I think the easiest adventure game ever was Loom by Lucasarts. It really pushed the envelope in terms of graphics and sounds, but it took like 4 hours to beat the game.
For newer games I’ll put my money on Star Wars: Obi Wan for the Xbox.
I only died a couple times during gameplay and then got to Darth Maul and smoked him in about 25-30 seconds.
I thought it was one of those fake boss battles where I would aaaaalmost kill him and then he would escape and there would be 3 more levels to the game. My eyes almost rolled out of my head when it showed the cutscene of him in two pieces falling down that shaft.
Megaman X5 is pretty easy, except for the Black Devil
Teenage Mutant Ninja Turtles IV: Turtles in Time for the Super Nintendo. I beat that game on Easy, Normal, and Hard the first day I got it.
Loom was great.
Though it was pretty much the first adventure game I’d played, so clues that now seem as obvious as neon elephants went right over my head and I didn’t get far. I suck. In my defense, I came back to it years later and finished it quickly.
Loom is harder if you play on expert mode where all you get are the notes, not any visual cue. You then have to have at least some sense of tone and what the notes are, instead of just repeating pretty colors.
Plus, you’re supposed to get an extra ending scene if you beat it on that level. I don’t remember getting it.
How about Acitivision Decathalon using the joystick with the Turbo button? Just hold the button down and break every world record.
All you guys who are nominating Loom, how the heck did you get out of the dragon’s cave? I managed to get rid of the dragon, but then could never figure out how to get out.
But yeah, any game where you can’t lose is pretty easy.
NHL '96 against the computer. All you had to do was to juke left, right, left, and you’d score every time :D.
Morrowind. You can level up by paying others to train you, and once your levels are in the 30 and above range, nothing can kill you. The Tribunal expansion makes it difficult again though.
Ahhhh, the move.
Each NHL game in the franchise had a “move”, up until maybe '98 if my memory serves correctly. The peak of this was NHL '94 IMHO. A fun trick in '93 or '94 is to do the “move”, and then not shoot, just run into the goalie while your stick and the puck are away from you so that you score a goal without taking an official shot. Consequently, you can score many goals and have no shots.
Well, since it had infinite continues, Pocky and rocky could be beaten by anyone…
If they played for a year straight.
I guess I’m showing my age cause I can’t play any of the new games. PONG is the easiest game ever. Most of you probably weren’t even born then. It’s kind of like the red LED watches and the first cell phones.
Red watches? I remeber red LED calculators but not watches. Hmmm…then again one of my sisters may have had one of those watches. I remember playing Parcheesi on a homemade board during a family trip and I think we were using the stopwatch function as a random number generator. Can’t really remember if it was a red LED watch or not.
It depends on how one defines “easy:”
Overall- Maru’s Mission for the game boy. It’s a crappy little sidescrolling japanese translations, but it had, um… interesting physics. Not only could you jump 40x your own height, and walk on the ceiling, but you could find a scroll that would split copies of yourself off to kill enemies. Invulnerable copies, who would kamikazi. Fun as hell. First time through, I beat it in 2 hours. After that, I could beat the entire game in 30 minutes.
After-you-get-to-know-it- “Alice” for the PC. Once you learned to strafe, you could beat it on nightmare level with only your starting weapon.
Honorable Mention- the warioland game from warioland 2 on up for game boy. Never died a single time.
You CAN’T die in wario games until Wario 4. and the clown in Wario 3
I always found that if I wanted to spend an hour in the arcade on 1 quarter then “Bank Panic” was the game for me. What a snoozer.
Unreal II The Awakening… …Yep I want my money back.
One game that stands out in my memory for being too easy was the NES version of Strider. This version wasn’t a port of the arcade game, but rather an action-adventure game using the title character.
OK, I admit, I got the game because the write-up in Nintendo Power made it sound cool (and the arcade game was also pretty neat). However, when I played it, I kept wondering when it was going to get harder. And as I blew through level after level of the game, I realized that I was going to finish it very quickly. The game was pretty linear (though there were some locations you had to visit more than once) and the enemies barely put up a fight, which was pretty unsatisfying. The title character had a bunch of special abilities (like the power to attack everything on the screen at once), but many of them weren’t really necessary to survive.
To the game’s credit, it finally did show some difficulty in the final area of the game. There were two bosses that didn’t go down right away. Then again, once you figured out their patterns, these enemies were really easy to kill. The most memorable example: one of the bosses seemed really tough as he jumped all over the screen slashing at you with his sword. As it turned out, however, he wouldn’t attack you at all if you stood on the far right edge of the screen. Yep, you could just stand in the corner and the bad guy would just stupidly stand there and do nothing!
I don’t have the game anymore, as most of my NES cartridges went to some of my cousins. I should ask them some time if they still have them…
Sega Bass Fishing