You can build up to 4 hotels on a property, rent increases accordingly.
Well, that’s a new one to me, although I have found that most people play with at least some variations from the Official Rules (Free Parking jackpot being the most prominent).
With your rule, it seems like you’d have one hell of a hotel shortage.
Is there a limit to the number of hotels one can have on their property? I always played that if you can afford it, you can buy it. So yeah, I guess I do play with that rule.
Elvis, because the limit is 4 houses, I figure hotels should be treated the same.
“…and for your stay at the fabulous Baltic Avenue Towers, that will be $15,000 please. Of course, our concierge will be happy to escort you to your bank in the company armoured car because, frankly, the neighborhood is a real dump.”
The Master speaks: http://www.straightdope.com/classics/a2_179.html
If everyone is playing to win (i.e., to bankrupt all the others as soon as possible), noone should ever get enough money to do that. I’ve played a LOT of on-line Monopoly, and $5,000 in cash is a rarity.
First I’ve heard of it.
When I play, by the time there are a few hotels on the board, people begin going bankrupt quickly. I can’t imagine the game going on long enough to get to multiple hotels.
[sub]Does this mean I suck at Monopoly?[/sub]
Once you build one hotel, do you then have to add 4 more houses to that hotel, before the next hotel on the same property can be built?
It would just increase the realtive value of cheap properties, by making hotel shortage easy to come by, or making it easier to cause a housing shortage whilst still being able to generate high rent charges.
Where do you play on-line Monopoly? Could you please post the website? Now that Playsite no longer offers Monopoly, I have no place to feed my addiction. sobs
Anyway, I try to use the original rules. Hotel and house shortages are part of the game, and make it more interesting – if all the hotels are used up, you can’t buy any. Same with houses. It usually means people with cheap properties, like Baltic or the grey ones, buy as many houses as possible so people with ritzier properties are left without houses and have trouble bankrupting others. Allowing people to put unlimited houses and hotels on those cheap properties, where houses cost $50 each, means that you could pretty much use up all the available houses and hotels in the beginning of the game, leaving none left for anyone else.
Speaking of games, here’s a question re Sorry! I know you have to draw a 1 or a 2 to get out of Start. If you draw a 1, you step out of home onto the first square. Got it. We always played that if you drew a 2, you stepped TWO squares out of home. Other folks have said that the card only says that you get a man out of home and nothing is said about moving two squares.
What sayeth the teeming millions?
Secondly, we that you couldn’t slide on your own color and that you could never go forward past your diamond (which is the square directly behind the first square out of home). So we played that if you on the first square and then drew a 10, you could choose to go backward 1 onto the diamond. Since you couldn’t move forward past that diamond, you were stuck there until you drew another 10 (to move backward 1) or a backward 4.
Other people have said that there is no rule about moving past your diamond and that you have to move forward if that is the only play you have.
The rules don’t address the diamond issue, but I can’t imagine we’d have made this rule up.
I have the Sorry! CD-ROM that Hasbro Interactive put out. A 2 means either move one pawn from START to the entrance or move one pawn two squares. I haven’t played in a while but I don’t think ther is a provision to move forward past your diamond.
LOL, I never thought about shortages being part of the game – needing more houses hotels, we used green and red Legos whenever necessary.
We also had an amusing spin on Monopoly which was set in NYC, and you started with apartments, which had to go condo before becoming hotels, LOL (it wasn’t “Newyorkopoly” – it had totally different cards, for instance. My favorite card was “Power of Attorney” which gave you control of someone else’s money for a turn! But game play was similar. )
The instructions say that you can’t use more houses/hotels than the game comes with. I’ve always hated that rule. It seems like money should be able to buy anything if you have enough. I should be able to buy friends and happiness, nevermind an extra hotel or two.
The housing shortage rule is one of the most important in Monopoly, it is this rule that helps even out the cheap and the expensive properties.
The main variation I ever played was JÄGEROPOLY. When you run out of money, you can quickly down a shot of JÄGERMEISTER for $100 credit. I don’t remember the ending of any of those games, though I did once see my cousin pass out after landing on Park Place.
Similar to Playsite, but not as good. Laggy server, multiple non-official rules available ($ if you land on free parking, allow you to build without a Monopoly, other stuff. Not required, but not enough people are playing the official rules), goofy sound effects and things that slow the game down. But still fun. I miss Playsite though.
If you play with an unlimited number of houses or hotels, about 90% of the strategy is removed.
Everything I’ve read says that rule alone can extend the length of a game by many times.
One time when he was losing, my brother made up a rule that allowed him to pay with checks. He was a jerk.