In terms of exercise, I’ve been having this particular thought for a while…
Exercise, to be blunt, sucks. This is, of course, IMHO, and I know a lot of people don’t share this perspective, but exercise is boring, painful, and seems like a complete waste of time. Now, intellectually, I understand that it has a greater purpose. But when I have to spend an hour a day working out, I spend it thinking of all the other things I could be accomplishing, and that this hurts, and that I’d much rather be having fun.
I, like many other people out there, never learned to enjoy physical activity. Not surprising when you consider that in the US, school physical fitness programs are designed to benefit those who need them the least; the jocks excel in gym class, and the kids who don’t do sports are just miserable. By the time my gym requirement was finished, I was determined to never participate in an organized sport ever again.
I think what’s needed to encourage people to exercise is a way to eliminate some of the drawbacks to exercise. Out of the three downsides mentioned before, boring, painful, and a waste of time, exercise is always going to cause pain and take time, so making exercise less boring would seem to be the obvious course.
One of the things that’s making people less likely to exercise is the vast array of entertainment choices out there. And one of those choices is, I believe, the key to making exercise more fun. I speak, of course, of video games.
It’s already begun. Go into any good arcade these days, and you’ll see people riding bikes, skateboarding, and dancing like crazed maniacs, and enjoying themselves immensely. Games are able to use positive reinforcement to make exercise an immediately rewarding experience; instead of waiting months to feel the benefits of an exercise regime, you get points right away for working hard. The boredom factor is eliminated by the establishment of interesing short-term goals, and the imposition of a storyline, and the involvement of being in a virtual environment.
Hook up an exercise machine, say an elliptical machine, to a game console, and you could program a game that would encourage repeated use, increasing physical fitness gradually as the player moves along the storyline. You could design multiple games, and keep people interested in their virtual exercise routines indefinitely. Heck, you could design networked games that had teams of players playing sports that are totally impossible in real life, online together.
I dread exercising, but if it involved slaying orcs, or piloting spaceships, or creating mayhem every time I worked out, I’d be all over it.
I know people are going to say that you can have similar experiences by going out and playing sports, with real people in a real environment. But doing so requires that you find people to play with at your level of expertise, find a place to play, set up a time to meet with them, make sure they all arrive, and then commute there and back again. As opposed to just popping in a disk. Also, in actual sports there’s considerable risk of injury, and in today’s underinsured society, nobody wants to risk that. And lastly, a lot of us have been raised to be very private people, and the last thing we want to do is embarrass ourselves in public with a return to the ineptitude we displayed in gym class.
In short, it’s an entirely different experience than actual-world sports. It’s private, convenient, and you can do things that are impossible in reality. With the addictive nature of video games added in, it could mean that in time, we could be witnessing the birth of an army of buff gaming geeks.
Not a universal solution, perhaps, but one that could help a segment of the population that needs the help badly.
Anybody know a hardware manufacturer that wants to try making a huge chunk of money while making the world a better, fitter place? Have I got a sales pitch for you…