I’m trying to win a bet here.
Here are some examples:
Jumping Puzzle: A portion of a platformer or 3-D game in which the character may not continue without jumping from object to object until reaching a certain objective. In the classic Jumping Puzzle, failure to successfully leap to an object results in death; other games simply require you to go back and start over…
Power-Up: an item which, when touched/consumed by the onscreen character, restores health or enhances the character in some way (adds a new weapon, provides a temporary force field, allows superleaping, or any number of other possibilities).
Bullet-Time: a game move which sends the game into slow motion, providing more time for the player to pick targets and think about his actions; usually extremely limited. Introduced in the Max Payne video game.
**First Person Shooter (FPS): ** a game in which the player’s point of view is disembodied; he cannot see his onscreen avatar (but may be able to see the avatar’s hands and/or weapons). Examples include Half-Life, Unreal Tournament, Jedi Knight, etc.
Third Person Shooter: similar to a FPS, but the player can see his onscreen avatar, usually from behind. Examples include Max Payne, Resident Evil, and the Tomb Raider games.
**Real Time Strategy (RTS): ** a game in which the player controls a mass of individual units, and must defeat other players’ units (or the computer’s). The game is NOT played in turns, and occurs in real time. RTS games also usually involve resource-gathering and technology development, as well as combat between armies or skirmish groups.
Any more you can think of? Humorous ones are acceptable, but they have to be in more or less general use.