Well, I’ve been playing exclusively on the Emperor setting for awhile and are considering moving up to Deity. Monarch or less just isn’t a challenge anymore.
At the highest levels its best to stick your science rate to 0% and buy the techs off the AI. Your starting position will also be a big factor on how rough it’ll be–preferably your capital will be by a river, with cows or wheat nearby. Its still possible to win even if you’re stuck on a frozen wasteland, but be prepared for much frustration and tedium.
I find warmongering to be the surest route to survival. Build a few cities in the beginning, build barracks and crank out the archers/horsemen/swordmen. Enslave enemy workers and expand your territory with their cities. When they sue for peace demand all of their techs, gold, and maps. Keep up the pressure, prevent expansion, deny them their resources, and you’ll be able to crush the nearest civs fairly quickly.
By nature of the unique units and civilization attributes some civs are easier to play than others. If you’re having trouble, try playing as one of these:
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Persians. Industrious and scientific, and their unique unit, the Immortal, is a souped-up swordsmen who can make short work of every defending unit up to pikemen. If you start next to them, keep iron out of their hands and try to eliminate them quickly, as they’ll grow powerful if not kept in check.
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Chinese. Industrious and military, so they have fast workers and cheap barracks to pump out units. Their UI, the Rider, is a 3-movement knight that’s well suited for blitzkrieg strikes.
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Ottomans. Also Industrious and Scientific, their Sipahi unit will let you take out entrenched riflemen long after cavalry becomes obsolete.
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Babylonians. Religious and Scientific, meaning cheap temples and libraries, and mucho culture. If you’re going for the culture win this civ is almost required.
5-6. Aztecs and Iroquois. Their UI has extra movement, the better to raid enemy AIs or sack cities with minimal casualties. I once conquered half of a small pangea map by cranking out enless hordes of Mounted Warriors.
The thing about playing against the AI is that they’re like sharks, constantly sniffing for blood or any sign of weakness. Watch to see who they gang up against and join the winning side, even if it means backstabbing an ally. If your military is weak its best to give in to their demands for now; just buy your time until you can launch an offensive. If you’re missing a resource and are unable to trade for then you’ll have to take by force.
