Hello everyone!
It’s been a month and a half since last update so today there is a lot of new stuff to show you.
More than 100 new skins appear in the game!
Up to this point, for the development tests, we just used one skin of each of the eleven car models. So it was time to finally introduce the special models.
We are tripping!
Here you can see a few real screenshots so you can have an idea of how they look and the current state of the game:
New cover!
At last an image that truly presents the game.
The challenge was to create a cover that conveyed the emotion of the races while presenting the pilots and the cars in an attractive way. Truth is we think we have succeeded in doing this and we are very happy with the result.
We want to say a big thank you all for the feedback that you have given us on the temporary images that we have been using previously, it has helped us a lot when it came to visualizing the final version.
Final web design
We are working on the website’s facelift which has been a development blog up to now, and which will be, from this point on, an integral part of the game.
This way it will become the fundamental tool in order to download the game and also the meeting point to Racers worldwide.
Checking that everything works fine
If we talk about functionalities, as you can see in the picture, these sections have already been added: News, The Game, Gallery and Community, and inside this last one, you’ll find the awaited Forum. Social media have more weight too, adding the Facebook widget in the side bar.
Rear view
As soon as the game started working as we wanted it to work, and the races started being fun, balanced and frantic, we realized that it was time to work on the rear view mode.
Although we still have to assign it to a definite button and work out a few details (remove certain particles and camera effects which don’t make sense for the rear view), the first tests have been a complete success, and have added a lot of value to the gameplay.
Turbo particles
We have improved its particles and truth is it’s amazing. We are very proud of the visual feel that you get when using the Turbo. You can see it in this image:
Introducing the drivers
Same as with the game cover, it has been decided to present the pilots in individual illustrations using their exclusive special ability.
At this time we have started working with Montana Dom!
That’s all, we’re really happy with the idea of sharing our progress here in the boards and listen to opinions, ideas and suggestions directly from you.
Greetings to everyone here at The Straight Dope!