So I bought King’s Bounty and all addons up to Crossworlds off Steam for $8, where should I begin to enjoy the full experience? Gamespot gave the Crossworlds addon pretty high ratings, should I just jump to it? Pros/Cons?
Thanks for any info!
OUT!
So I bought King’s Bounty and all addons up to Crossworlds off Steam for $8, where should I begin to enjoy the full experience? Gamespot gave the Crossworlds addon pretty high ratings, should I just jump to it? Pros/Cons?
Thanks for any info!
OUT!
Go chronologically, there’s an on-going storyline. The Legend, then Armored Princess, then Crossworlds.
They’re all worth playing, and you probably won’t want to go back to the first one after you’ve played AP/Crossworlds, so get the Platinum Edition and start at the beginning. Just be prepared to drop 80+ hours on all of it by the time you’re done, and be ready to take a break in between the two unless you’re like me and you’re really a glutton for that particular kind of punishment.
Orcs on the March is an expansion of the original Armored Princess; it contains the Armored Princess content, so just start with the Orcs unless you want to play the original game twice. It’s one of my favorite recent games.
The other two parts, Champion of the Arena and Defender of the Crown are separate and distinct short games (that I didn’t care for.)
Can anyone explain to me what kind fo game it is? Perhaps one day I’ll pick it up but I just don’t understand what the game is. Every description of it falls into incoherence.
It’s a fantasy role playing game; get a quest, go kill some monsters, gain experience points, gain levels, buy better armor and weapons, learn new spells or combat skills, etc.
I would love to hear this too. It seems like an RPG but the battles are turn based. Is this accurate? Is this co-op multiplayer?
Yes, turn based battles. Single player.
Very simple battle tactics. You get 5 units, the enemy gets somewhere between 3 and 12 units. Units are varied and have different abilities (archers, swordsmen, griffins, zombies, pirates, etc etc). You move your units around on a fairly small hex-grid for turn-based combat. The higher level you are, the more troops you can have in each unit. Winning battles gets you experience points.
There’s an overworld map where you walk around and do RPG-type quests. You can collect equipment to put on your commander, which will increase all your units attack, defense, magic, etc. There’s are skill trees to spend your level-up points on, as well as a magic system.
It’s fairly unique and fun, but slightly repetitive. The graphics are serviceable and cartoony, but nothing to write home about. Good game to pick up for half hour at a time. I’d recommend it.
If you’ve ever played one of the older Heroes of Might and Magic games (1 through 3), that’s the style combat. Then there’s an overworld map that gives it the RPG trappings.
This sounds like it’s a new / remake King’s Bounty, as opposed to the original ca. 1990 game that was the predecessor to HoMM.
I may have to sign up for Steam just for this. (Okay, and to join the next season of Doper Blood Bowl.)