Halo 2 -- 16 hours, 1 minute, and 14 seconds (and counting) 'til release

I’m enjoying the game with a particularly perverse pleasure in using the sword. That said, I’m not much of a gamer and I am lost on the level where you play as a covenant. Can anyone help? It’s near the end/

I cut the cables and race downwards and then I can’t seem to find an exit :smack:

I added Notticoyote and Briohazard last night but the others of you who gave out your names can’t be found. I may have wrong spacing or something on them.

Anyway I will be playing almost non-stop saturday and sunday. See you there.

I just assumed the Flood were kept in some sort of suspended animation chamber, outside the normal flow of time, until that first human marine team accidentally released them.

Yeah, okay I’ll go with that. :smiley:

Lochdale, the elevator that you came up on still works. Jump off the ringed platform where you cut the cables and you’ll see it in the middle of the floor.

Thanks but I head all the way down and can’t get through the plexi-glass to get to the otherside. This is even after I have killed everything and walkthrough the burning ramp areas. Keep running into closed doors…I guess I am lost :rolleyes:

I could’ve sworn I already posted this here but I guess not. My gamertag is cisco md. According to my friends, it doesn’t work without the space.

I am pretty far in to the second time you become the arbiter and attempt to get the icon that activates halo, but I have to work the next 2 days so I prob won’t get any farther for a few days which really sucks cause I want to know what happens to the master chief after those tentacles grab him and pull him deep into the water :eek: it is scary looking and I can’t remember what it said something like this is not your grave but you can stay here :eek:

Be prepared to drool…

My friends have a pretty good-sixed house with three xboxes and three TVs in different rooms. So they are all systemlinked and we get together to play about every night.

We love that we can have lots of different teams now. With 12 people, 2 teams was hard, but now it’s easy with different colors. Unless you’re my colorblind friend…

We got the game (3 copies) on Tuesday night at midnight and played until just before sunrise.

So far: I’m disappointed with the number of levels in the multiplayer. I heard rumors that more guns and levels are unlocked on multiplayer as you play through single player, true?

I really don’t like the battle rifle. It’s not accurate enough to be like a sniper rifle, and it doesn’t hit hard enough to kill people before I get mowed down by a needler.

I like the rest though.

I just finished the campaign about an hour ago.
I’ll be re-activating my XBL account either tonight or tomorrow.

Oh you are in the hanger. There are doors next to the plexiglass that lead around the corner and around to the outside.

Got it Thursday. I’ve only played for maybe 3 hours, but I’m up to the second Arbiter experience where he’s supposed to retrieve the Index.

I started out on Normal difficulty, but then had so many “where the hell do I go” experiences that I switched to Easy since I was blundering around so much and got sick of dying. I think I’ll finish on Easy and then do it again on Normal or harder since I’ll then know where I’m supposed to go and can concentrate on battling.

Jeez, the Bungie guys did a terrible job of helping you figure out what you’re supposed to do. My most frustrating moment was on the first level when you’re on the giant piston, supposedly looking for a bomb, and there’s no obvious way to go. There’s a door, but the light’s red, which means it’s locked. I searched and search for some other way, but there wasn’t one. I randomly ended up by the Red Door, and it turns green and opens. :smack: Jeezus, Bungie!

Other than that, the graphics are great, the weapons changes are cool but still confusing after such a short time in my hands. Dual wielding, meh, I’d rather have grenades. And it’s still annoying that X and now Y can cause you to drop a weapon when you meant to reload or switch to your other weapon. The energy sword is cool, but why can’t I dual wield that, huh? You can see your empty hand floating there in front of you!

I hope the ending (or lack of one) isn’t as suckful as is being rumored. They’re spending a lot of time on exposition to just end in a cliff-hanger.

I’m up to the second Arbiter level.

I generally agree that a few of the maps are unnecessarily confusing; a more prevalent use of waypoints would fix that. The level with the river and waterfalls had me frustrated as hell.

But, frankly, it’s still a magnificent, wonderful game. The combat is intense. The weapons, IMHO, are now much more balanced, and the new weapons rock. The graphics are fantastic, the levels enormous. The levels and action sequences are fantabulous - the chase through the tunnel was hysterical, and boarding the Scarab was awesome. The combat’s intense. Vehicles are great. Duel weilding is neat in context - sometimes it’s useful, and sometimes you’re better off with grenades. You have to be smart. In close quarters against Elites, it’s great. If you have room to shoot and throw it’s often better to go with grenades and logn range weapons. It’s a tactical tradeoff, and that’s what keeps it interesting.

And the story - terrific. Great cinematics. Great voice acting. Halo 2 has what you’d call fantastic production values, if it was a movie - the “set design,” the atmosphere, the sound, the script and plot all come together to create a wonderful sense of being inside an epic war story, way above what you’re using to in video games.

All in all, it’s a killer app all the way. A worthy sequel.

I’m on XBL all day today and tomorrow so look me up fools :slight_smile:

Lame, lame, lame, lamety lame lame.
Cliffhanger- lame.
This ranks right up there with Robert Jordan in the “long-ass wait only to be told to wait some more” category.
And some of the areas are just too confusing. Especially the uberlame and anticlimactic “final battle” scene with the one-way elevator and magically-powered boss character.
Played PvP for the first time today- not bad. I like the new boards and I like having to learn new elements of strategy.
But I’m still pissed.

I’d almost bet (I say almost because otherwise someone will take me up on it) a years paycheck that there will be a Halo 3, and it will be released with
XBOX 2. $125,000,000 in one day makes even Microsoft sit up and take notice. Oh no, we’re not done here.

That said, I wasn’t that bothered by the ending. It didn’t have that same satisfying, saving the galaxy type ending that the first one did. It was more like the Empire Strikes Back - great story that ended on a downer, but you knew the 3rd one was coming. Remember, all great trilogys come in threes. :wink:
Hopefully Halo 3 will skip the Ewoks.

Not everything was great. I played the last Master Chief level solo, and didn’t have too many problems, but jeebus, what’s up with the dark?! It was like Doom 3 all over again except that the Master Chief is smart enough to attach his flashlight to his gun. In coop, it was pure hell. With the screen split vertically, I couldn’t see the sides and kept falling off the walkways to my death - what an embarrassing way to die. I was squinting at the screen the whole time trying to see something… anything! I would imagine co-oping this level is almost unplayable on a smaller TV.

And a final question:

Was the giant plant thing some kind of advanced Flood, or what? They didn’t make it very clear.

Spoilers for Halo and Halo 2:

There are a number of clues and references that seem to indicate the creature, Gravemind, is some type of Flood form.

First, the Arbiter refers to Gravemind as a “parasite”, and the Prophet of Regret appears to have merged with the tentacle carrying him, seemingly reminiscent of how Captain Keyes was part of the Flood blob in Halo.

At the beginning of High Charity, when the Pelicans crash on the platform and start spewing Flood, Cortana points out that they’ve been betrayed and how In Amber Clad was always his “intended vector” and that the Master Chief and Arbiter were a diversion.

Plus, Gravemind is mostly brown. In both Halo and Halo 2, brown means Flood. All the Flood forms are brown, and when you see the brown liquid and stains on walls it means a Flood attack is coming up.

You got me of course. Man I had a blast playing last night. I think there was obviously a lot “lost in translation” when we were talking - the voice communicating technology has a long way to go I think. Despite that, it was really fun.

I broke my damn headset about an hour ago. Trying to stretch it over my head the thing just snapped. I’ll have to figure out a way to rig it somehow and we have to play again.

Well , it does not go over like a walkman headphone set , its supposed to go around the back of your head, sorta gives you a more trekie feeling

Declan

Meh , the new weapons

Battle rifle , much needed but I would have liked them to have still included that assualt rifle. Sorta in between the machine pistol and the rifle.

Covenant sniper rifle , I don’t like

The human sniper rifle is still a joy to operate , and does not give away your position , ala tracer fire works both ways. Not so much a biggie in the campaign, but online its gonna be a major pain.

For some reason the flame thrower was not included in the weapons package , hope they add it as a downloadable content, when halo for the pc was released last year , they got the flame thrower.

Declan

I got Xbox Live on the day it launched (11/15/02 IIRC) so I think I should just be happy it lasted this long. I’ve heard quite a few stories of other people’s headsets breaking within a few weeks of purchase. They’re brittle and poorly made.

The ironic thing is that Sprint offered me a free hands-free set a few months ago when they lost my phone, and I declined on the grounds that in the rare case I need hands-free, I use my Xbox Live headset :smack:.