Does this mean my Impi will be able to hijack a War Elephant?

In the news this morning:

Take-Two, of course, is the parent corporation behind Rockstar Games, creator of the Grand Theft Auto series among others.

I have two reactions:

Yay! New Civ!

and

How would Civ be different if it were influenced by Rockstar’s style?

Yeah, yeah, I know, the Civ games are a creature unto themselves, and trying to blend them with GTA wouldn’t really work; I don’t think there’s any expectation of this happening. It’s still kinda fun to think about, though. :slight_smile:

Like, for example, imagine a Civ-style game on the scale of a city, with the animated leaders’ heads all pimps and arms dealers and Mafioso and maybe a corrupt police commissioner. The time scale could be over weeks and months, with a game stretching to years, so instead of Gandhi starting in robes and later acquiring a top hat, you could have the opposing playas start out with Members Only jackets and move up to P. Diddy style threads.

Hmm — actually, that might be kinda fun…

There are two directions I’d like to see them take the series in:

  1. Make culture and non-city based colonized regions a bigger factor. And clean up combat, fer chrissakes.

  2. Don’t stop at AD 2010 or whatnot. Keep going. In fact, have several variant future tech trees. You might continue with a roughly scientific one (sort of ala Alpha Centauri), or if you asked for the option you could even do a strange branched-off tech trees. You could have super-spiritual martial artists fighting brainbots fighting “pure energy beings” fighting dragon-riding sorcerers. Really go nuts on it all, right?

New tech tree: Pimpin’.

New luxury resources: Weed, poppies, cocaine plants.

I’ve never played GTA, so I’ll just throw in my pet peves which I hope they’ll change for the next incarnation:

  • There weren’t spies before the industrial revolution?
  • Media is very lacking in modern times, tv, movies ASF. And propaganda is lacking too.
  • I want to be able to sabotage more than city production.
  • Air units are stupid right now. They need to do more than just bomb stuff.
  • Corruption really is a pain in the ass in later stages of the game.
  • There really need to be a hotkey when paging through the city screens, ctrl+n, so I don’t have to move the mouse to that arrow all the time. 150+ cities which are all at civil unrest take forever to go through.
  • Automated workers are stupid. I don’t want to irrigate every single square, and I don’t need roads in the wilderness, just because it’s my territory.
  • Crime should be a factor.
  • And battles are to random. A modern armor shouldn’t take a hit going up against a neolithic warrior, but it does happen occasionally.

I suspect the spy from Civ II would be back, and she would do many of the things I thought she should do.

You should start out as a hanger-on in your primitive nomadic tribe. Through violence or guile, you influence them to settle. Once they have a city, the game continues like a very small-scale GTA game, but your missions all involve busting heads to decide on what to research, build, etc. The 'treasury" is accumulated not through taxes but by whatever you can steal, negotiate, or extort. As time goes on, you can exile people from the city who then found other cities. “Civil unrest” is caused by lower level bosses attempting to take over your syndicate. You can avoid those sorts of problems by placating them with drugs and porn.

As your technology improves, you’ll be able to get a more civ-like interface, but until then, you’ll have to walk or ride from city to city, busting heads to keep control.

And of course combat would allow you to play as if you were playing GTA.

A full game of GTA-Civ would probably take a decade to finish, since a lot of it would be real-time, but it’d be a lot of fun.

I just want to see the good things from Civilisation Call to Arms again. Orbital artillery, green eco terrorists using nano tech weapons, brain controling happyness creating super computer wonder …

You’ve been reading Civ 2 fanfiction pron again, haven’t you, Zebra ? :smiley:

Given the number of times I’ve seen my tanks die from plate-mailed men hitting them with maces, and the number of times my transports have been wiped out by caravels…

for the love of god, yes!!!

I want to clarify my statement here: Iwant many alternate tech trees available for the single player game, for alternate (like Civ Master of Magic things) worlds and such. I was saying it would also be cool to have them available for a massive free-for-all late in the single-player game.

I’d also think the never-rel;eased Ethos sysem from Master of Orion 3 would be nice. It ws asuposed to be a collection your empire’s and people’s favored moral codes, religion, and philosophy. They cancelled it there because it “wasn’t having any effects until, like, turn 100 or something.”

Given how bloody long one of their game took (I played one game… ever. And I never finished it after putting well over 25 hours into it.), this was a stupid thing to say, but the idea should translate well into Civ 3.

Reading?*

Oh how I wish I was still young and naive enough to read this and think “Ha, ha - what a silly idea; nobody would write Civilization 2 porn fanfiction.”

Pshaw, of course there’s no Civ porn fanfics. :rolleyes:

Everyone knows Alpha Centauri is where it’s at. :smiley:
[sub]Sweet, sweet Unity Rover…how I’ve missed thee…[/sub]

I agree with most of this (especially the spies pre-civil war era), though I found corruption less of a problem than pollution which my cities spew out at an alarming rate. I like how the workers build roads everywhere though, since once you get railroads it lets you move instantly to anywhere inside your culture boundry.

Personally I hope they flesh out the tech tree more, like in the Conquest maps where there’s smaller tech advances, (IE: animal domestication before you can see cattle on the map or stoneworking/irrigation before you can do improvements or see stone quarries) and, IMHO, they need to reduce the speed in which you advance through the ages. Especially the early ones, seems like you go through the entire ancient world in the time it takes to get a couple techs in the modern day. :dubious: