Far out... groovy, man (cool pic)

http://www.ebaumsworld.com/flash/supercoolpicillusion.html

click the center of the pic and drag the cursor up to go in, click and drag down to go out.

I would like to go in the door marked Fun.

That was very cool.

Thanks,
Jim

how day do dat???

Just. wow.

:: walks away dizzy :::

That was fun! Thanks for sharing!

Yeah!
Very impressive, other than being a loop.

Ah…so that’s what the 60s were like.

Trippy!

It would be more like a trip if it was also animated, didn’t loop, and went on for eight hours non-stop.

And didn’t go away when you closed your eyes.

60’s, heck that was part of the 80’s for me.

Jim

You mean that’s supposed to go away when you give up the chemicals?

That was my dream last noc!

The implanted microchip must be working…

:eek:

After seeing that, I have but one question:

“What the hell happened to my teeth?”

Tripler
May that question leave you as confused as I was after seeing that page.

You mean you’re supposed to give up the chemicals?

You mean you’re supposed to start taking those chemicals? :stuck_out_tongue:
I’ll also second anyrose’s question. How the hell was that done?

Hmmm… I clicked the link and got nothing but what looks like a movie ticket. Am I doing something wrong?

Yes :wink:

, somewhere on the ticket it should say click to start.

Jim

I wonder who the original creator was? It seems Eric forgot to credit them. Not surprised there though.

Got it! Here is the origin of that work! (Hit refresh and read the white box a bit more carefully and did a search for zoomqu.)

Wow… that is beyond bizarre. I’d hate to take a couple Nyquil and try to watch it. :eek:

Would be really interesting to find out how they did it…

Anamorphic projection onto the interior of a torus. The view is from a fixed point in the interior of the donut as it rotates past the viewer. More on anamorphic perspective.
A few years ago, someone wrote a software package that’d take regular old images and do the calculations needed to project them onto a torus as seen in the animations.
I can’t seem to find the code this morning, but it’s obviously still out there.