I’ve got no cite for this, but I’ve heard of cases where it’s already happened… although, granted, usually in individual classes, not system-wide.
For example, there was a game a while back called “Oregon Trail” where, as you might imagine, you played as a settler on the Oregon Trail. Sure, the graphics and even gameplay are horrible by today’s standards, but it wasn’t bad at the time.
I distinctly remember more than one person telling me over the years “oh yeah, we had to play that in Mr(s). Such-and-So’s class.”
There are any number of ‘educational’ titles available these days, which are technically video games. They aim for children, even the very young ones, and teach anything from shapes and colors to algebra and beyond. I wouldn’t be at all surprised to see these popping up in classrooms more and more.
I think that, in the proper environment, even non-educational videogames could be quite educational. Of course, this would require a rather liberal school system, so don’t expect this in your public schools… or even most private schools for that matter. But…
How about a history class on World War II? How do you get the kids interested in that? Well… how about the videogame Battlefield 1942? I play this a lot myself, and since many of the missions are at least based on historical events, I find myself looking up information on them for tips on strategy. Better believe I’m learning stuff here… because I want to, not because I have to. So tie it into the various lessons: “Tonight’s assignment: The battle of britain, with odds in the nazi’s favor. Then, play again with the odds in Britain’s favor. Your assignment is to write 1000 words about the importance of aircraft in world war II.”
There are any number of games which at least touch on historical events. There are several based on famous works of literature. There are a huge number of games which require various other skills, such as deductive reasoning in a murder-mystery game, or basic physics as in one of those build-a-mousetrap games whose name I can’t seem to remember offhand.
Of course, not all videogames are suitable for the classroom.
I can’t think of a single good reason to play, for example, Doom or Duke Nuke’em, during class or as homework.
But I guarantee, the kids would do their assignment that night. Most of 'em, at least. 