So I’m doing a bit of this and and a bit of that, and I randomly tune in to the Titans/Texans game just before halftime. Not a minute passes before I see a replay of a Titan land a vicious helmet-to-helmet hit on the Texans’ quarterback while he’s on the ground (and had just slid).
No flag. A hit that the league made a rule specifically forbidding not too long ago due to concerns about concussions. Nothing.
And just then it occurs to me just how often these incredibly glaring non-calls happen in football; there’s practically one every week. It’s so pervasive that Urinating Tree made up a term for it, “refball”.
I’m unaware of any other sport where these huge lapses occur on a regular basis. We joke about blind umpires in baseball, but the fact is, they’re on the mark much of the time. Whenever an ump wrongly declares a home run after missing fan interference, blows an obvious safe/out call, or screws up an infield fly ruling, ESPN pounces on it like a cat on a mouse; that this is a rare occurrence, especially given the number of games in a season, proves to me that they’re doing all right. Baseball has also adopted replay technology, and unlike football it’s been accepted with pretty much zero fuss. Of course players rail about strike and ball calls all the time, but that part of the game is meant to be subjective…otherwise why not just use sensors?..and hardly a mark of incompetence. The thing I see argued about the most in hockey is whether this or that penalty should be a major, and again, that’s subjective and we’ll never get 100% agreement on anything. Truly egregious calls are practically the stuff of legend…"The puck was in the net!..and I never hear things like “robbery” or “fix”. Basketball, well, it’s crooked; this been common knowledge for years. The refs aren’t just biased, they’re specifically instructed to be biased. Furthermore, the rules are so nebulous on so many things…blocking/charging, illegal defense, flagrant fouls…that pretty much any call can be considered “good” or “bad”. Soccer, well, that one’s usually a mixed bag, although they are pretty harsh about “simulation”, so I guess that’s a plus.
So is the problem simply that football is just too difficult to officiate properly? Think about it. A baseball umpire only has to watch two players at any one time, there aren’t a whole of of infractions, there’s usually only two or three people in motion for any particular play, and he’s almost always in the exact right position to call safe or out. (I think that’s why most of the screwups I’ve seen were home run and foul calls.) A basketball referee, while he has to do a lot of running, has only 10 players to watch on a relatively small playing surface. Football has 22 positions, each of which can and cannot do certain things and all of whom are in motion and involved in the play at the same time, a large field, and a huge gamut of penalties (especially now with the emphasis on player safety). A missed helmet-to-helmet or pass interference may seem incredibly glaring to us, but we’re watching a close-up replay with two players. The ref has to see an entire section of the field, and remember all the things that are penalties, and, oh yeah, avoid getting run over by a full complement of players who often move unpredictably.
We sometimes argue about what can be done to improve the level of officiating in football, but I’m not entirely convinced that it’s possible. You can drill, school, scold, cajole, and review all you want, but it’s not going to make keeping up with 22 powerful, fast-moving athletes any simpler. If there was a way, I’m pretty sure someone would have implemented it by now.