Has anyone played Grey Goo?

It’s a new RTS divided into three factions: Beta (aliens), Humans (humans), and the Grey Goo (nanobots).

What has me interested in this game, besides the fact that it’s an RTS not made by Blizzard, is the Grey Goo aspect of it. You’re a blob of stuff. You don’t have a home “base” or anything. You control these blobs as they suck up resources by either going after resources or ingesting enemy units. You can then break off parts of yourself into smaller units who attack.

Looks pretty nice! I’ll check it out when I have a chance. RTS is probably my favorite genre of game, at least when it comes to competetive multiplayer, it’s the only one I enjoy.

It’s nothing revolutionary, but it’s not too shabby. Plays like a hybrid of the first Command & Conquer and Dark Reign. The units are a little generic and the factions aren’t really all that asymmetric, but the mechanics are polished. The single-player campaign is even surprisingly good; I was expecting a purely multiplayer focus.

The goo faction is neat, although not as ambitious as you’d expect from the sci-fi trope and being the game’s title. Ingesting enemies with your formless goo is basically their flavor of anti-swarm artilllery, rather than resource income. It doesn’t have a lot of flexibility, since you determine how much goo mass to split off at once from the “mother goo”, the size of it entirely determines how it functions and what it produces, and that size can’t change from that point on.

It’s nice to see an RTS trying to go back to big-picture stuff and trying out new ideas, instead of just cloning Blizzard’s games in every possible way from UI to game design, but I have to admit that this one interests me more in what a Grey Goo 2 might shape up to be.

I’m trying to decide if I want to buy it.

I used to play Duck Duck Goo when I was a little kid…

We call that roadkill.

Seeing TB play it makes me want to play it now. Although I am waiting for the Homeworld HD game to be released.

It disappoints me that it has a unit limit.

TotalBiscuit’s “WTF is…” video is what convinced me I didn’t want to play it. Command and Conquer: Generals remains my favourite RTS because of how it handles infantry. All three factions have garrisonable buildings and vehicles, and there are neutral buildings to garrison and capture. A game where you can drive a convoy of humvees into a city, disembark, secure a hospital and establish firing positions in nearby buildings is more interesting to me than one where your units are basically just guns on legs.