Buying a new computer

I just wanted to second HideoHo’s suggestion about using dual monitors. I have my computer at work set up that way and I’m addicted. It’s amazing how much easier things are. If the type of work you’ll be doing on the computer requires you to work with several documents together (for example, referencing a spreadsheet while typing a document), it saves alot of time spent switching between documents. The cost of a video card that supports dual monitors isn’t outrageous, so any additional cost will come mostly from purchasing a second monitor. If you’re planning on retiring your existing computer, the monitor you have now may be fine, so you’ll save some cash that way.

It’s not quite so cut-and-dried as you paint it to be.

Regarding refresh rates (from this site:

Regarding energy consumption, this site says:

Some general advantages and saving described on this site

I don’t have time to look up cites, but I read in one of my design magazines that LCDs have a longer “shelf life” (they stay brighter longer) than CRTs.

However, as noted in the last cite, some LCDs are not as good for gaming. However, antecdotal evidence on these boards report several people using newer LCDs that have been satisfied with their gaming experience with LCDs. Also, while color is not as exact with LCD, this is also rapidly changing, and high-end LCDs like Apple’s Cinema Display are entirely suitable for color-sensitive professional print work. (Or so says a recent issue of Mac Design magazine–once again, no time to find a cite.)

CRTs are not the clear “winner” anymore. Things are changing all the time. LCDs are getting better and cheaper all the time. The savings in energy, no worries about eevvvvviiillllll radiation (though the risk of the CRT’s radation has not been proven) and no worry about flicker are some good reasons to consider LCD. I’m not the only one that’s pleased with my choice and never intend to go back to the heavy, clunky, energy-sucking CRTs.

About CRT’s:

Definately their size and weight is a problem. If the room where you are seting up the comp is small, or you are concerned with the space it’ll take up, LCD would be the way to go.

BUT:

  1. Refresh rates are important for gamers. Low refresh rates means smearing images when playign games.

  2. As pointed out, Color is not as precise as in a CRT.

  3. You can buy a bigger screen (easier on the eyes, higher resolutions, cooler looking :wink: ) for the same price of buying a MUCH smaller LCD screen (which means sorer eyes, and lower resolutions). btw, higher resolutions = more desktop space, and the higher the better the graphic quality in games.

LCD screen techonology IS improving. Which is why I’d recommend waiting a while before investing in one.

LCD screens also look cool :wink: Although not as cool IMHO as a large 22 inch flat-screen CRT monitor :wink:

It’s also worth mentioning that a CRT is far more durable than an LCD. You’d pretty much have to smack your CRT with a hammer to break it, but a pricey LCD screen can be ruined by a curious five-year-old and a pair of scissors.

I’ve heard that LCDs are not as good for games, but I’ve also heard that this assessment of LCDs vs. games is a bit old, and that in fact newer LCDs are better with games. I can’t personally attest to this, because as you know, I don’t give a shit about games! :wink:

What do you think of my cite which indicates that refresh rates are not the same with LCDs as they are with CRTs? It’s a “different animal”, so they say. How does this relate to gaming?

For color-intensive professional print work, yes. For ordinary web design, it’s fine. For word processing, surfing the web, it’s fine. And the high-end LCDs are already where it’s at for print work, according to someone I know who designs his own “coffee table” color books. (Antectdotal evidence, I know, but then again, Mac Design also recommends the latest Apple LCD monitor.) CRTs are very susceptible to temperature change (so this guy told me) and can be a bitch to calibrate. This particular fellow is itching to switch to LCD. But, I doubt that Ender25 is going to produce coffee table books or do professional print graphcs.

Well, “size” is deceptive. A 17" LCD monitor has actually 17" viewable. A 17" CRT has, what? 16" viewable?

A large (really large) CRT monitor is still rather expensive, heavy, clunky, and emits a lot of heat (and radiation, apparently). A slightly smaller LCD will have a good “viewable” measurement, and will be lighter (literally), cooler (literally), less energy sucking, and will have no eeeevvvvvillllll radiation, and it’s easier on the eyes. This is not to say that LCDs are for everyone, but it’s not a “slam dunk” that CRTs are either. Those days are over. Sorry.

And for your Photoshop workspace, yes, I know. Believe it or not, a lot of us are aware of resolutions and deskspace! :stuck_out_tongue:

Hell, why not wait a year or two before getting a new computer? Their technology is improving too!

If a few hundred more for an LCD is a big deal, go with a heavy, energy sucking, eeeevvillllll radiation-producing CRT. Or, if the game of choice is not looking good enough on the LCD, CRT is the way to go. But there are a lot of people who are already playing their games on LCDs and are not complaining.

To each his own. I think an Apple Cinema Display has any heavy, heat-emitting CRT looking pretty, well, clunky in comparison. :wink:

Sure, but Apple’s LCD screens are consistently high-quality pieces – they know that professional artists are a big part of their market, after all. Even the LCDs on their consumer gear (like the iBook and the iMac) beat the pants off the LCDs you get from Dell or Compaq.