As I said last page, that’s Ensign 7th Class Scuba Ben. Does nobody here play the classic games?
Anyhow – It occurred to me overnight that in the midgame we just might be able to break this game apart, if I read the rules correctly.
I believe people in the Brig cannot take any actions, including participating in the Mutineers’ Night discussions and spacing. If this is accurate, then once we have trusted people as CO, XO, and Security, we can throw people in the Brig and methodically lynch the rest, then methodically lynch the people in the Brig.
As I type this out, I realize that this requires a protective role to defend the CO, XO, and Security during that period. And the Ship’s Doctor is a Detective not a Doctor role.
In other news, I want to experiment with this game’s rule that we may cast multiple votes to lynch. In the interests of fairness and non-randomness: Lynch Everybody. (Yes, that means I’m voting to lynch all ten players, even myself.)
My biggest reason for this vote is that in Lost Mafia I firmly established that I can’t find Scum to save my life. Whoever I vote for on Day 1 is almost guaranteed to be Loyal in this game, so I’m just going to start with that.
AOP: Lots of posts while I’m typing this up. Back in a few…