bored. so i explored the ebaum’s site for a bit and came across their illusions page. can someone tell me what is the illusion for this one? it’s merely wordplay isn’t it?
btw, this illusion is good. i did actually had to use photoshop to verify it.
Huh…they’re the same.
But look at them, they’re obviously different!
But they’re not.
But they are.
But they’re not.
But they are.
But they’re not!
But they are!
But thBAM!
:: smoke rises from the crater where Hal’s cranium used to be ::
my eyes! i see dead people!! … it’s something to do with the first guy… his hair got borrowed off and he didn’t get a replacement…
my reaction to the 2nd illusion is the same as Hal Briston’s. how can they be the same?
If you have the second Illusion in your graphics editor, experiment with how much of the image you can delete and still ge the same Illusion. Even with just a thin vertical strip containing A and B you get the illusion (though to a lesser effect). This goes to show that what we see isn’t like a photographic measurement but an interpretation of data.
I was sure Cecil covered it, but obviously I was mistaken. Here’s a layman’s answer:
Check the height’s of every person before and after. You’ll notice every person gets a bit shorter because each person gives up a tiny bit to the extra man. If you look at the first person on the left you’ll see he has lost a hardly noticeable top part of his head. That head gets swapped with another person who loses just a bit more so it is still not noticable but more and more gets taken, which goes to a person who loses most of their head, to the shoulders, to the body, to the legs, until every person has given a unique section of their body to create a new person.
Even though the checkerboard one didn’t seem like that much of a stumper to me… (of COURSE what we perceive has at least as much to do with context as raw sense perception - we’d probably all be quivering wrecks it we couldn’t function in this way,) I ended up downloading the free trial of paint shop pro so that I could measure color levels a little more precisely.
The results in a nutshell: the checkerboard is set up so that dark cells ‘reflect’ half as much of the light they receive as the light cells do. However, the shadow of the cylinder reduces the ambient light available to the checkerboard by 50%, with the result that the light cell in the middle of the shadow reflects exactly as much light as the dark cell well clear of the shadow, and thus they show up as the same tint in the picture. (by the way, I’m aware that this picture was almost certainly created with image manipulation, but I’m treating it as if it were a photograph because it’s easier to explain some things that way.)
Now, not only are we seeing one cell surrounded by lighter squares and the other surrounded by darker squares, but because we see the cylinder and the gradual pattern of darkness that it casts, I think our human brains are automatically ‘adjusting’ for the effect of the shadow, since many evolutionary millenia of behavioral evolution have taught us that a shadow does not really change the reality of the objects upon which it falls, merely their appearance.
In case anyone is interested in the details, both cells A and B register at a ‘light level’ of 107… (RGB components 107, 107, 107 out of the 0-255 scale - a nice neutral gray.) The dark cells inside the shadow show a light level of around 50, while the light cells outside of the shadow have a light level of 199.
This stuff is so cool. Always love optical illusions.