4 dual-texturing pipelines, mapping 8 pixels per clock cycle…
350 Mhz DAC…
64 Mb of DDR RAM clocked at 333 Mhz…
200 Mhz core clock speed…
1.6 gigatexels and 800 megapixels per second…
25 million triangles per second…
Full scene hardware anti-aliasing…
And it’s mine…ALLLLL MINE!!! MWA HA HA HA HA!!!
Finally…no choppy frame rates…no jumpy movements…only silky smooth scene transitions and no lag processing game movements.
Anyways, it cost me a pretty penny, but was SOOO worth it. It beats the shit outta my old Savage 4.
Dammit, this slow piece of crap! I have all the options turned up to full graphics and all, and I’m only getting 80 fps or so playing Descent III. Damn it all.
What about a Voodoo 5? (Not that I have one, or even think that I’d ever get one, just curious.) Also, OOC, which GeForce2 card is it? I’m waiting for the Asus 8800 Deluxe, myself (assuming they make a deluxe version)…
Voodoo sucks big ol’ smelly donkey weiner. They shot themselves in the neck with a rusted nailgun by sticking to 16 bit textures on their last card. Hell, the Voodoo 5 and 6s still use the basic engine they’ve used for ages. They’ve fallen behind, and it’s gonna take a hell of a lot more than a Voodoo 6000 AGP w/64 meg ram to make up for it.