Oh, you say it’s short now…keep trying to get that “finish the game in one sitting with five deaths or less” achievement, it’ll seem plenty long. hehehe.
I so wish this was out for Windows. 
I think it’d suck with Windows. As a platformer it pretty much requires a controller and the mood and creepy factor require a immersive experience that a home theater provides. If you’ve got a serious PC gaming rig with 5.1 and a big ass monitor and a controller then it’d be a wash, but I suspect the average PC gamer won’t have that set up.
I played the demo on my 360 but I see no reason why a PC version would be inferior - rather the opposite.
Anyway, as a parent I just can’t play this game - I’m living this inside my head each time I take my son out fir activities, constantly visualising threats in the most horrible way. It’s still a decent puzzler, but just can’t play this.
I’m going to call you BOTH on your elitism here.
The idea that a game this SIMPLE and this ART driven (instead of technology driven) would be “better” on any platform seems rather ridiculous. The game calls for no deadly precision, no fast reflexes, and no fancy 3D effects. The idea that either platform can do it “better” is silly.
The only credit I’m willing to give to Omniscient is that I personally consider it more likely that a randomly chosen person will have a bigger TV with a better associated sound system than they will monitor/PC sound system, but that’s not a function of the system, it’s a function of where you have chosen to spend your money - because you could just as easily choose the big screen and powerful surround sound for your PC.
It’d be nice if there was a Windows version so more people could play it, but for the same reason, it’d be nice if it came out for the PS3, too.
Heh. And I didn’t even like the game, but I can recognize its merits.
Platformers as a rule tend to be annoying with a mouse and keyboard. I claim no elitism here, just that certain control schemes are better suited to controllers and some to keyboard and mouse. FPSs obviously are ideal with a keyboard and mouse. Same general idea. And like you agreed, the average home theater is a more immersive experience than the average PC.
I agree with Omniscient. It’s not a matter of graphics or screen size. It’s the controller.
It’s not an action platformer though. I’d agree if we were talking about Sonic the Hedgehog or something here, but we’re not. Limbo is practically a puzzle game.
You’ve played the Demo. The easiest levels of the game. You honestly think you’re qualified in that judgment?
You can use a controller with a PC. There’s nothing particular about the game that would make it unsuitable for a PC but there are probably not a large number of people with a PC setup that will give a comparable experience to a typical console setup.
This from the guy who wrote:
[Quote=Omniscient]
Gorgeous and creepy and exactly the type of puzzle game I enjoy, not being a fast-twitch gamer myself.
[/quote]
?
Last time I checked you could use most console controllers on PC including the 360 one very easily, and the DS3 with a little effort. The only things that a console version is better at is less maintenance, less configuration woes (even just the feeling that you could perhaps make it run smoother with better settings or get that new videocard), or on 360, party chat if you have friends and the game wants it. The rest is nonsense - I’ve had all three both in the livingroom and in the study. A good headset is often more immersive than most people’s stereos and yhe size of a screen is offset by the distance you sit from it.
I liked it-- like Ed Gorey’s Gashleycrumb Tinies for X-box. We’d cackle when the kid got snuffed in some new way, but we don’t have kids-- I can easily see how parents of toddlers might be disturbed by it. Oh, and it’s very minimalist pretty and evocative.