How in the world is this relevant? Do you expect every review from Xbox Magazine to start with “well, clearly this game isn’t what it could be if instead of developing it for 9 year old gaming machines we took advantage of technology we’ve had today…”? Of course not, they’re just going to compare it to other games that are coming out, and those are limited in the same way.
If a game is developed for the lowest common denominator among multiple platforms, we get the worst possible implementation of that game.
Moore’s law is about transistor count, and if you want to get specific about it, doesn’t directly touch on “speed” - in fact, available processing power can increase more than increased transistor count because of efficiencies gained in instructions per clock or instructions per transistor.
It sounds like you’re criticizing me for misusing Moore’s law, and then assuming that because clock speeds don’t double every 2 years it’s bunk, which is a much greater error than you’re even implying I’ve made.
Do you really want to go down this path, getting specific about technical advancements? Because it isn’t only transistor count. The PS3 uses a geforce 7800 with half the raster units as the actual 7800 card. Do you have any idea how incredibly out of date that is? That’s before the transition to unified shader architecture. We’ve had, depending on how you want to count some of the half-generations, 4 to 5 generations of graphics cards since then.
It was the worst possible time to choose your hardware too, because we were on the verge of a major revolution in hardware design and gaming APIs. Which ended up happening in 2006-2007 - at least, the revolution happened on the hardware side, and the developer API side, but couldn’t actually happen on the gaming side because for the next fucking decade games would have to be developed for pre-revolution console bullshit. Games could be cheaper/easier to produce for the same quality, and faster/more detailed at the same time, except we got stuck in time at the worst possible time to choose to design a console.
Finally, in 2014, we’ll have a new generation of consoles and games that can be revolutionary, that can use this technology to change the face of game development and gaming - except this revolution, and all the great games it could’ve spawned, and all the lower budget games that would’ve become viable, and all the high budget games that could’ve been more amazing never came to be, even though we’ve had the technology sitting there since 2007. 7+ years of gaming limbo instead of revolution.
So wait, is the 8 year old PC - which, if it’s a good gaming machine, was already better than an xbox to start with - is still better than an xbox. Why is the 8 year old gaming machine, that’s still better than the xbox 360, which can still play all the games the xbox 360 can play a relic, and the xbox 360 is not?
It’s only a “relic” relative to what a modern PC can do - and somehow you think this supports your argument when it actually puts the nail in the coffin against you. Yes, an 8 year old PC would be a relic compared to a modern PC, but if the 8 year old PC was better than the xbox, it’s still better than the xbox, because the xbox is also a relic compared to a modern PC - by an even bigger margin. Your argument here seems to be essentially “wow your 8 year old PC is as shitty as my xbox, and that’s really shitty, therefore xbox awesome!”
There has been no other nonsense as ridiculous as Justin Bailey’s that I felt compelled to respond to. This gotcha ya line of argument is retarded.
Sure, there’ve always been crap games. I suspect you’ve never been a PC gamer - I mean more than the occasional game of civ 4 or whatever - because you don’t understand what it is to be amazed in technology and gaming. Back in the golden days of PC gaming, the technology development was amazingly fast. Every few months, we’d see a game that pushed the boundaries on what gaming had been, and showed us something new. We’d get a bigger world, or more realistic physics, or more detailed characters, or amazing new effects - all the time. There’d be several times a year where a game would come out that would simply wow you because you’d never seen anything like that before. You were watching technology evolve right before your eyes. Games advanced more in any given 18 month period between, oh, 1985 and 2004, than they will advance from 2004 to 2014.
And then we will have a brief revolution - as the next generation of consoles come out, and we can finally actually use the technology that’s developed in the last decade, the stuff we could’ve and should’ve been using for the last decade. But then we get into the same problem - 2022 rolls around, and we’re still playing outdated 2014 technology games until the next xbox comes out.
FPS games have suffered particularly, yes. FPS games have traditionally been cutting edge moreso than other games. I guess it’s because they’re all fundamentally so similar compared to other types of games that you need to distinguish yourself by making your world more beautiful, your physics more realistic and interesting, etc. But apparently now being all fundamentally similar is actually a plus - since the call of duty games, all almost the exact same shit, sell a billion copies ever year.
That’s actually a pretty good example. In the same amount of time we went from Duke Nukem 3d to Crysis, we’re going to go from Call of Duty 4: Modern Warfare to… Call of Duty 10: Modern Warfare 4. The difference between Duke Nukem 3D and Crysis is mind boggling - the difference between Call of Duty 4 and Call of Duty 10 will be hard to even notice.
So yeah, even ignoring the absurd control issues (which does hurt pc gaming, even if you play with a kb/m, because levels are designed differently when developers know you’re going to be awkwardly fumbling at thumbsticks with all the grace of a walrus playing the piano), the switch from the PC fps development golden age to console development stagnation is a particularly good example of why gaming is so shitty.
Mods are bad, because someone can choose to use a mod that makes the game easier? This argument is too dumb to even address. In any case, torchlight 2 just came out last week - the first batch of mods are going to be very basic stuff like cheats or unlocking respecs and stuff like that. Once modders have had some time, there will be level-generation mods, or mods that add new enemies or abilities or all sorts of shit.
Not all games have mods, and that’s fine. The ones that do are more useful, and - I think this is a key point that you’ve probably had no experience with - in addition to enhancing games with tweaks, mods have also been used to create free games (free to anyone who owns the base game that is) that can be essentially completely new games. Counterstrike is the most played game of all time (there’ve been 50,000+ people playing that game 24/7/365 for over a decade, more if you include the different versions) and yet it wouldn’t even have come to be in today’s market. It was a free mod by some hobbyist developers.
What PC manufacturer? Who is it that’s supposed to be doing education? Is HP or Compaq or toshiba supposed to come out with commercials for the general superiority of PC gaming? Even though most gamers build their own systems from various brands of parts anyway?
Consoles do local multiplayer pretty well, that’s pretty much their only clear cut upside. (I’d say “ease of use” is the other main upside they have, except I think it has quite a lot of downsides - the way they enforce having the same experience makes it easier to get into, but you don’t get the benefits from having more control over your gaming experience - so to me it’s actually a net downside)
But every single time anyone has ever talked about this subject, they’ve said “consoles are better for sports games, because controllers are better than a keyboard!” - I’ve heard this dozens of times. Perception becomes reality - if no one is bothering to play these games on PC, they don’t get sold. They used to make Madden on PC up until 2008, but no one ever bought them because lol why would you play madden with a keyboard!!!
It’s strange too because you could say the same thing about racing games, and yet racing games are all over PC - diverse, widespread, all sorts of games and all sorts of controllers.
And you know what? If consoles specialized in shit like motion control boxing games, I would be pro-console. If they focused on the sorts of games that actually work better on consoles - great. Fantastic. I’m not one of those assholes who wants things they don’t like not to exist - I just want them to stop ruining my experience. I’ve actually made it clear in pretty much all of these threads that I’m not anti-Wii at all. I don’t care about the Wii, it exists in a different world. It has its own hardware, its own games. It doesn’t hurt me. I even play it from time to time when I’m at my friends’. It’s not trying to be a pale imitation of a PC like the xbox 360/ps3 are, and the games I want to play aren’t ruined by being cross platform with it.
Sure, if you’re helpless and shit yourself at the thought of doing something so complex as operating a PC, consoles are great. If you’ve decided that you won’t actually own a PC for any purpose, great.
Again, I actually don’t give a shit about people who play consoles. I only give a shit about games that are ruined by being co-developed for consoles. No one gave a shit that you had an SNES or playstation or dreamcast or whatever, because we weren’t being harmed by it. But then console manufacturers realized how good the technology in PCs are, and just decided that they’d become shitty little PCs. I don’t think console players at all appreciate exactly what their console is - the PS3 has a whacky processor (that no one likes, which has shown no actual real world benefit), but otherwise those machines are just 2004 era PCs. They aren’t even particularly good 2004 era PCs - their 512mb combined system/video ram would’ve been a joke even then. In this very post, you mocked the idea of an 8 year old PC being a relic, but that’s what you’re playing on.
Consoles used to do their own thing - create their own hardware, their own graphics libraries, their own games - and that was great. Then they decided just to ape PC gaming, except to rob it of all that makes it good in the process. That’s the issue here. This isn’t some bullshit pepsi vs coke, ford vs chevy or whatever stupid shit that people get worked up over to try to prove their side is better. I don’t give a shit if your side is good or bad or even if it exists - I only care in so far as it hurts my hobby. And it does. We’re in a dark age of gaming and it’s the new normal. Instead of an era of amazing new technologies, we’ve deliberately been stagnant. It’s a complete waste.