So, anyone playing it so far? I’ve gotten right up to where the military shows up and I’m taking a break now.
So far, I think I actually like it more than the original Half Life. The voice acting is pretty good, except for the female scientist who sounds a bit mechanical. I can’t tell if the voice actor for the Eli Vance cameo is bad, or if I’m just hearing the fact that I know he’s supposed to be Eli and doesn’t sound the same. Kleiner’s voice actor was okay though.
My only complaints, really, are more source engine problems than game problems – it loads a bit too frequently for my tastes, but I can’t remember how often the original HL loaded. There’s also a bit of slowdown from time to time, especially if you have your flashlight on around a bunch of particle effects.
Overall they made the game a little easier, they give you security guards far more often, at least in the beginning. They also changed the very beginning post-cascade quite a bit, spoilered for any who want to experience it:
Instead of getting a crowbar and pistol relatively fast, they have a security guard accompany you. You can either hide in the corner or pick up the flares and throw them at zombies. I mostly just ended up hiding in the corner since the guard could handle it himself for the most part.
The AI for the guards and such is actually pretty good, they still occasionally shoot you in the back, but it’s pretty rare. They do get out of your way, and I think the coolest thing is that they’ll tell you to check your six if there’s an enemy sneaking up on you (can’t remember if HL2 did that).
Despite them making it a little easier because of all the guard escorts – they seem to have beefed up the houndeyes and bullsquids. Houndeyes are very hard to kite with a crowbar now – even fighting them with a pistol can be dicey since they seem to have the ability to pull off their attack faster and with a bigger range (though it seems to be a cone in front of them rather than a full circle now). Bullsquids fire a scattershot instead of a concentrated burst now too so it can be pretty difficult to dodge. The bullsquid from the ice room I actually had to resort to grenading.
There were a few cute easter eggs and references, like
Dr. Kleiner thinking the headcrab that teleports into the tank after the cascade was cute. And Eli being worried about his family.
So far, bar the voice acting hiccups, I’d probably believe you if you told me Valve developed it. It’s an absolutely top notch game, period.
ETA: Though jumping over lasers seems like even more of a bitch this time around, but then I’ve always hated crouch jumping.
They’ve also added some improvements over things I thought were silly in all versions of HL(2), specifically they got rid of flashlight battery and limited sprint (you still can’t shoot while sprinting, though).