LOTR post-war RPG campaigns

Ever take part in one, as player or GM?

I played quite a bit of AD&D in my teenage years, and our GM liked to use Tolkienesque names now and again, but we weren’t in Middle-earth. I’d be very interested in the details of any such campaigns in which you were involved, taking place after the destruction of the Ring and Sauron’s fall - esp. the race and classes of the characters; where they went and what they did; any dealings with leading characters from the books (Aragorn/Elessar, Legolas, Gimli, the Hobbits, etc.); any visits or adventures in places mentioned, but not seen, in the books (such as Umbar, the Sea of Rhun, Dorwinion, Forochel), and so on.

The more details, the better!

It’s not quite what you want, but my roleplaying group did wade through all 16 dungeons set on Krynn (the Dragonlance Chronicles).
Afterwards, we congratulated the DM and asked him for a followup. He happily agreed, because he had plenty of unused scenarios.
So we started up our new characters … they were sitting in prison wagons, with no equipment or spells or money! :eek:
Dungeon 2 was particularly memorable - the cleric found a Holy Symbol and was at last able to cast spells!

If I were to do something set in post-war Middle Earth, I would use:

  • a new set of characters, starting from a low level (it’s fun to work up again)
  • roaming bands of disorganised orcs
  • a young dragon, fleeing from vengeful dwarves who ransacked its parents lair
  • near Bree, a group of human bandits led by Bill Ferny
  • near Rohan, a group of suspicious Wildmen led by Ghan-Buri-Ghan.

Hi William. I thought I would repost some of our Email Conversation.

I ran several campaigns that would start either 110 FA or 115 FA. This gave 10 or 5 years left of Ellesar’s Reign. Each campaign would be a refined in the next.
The Longest campaign last 6 years and 2 generations of characters and started 115 FA and actually lasted until around 500 FA.

At Sea of Rhun, we had several adventures at relatively low levels and then again at a higher level. Party was sent to request an ancient elven bowyer leave his retreat in the woods to the North East of Rhun. His name was Cu-Beleg. (Strong Bow) They helped him against some Goblins and helped heal a deer that was a friend of his. He agreed to join them. One adventure dealt with helping dwarves reestablish a mine in mountains to SW of Rhun. Then at higher level the Elven Wizard went to Cu-Beleg for help build a personnel strong bow that would go on to be his Wizards staff.

Elessar & Arwen were always kept remote. They did not participate. Just meet and greet and rewarded for helping Eldarion foil an attack outside the gates on Minas Tirith. They party meets the Great King & Queen, Everybody politely introduces themselves and pledges to continue aiding their son except the Paladin who manages to murmur. Hi, I’m mrmmrrrurr, do you need me to cure a disease? A nice offer, but seemed highly inappropriate and he was made fun of for months. Party was on hand for Eldarion’s coronation after Elessar’s death. They then went with him and a large army of well-armed vets to put done border skirmishes in Umbar. Here I set up and entire army structure led by a black numenorean Wizard with several supporting wizards and illusionist. It was a long somewhat boring campaign of Fort reductions and mass warfare. I loved the challenge of full scale war as ref but it often left players with too much time waiting on ref to determine outcome of different parts of the battle.
William V.

Ancient Elven bowyer was a silvan elf or moriquendi that specialized for last 20,000 years in making bows and arrows and shooting them. Had spent last 10,000 or so shooting orcs. I postulated such a creature would be an excellent shot.
Rhun is not only an inland sea but possibly where the elves first awoke and if not then one of the way points on their way to west.
Only one daughter appeared, the youngest and most beautiful but no adventure. Eldarion was escorting her home from her Great Grand Mother Country, Lorien.
By this point he already was already around 80. Similar in age to Aragorn when the hobbits met him. He was similar to his father but more hopeful. He did not grow up under a great shadow and believed he could bring about a golden age. He was a great warrior who was a favorite of his Uncles Elladan & Elrohir.
Elladan had become the Elven war leader with Elrond and Glorifindel departed and Elrohir was the great elven sage in place of Elrond. They both taught Eldarion very well. In addition, Gimli found any excuse to dote on him. He was a brilliant leader and schooled in the best Human, Elven and Dwarven knowledge. He consolidated the reunited Kingdoms and expanded them. (note: Aragorn was 90 I think for the war).
Gimli, I also used. Gold no longer had any power over him and he learned to shape intricate toys and mechanisms from any material. In adventuring I occasionally used him like Scotty of Star Trek. A miracle worker who given ¼ of enough time could fix or make anything. (Similar to how he quickly reinforced the dike at Helm’s Deep). He also provided a little light hearted comedy when paired with Legolas to destroy Shelob. He and the PC Dwarven warrior were designing and elaborate trap when the rest of the party decided to use a stock pile of over 100 continual light coins and arrows to directly assault Shelob. Gimli quickly changed gears however and personally slew 4 of her children.
The Elven Wizard was born in the 3rd age. He was a straight D&D wizard with a limited spell repertoire. His bonus as a Noldorian was long life and use of Elven Bow as a weapon. Dinturi was his name and he was the Grandson of Celebrimbor son of Curufin 5th son of Feanor son of Finwe. He was friendly with Elrohir which was handy quite a few times. He was born at Rivendell.