Today my mom was annoyed because my Windows XP computer didn’t have Minsweeper on it. Now, I can write one for her, but she won’t be able to play it without going into j/pcGRASP, finding the driver, and running it. This is not really something that I want her to have to do; also, isolating the program offers fewer chances for the computer to crash.
I’m planning to have three different files: the driver, the GUI, and the game engine itself. Once I’ve finished writing the code, how do I package it so as to remove it from the context of programming and make it a simple game runnable from an icon (for example) on the desktop?
Not a driver in the traditional sense, just a master program that instantiates the various components of the rest of the project.
Well, that’s the thing, ratatoskK: this is the sort of thing I want to code for myself. It’ll give me some summer practice so I won’t be rusty when I go back to school in about six weeks, and it’s a game I’ve written before, so it won’t be too hard to implement except for the applet part.
You assume that I know ActionScript, and that I know how to package something written in it as a .exe. I don’t; that’s the entire point of this thread.
It’s not so much that I insist on writing it in Java as that Java is the only language I know. Also, I do not know how to embed anything on a webpage; I need more detailed instructions than that.
For one thing, that never occurred to me, although I have now done it; I still just plain want to write it myself.