Lately, all the games I buy seem to come with construction kits. Morrowind, Neverwinter Nights, etc. etc. I play around with them and think they’re neat, but I’m always wishing that I could make that “grass” tile look a little different, or add that one particular monster that doesn’t come with the toolkit.
Most of these kits allow you to do such things. I can download stuff other people have created and use it in my lil’ worlds. When it comes to making my own, however, I’m clueless.
For what it’s worth, my background is in programming, so scripting and such is a no brainer.
Here’s my questions, in no particular order:
1 - do most of these gamey things use the same methods to animate stuff? IE, if I create Athena’s Mega Monster for Morrowind, can I also use it in Neverwinter Nights with small modifications? Or are animated monsters platform specific?
2 - What tools do I need to build these? I’m guessing some sort of 3D modeling and animation software is required. What’s the best one? What’s the cheapest one? Do I dare hope for shareware?
3 - How about things like textures, grass, and buildings? My guess is that things that aren’t animated (like buildings) and stuff with minor animations (like grass waving in the breeze) are easier to create than animals, monsters, or people. Are the same tools used to create both 3D monsters and buildings and such?
4 - How much artisitic ability do I need to create one of these? I can draw, sort of. I’m better at downloading pictures from the Net and rearranging them to get what I need.
5 - What haven’t I asked that I should ask?
Thanks in advance!