bigkahuna, I don’t think I agree. The size of the aperature is the light gathering capability. A bigger telescope will pick up more light, thus fainter objects.
The number of pixels determine resolution, the size distinction that can be made of that object. Of course distance will affect size distinction. Turning the telescope lets you see around more, get a larger field of view, but it does not let you get better resolution. I would think this would mean for bug eyes that big facets (ommatidia?) would have more light gathering ability, and thus would be better for seeing at night or in tunnels, but having large eyes per se does not mean you have better resolution. For telescope work, it means you can see farther into space because you can pick up fainter objects, but for more detail, you need magnification to get more resolution.
I think what you mean by signal processing is like the VLA telescope that uses an array of smaller telescopes and processes the signals to make a larger image/better resolution. I’m not sure how bug eyes work relating to this - I don’t really know how human eyes work on this, either.
For bugs, lots of facets, even tiny facets that pack a whole bunch more into a smaller area, mean better resolution, better ability to define shapes and identify objects at a distance and while moving. Big facets - even a relatively few number - means better light sensitivity.
This is true if the pixels are all the same size, so you are increasing the area of the image reception. However, if the eye size is constant, than the more pixels would be smaller pixels, they would pick up better resolution but less sensitivity to faint objects.
Sort of like those new computer generated pictures that use small pictures to build a large composite. If you stand up close, you see all the small images and the overall image is indistinct. Stand back a bit, the big image becomes clear but the small images are not identifiable. Of course if those small images were not images in themselves, but rather a single homogeneous tone, then you get the idea.