Ok, we play at my best friends house every Thursday. We usually have 4 groups of 3-4 players playing Slayer on networked boxes. We’re good… my team smashes most folks that come along on Boarding Action, and we stand a good chance of winning on other levels.
However, lately we’ve had some kids coming who play on the internet. And they play cheap… lurking in teleporters, camping at spawn locations, etc. Not only does it make it more difficult to beat them, but it’s aggravating. Squat humping and other childish things.
What’s the best way to get across to these guys that, at least in the house, playing networked, the internet garbage has got to stop?
And is this garbage rampant throught Xbox Connect and XBox Live? Am I going to have to deal with this crap once HALO 2 comes out and we’re playing on Xbox Live?
Xbox Live is hit and miss. You can never be quite sure, but I’d say the majority of the games I’ve played have participants who play fairly. Unfortunately, the ones who don’t play nice stand out.
Thankfully Xbox Live also has one of the best tools to protect against such tactics: Host your own games. If you’re the host and someone is doing something you don’t approve of, you can kick them the hell out of your game. I rarely have to deal with “cheap” issues as host.
Don’t ever play Blood Gulch with them. You’ll never see them, you’ll just see the bullets passing through your head as they snipe you.
Say, “at least in the house, playing networked, the internet garbage has got to stop.”
Or just kick their asses, which is what I want to do when I play against these guys on the net. You have a golden opportunity that thousands of gamers wish they had.
Yes.
Yes. That’s why I hope Halo 2 has online Co-Op and lots of replay value.
My friends and I sometimes get together to play Halo, but it’s only four of us on one box. One friend, with whom I’ve played a number of FPSes with, and I have developed the philosophy that we never play the other guy’s game. That is, if they want to fight one way, don’t let them. I don’t mean to go beat up the players, but rather adjust strategy and make them play your game.
If they are camping or squatting, you know where they are, right? And there are three or four of you guys, right? It should be easy enough to hunt them down. Alternatively, you can take to the shadows and make them come to you. Campers can get anxious if there’s no actvity in their area for a while, which could lure them out of hiding. Or go pick on the weakest link. The point is that any strategy can be countered. And the lamer their strategy is, the easier it is to counter. And, sometimes, it takes cheese to fight cheese. Triple shields and invisibility (with a sniper rifle thrown in) can work wonders in discouraging folks from just standing around waiting for the action to come to them.
I don’t see what the problem is. How is blocking teleports and camping a problem? Just kick their asses. Blocking a teleport is in no way a flaw, otherwise it wouldn’t say “teleport blocked”. It’s part of the design, and people take advantage of it, you just have to find a way around it. You definately learn more playing HaloPC IMO because you always can join a game with 16 players, and you can always learn something new because you can watch many more people do different things.
I’m not familiar with “Squat Humping” yet though. Maybe I’ve seen it done, but never knew it was called that. What is it exactly?
Really? I’ve found playing Xbox on XBConnect to be very aggrivating. People always kick you out, and is too laggy. How many times can you organize a game with 16 players and play many games for hours, even everyday if you wanted to? Certainly not on XBConnect.
Repeatedly crouching over a dead body, as if you were humping their dead, bullet-ridden body.
Most strategies don’t bother me, but I do not understand why designers still make specific spawning locations. Camping around spawn locations is so cheap and seems so damn easy to cover in the programming.
We play online a bit through Gamespy and my team is better-than-average.
Sniping: Send your low man out there to wander around, make a run for the center ivisibility/overshield. Everybody else hides and watches. When all the too-eager contrails descend upon your heroic cannon-fodder teammate, frag the offenders.
Camping: You know where they are, so one dodgy bastard engages from the front with grenades, ducking and weaving to stay alive as loong as possible, then the teammates frag 'em.
Skullfucking (as we call it)- the ultimate sign of an immature player. The key is to kill the skullfucker in the most annoying ways possible, sneaking up behind him and decking him, sticking grenades to him, rocket launchers, etc. Then skullfuck him right back. He’ll get the picture.
Offenders in our house games have gotten slapped upside the head and admonished.
XBC is a little more… professional and less laggy.
On Gamespy… I was a pro, but when I moved to XBC, I got demoted down to about an intermediate/pro.
As for annoying strategies, it’s been said before: Counter them. Just learn what is best. Play a lot, and learn different tactics for killing these dumbasses.
If there is a guy camping on the warp to camo room in Chill Out, toss a few nades up there from bottom Then go in, he’ll get the idea.
If someone is camping and timing the camo/rocket on hh, camp and keep watch of em and take them out when they’re going up for rocket or jumping for it.
If someone is camping the top on dammy then dropping down only when camo and to retrieve rocket, watch for the rocket intently and take them out; if you are on a team, send a guy through the warp as to decoy and send the rest up through green.
As for humping/raping, Just return the favor. I usually don’t rape unless it is an extremely good kill (Like if I kill an overshielding shotgunner with my handy pistol, or own a camo rocketer trying to sneak up on me) and I know someone isn’t going to spawn right by me and thwack me in the back.
As for these kind of players on XBC… Usually about 1/4th of the players are nice and friendly, and discourage these kind of strategies and way of gameplay. 2/4ths are players who do this on occasion, normally just to win. But everyonce and awhile you find idiots who overuse them, never fight without a powerup, have no pistol/real skill whatsoever, and claim that they pwn u rel bad and u sux! when you are on THEIR host, usually with some pretty bad shotlag, which usually gives host about a 15 kill advantage (Which means, if host wins 50-35. On LAN, it would have been darn close to 50-50)
BTW, Any players on XBC wanna play me, Gyt_fx[bigwig], msg me. I can’t host… but we could figure somethin out.
Ah yes, I see it often. I don’t see what’s bad about that. It’s just a way of “owning” you when you’re dead. Mostly though, I see a lot of meleeing on the dead body instead of the crouching.
Yeah things like that happen on Live. However in Halo 2, you will be able to set up friend’s list and make game that you invite your friends to thus locking out losers if you so choose.
In the Halo 2 beta there are a few annoying kids playing but for the most part everyone is cool.