I played for ten years in an every Sunday game with five or more participants, generally one DM, although a few guest spots. We eventually all moved away, and I lost one of the most fun hobbies I ever had. “The Freeport Campaign” was a real wild and woolly game, growing out of “The Empire of the Petal Throne” and “Greyhawk” in the early days of Gygax and Arnesson.
But, we never played by those rules. We had our own “exceptions” to rules from the very beginning. By the end, I had drawn up tables for die values in every possible game scenario, and they were not all that similar, nor entirely different from AD&D, but mine were all on four pages, and clearly labeled, so everyone used mine.
The rules are so small a part of the game. Being willing to play the character’s probable actions, against game interest for the player is the sign of a true “roll player” in the game, and what makes the game more than a dice game. I remember moments that would take an hour to set up, but were hilarious, touching, heroic, and even sobering.
“I punt the brownie.”
“Would you keep kindling on your front porch, if you were a vampire?”
“Wait a minute, is this Good? I mean, is it ethics, or teams?”
“Yeah, right! The first time I ever decide to use weapons rather than spells, and this particular orc just happens to have a level-draining sword!”
“I use the wish. I wish my soul would become a light, that will shine forth forever here, in the Heart of Darkness.”
“Yes, I told them I was King of all Dwarves. Was I supposed to tell them I was the Last Dwarf?”
“No, your original skill is pig farming, and you suck at it. That’s why you went adventuring.”
I loved preparing for adventures, scenes, maps, and NPCs. I would get old National Geographic Survey maps, from the thirties, and have the adventure right in the town we were playing in, only with most of the roads and buildings gone. That way when someone said “We run over to Fairfax,” I could say, fine, see you in a couple of hours, and if they challenged that I could ask for a demonstration. I wrote a computer program in Ndos, that would give me NPC’s with hit points, armor class, and class and level in groups of 1 to 100. Made playing much faster. You can “roll up” a hoard of goblins in seconds.
Finally, I created the Village of Bath, with 1000 NPC’s including local residents, nearby townspeople, Noblemen, outlaws, farmers, hunters, and of course the legendary historic persons of note. That included Xarchos, and his infamous tomb. (A modularized dungeon with exactly enough XP to promote a party of ten level one single classed characters.) I ran that at the public library, one night a week, with another night a week for “Character generation.” Made those library kids roll their characters in front of me, with my dice. You roll him, you play him.
Haven’t played in ten years.
I really miss it.
Tris
“Shall we sit here yakking about it, or kick open the door, and kill monsters?” ~ Bloodstone, Bloodstone, Comrade of Ur, Champion of Wythome ~