Questions have to be sent by PM now Maha, I have one of my own in.
But based on how I think things are:
Maha sends in orders to investigate IS.
Maha is brigged/IS takes over doctor position. (Has to be in that order, since teh brigging takes effect immediately.)
At night, Maha gets his result and reports it as IS is town.
Is this a statement of fact or a suggestion of how to proceed? As the latter, I think it’s actually a good one. Lynch the scummy/investigate the probable town tends to be good play for a detective. Or does the investigation results being public from the get-go complicate things?
You’re missing the part where IS doesn’t get killed right away but investigates Mahaloth back. If he gets town as well Mahaloth gets released and if at that point one of them gets killed and flips town we can trust their investigation to be honest. Plus if Mahaloth gets kill that moves a likely town into the doctor role.
In other words, there is a big incentive for scum to kill those investigated. Maybe that is a reason not to investigate people whose death might shift the officers around. But that would mean not investigating the officers. On one hand I like it sinds it spreads the information (we can judge the officers by their actions as well) but on the other I don’t want a strict rule of never investigating them.
Combining the two: investigation those who would become the Doctor if an officer is killed has the benefit of having an likely-town Doctor moving up. Or promoting those who have been investigated could be a good tactic.
Actually to make it specific: Mahaloth investigated IS now, promote IS right after that Today. Tomorrow either IS is dead, IS is investigated scum (and waste the investigation of Tomorrow - but then Mahaloth could be scum as well) or IS is investigated as town and is the Doctor and we can trusts his investigation (unless he is a ring leader).
If the roles don’t shift due to kill we can even repeat it Tomorrow - IS investigates Red Skeezix, promote Mahaloth, brig IS. Now Day Three we have an investigated Red Skeezix as (acting) Doctor.
Of course that scum won’t interfere with kills is a big if. And there might be a better brig candidate.
what happens if: doc investigates whoever. captain and security brig doc. next person assumes doc position. second doc sends in another differenent investigation. who gets the result? first doc, second doc, both or neither?
also, as an aside, any arrest order and carrying out said order before the doc targets someone should be highly frowned upon.
Well, there’s the engineer, right? Who is basically a combo tracker/watcher. If someone is reported town at the beginning of the night, then the engineer has the option of watching that player – that’s a disincentive right there for the scum to interfere. Unless the engineer is scum – but then watching someone else than the investigated-town who just got killed would be a black mark regardless, right?
OK, I think I see more where the logic is here; I wasn’t taking the engineer into account.
IIRC from the last game it is not possible for two doctor orders to be sent in a day. The order cannot be rescinded or over-ridden; and brigging is immediate. So in this scenario, IS would not be able to send an order. However, he might well be the person who gets the result on himself – which would be rather pointless, wouldn’t it?
I think the discussion is moot if so. Waiting for Pleo’s response to the question Stanislaus said he asked, to find out.
Oops, won’t work with Red Skeezix but can work with peeker, doesn’t require brigging and results in an investigated Head of Engineering.
Day Two
4. peekercpa - Head of Engineering
05. Mahaloth - Ship’s Doctor - investigate IS
06. Inner Stickler
Promote IS
peekercpa - Head of Engineering
Inner Stickler - Ship’s Doctor -
Mahaloth investigate IS
Day Two
4. peekercpa - Head of Engineering
05. Inner Stickler - Ship’s Doctor - investigates peeker
06. Mahaloth investigated IS
Promote IS (if town)
Inner Stickler - Head of Engineering - investigates peeker
peekercpa - Ship’s Doctor
Mahaloth investigated IS
Day Three
4. Inner Stickler - Head of Engineering - investigated peeker
05. peekercpa - Ship’s Doctor - investage Red Skeezix
06. Mahaloth investigated IS
Promote Red Skeezix, brig Mahaloth
Inner Stickler - Head of Engineering - investigated peeker
Mahaloth investigated IS (brigged)
Red Skeezix - acting Ship’s Doctor
peekercpa - investage Red Skeezix
I think that’s the fastest way to spread the information while getting information about the doctors as well under an ideal situation. Adapt based on who gets killed.
Also for Day Three it assumes that “Crew members advance to fill missing offices” for brigged officers as well which is not explicit in the rules. But I realize the brigging is not needed since the investigation has already been done Day Three. Could just promote Red Skeezix again Day Four and only then let him do the investigate for that Day.
Day One
4. peekercpa - Head of Engineering
5. Mahaloth - Ship’s Doctor - investigate peeker
6. Inner Stickler Promote Inner Stickler
Day Two Promote Inner Stickler
6. Inner Stickler - Head of Engineering, result on Peeker
4. peekercpa - Ship’s Doctor - investigate Mahaloth
5. Mahaloth
Day Three Promote Mahaloth
6. Inner Stickler - Head of Engineering, result on Peeker
5. Mahaloth - Ship’s Doctor
4. peekercpa - result on Mahaloth
Mmm the promote Day one is not necessary. And the doctor gets his own result always.
Day One
4. peekercpa - Head of Engineering
5. Mahaloth - Ship’s Doctor - investigate peeker
6. Inner Stickler
Day Two Promote Mahaloth
5. Mahaloth - Head of Engineering, result on Peeker
4. peekercpa - Ship’s Doctor - investigate Inner Stickler
6. Inner Stickler
Day Three Promote Inner Stickler
5. Mahaloth - Head of Engineering, result on Peeker
6. Inner Stickler - Ship’s Doctor
4. peekercpa - result on Inner Stickler
A investigation on the Head of Engineering is tempting but that makes him a prime kill target. A killed HofE cannot report his Night result I think.
I’m not sure why the Cap’n needs to brig anyone, much less himself, at least until we have further information about who might be scummy and who might be loyal. Furthermore, if Cap’n brigged himself, it would throw off all of these careful calculations of doctors and engineers investigating themselves. My head is already spinning from trying to keep all of that straight.
If there’s an action that’s plainly obvious and there’s no reasonable argument against, then we should in general be directing powers to take that action. But putting things up to a vote and forcing people to go along doesn’t sound like a very good plan unless there’s actual consensus. If there are good arguments on both sides it’s likely the scum will be trying to tilt the vote in their favor and thus the town’s actual majority will need to be significant. If we force people to follow close votes they don’t agree with, we may be allowing the scum to do more of what they want to have happen than they could have done otherwise. Perhaps if we had a 3/4 majority on a plan we’d be good, but I definitely hesitate to let scum have potential access to even more officer roles than they actual hold.
The above applies mainly to the top three officers. It’s probably never a good idea to give the engineer a specific order each night because then we guarantee he sees nothing interesting. Unless we really want to protect someone from being killed, we’ll need to let the engineer use their own judgment - or at least give them a mixed (probabilistic) strategy. Maybe once we’re down to two scum and we think we have one in the brig we can request the engineer watch someone else we suspect in order to maybe create a no-kill night, but before then giving the engineer an order and expecting him to follow it makes the ability borderline useless.
As to the doctor, well, the entire discussion depends on how the rules actually work, and people seem to be disagreeing - so that will have to wait.
Since multiple players are asking, I’ll quote myself:
It doesn’t matter who was the Doc that issued the order.
Also, empty positions are filled immediately. I’ll get around to updating the roster, but newly promoted officers can use their powers immediately. Note that officers’ powers limited by the office, not the player. That is, one arrest warrant, one release warrant, one rank change, one arrest, one release, one examination. One an officer issues a valid order, that office has acted that Day.
The Brig blocks the imprisoned player from using powers and voting; it also protect against kills. It does not protect against other powers.