-5 or discard them. If you got a 48, then start from the beginning.
The idea here being that with fat enough fingers and thin enough pages, no matter where you are biased to open the book, the last digit was close enough to random.
Is this really the best way to generate random numbers with stuff generally found at home and without resorting to making a mess, using higher math, etc?
That’s a bad method. People are very bad at avoiding patterns. There are interesting experiments wherein people have been asked to type “as randomly as possible” on a keyboard – it turns out to be not very difficult to write a computer program which can predict, with surprising accuracy, which key they will hit before they hit it.
Before polyhedral dice (i.e., dice other than the normal six-siders) were generally available, D&D players used numbered chits.
Make yourself some identical bits of paper or cardstock (maybe 1/2" square sections of index card) and write each number you want to randomize from on a bit. Throw all of them into a hat or coffee mug or something. Shake. Pick one.
The random page method is no good, I find when I open books Ive read before randomly to read on the toilet, its often the exact same page as other times. Many books will open more readily to certain pages.
Using a telephone directory as described above get a four digit number from 0000 to 9999. Use pen and paper to divide by 17, with remainder. The remainder will give you a random integer from 0 to 16. Add 1.