NAF1138:
Oh, sure, blame me. 
NAF1138:
Oh, sure, blame me. 
No disagreement from me on the timing of my role claim. It came too early in the previous game. But it could have been worse. If I hadn’t felt eminently threatened of a lynching with still plenty of time to go, I may not have been able to adequately prepare a defense (especially if I hadn’t had a demonstratable power role). As an example, look at the wagon that occurred on MadtheSwine last night; it came too late for him to mount an adequate defense and allow for time others (who may be working) to decide if they buy his defense and change their votes.
My whole point is, if we wait to start piling votes with less than 24 hours to go, it’s pretty much a hit or miss deal, and the only way out of it is a role claim. If we can have someone feel threatened with more time to go, they may be able appropriately mount a defense and point out a more suspicious target without role-claiming, thus giving us what I feel is a better probability of catching scum.
IOW, yes, ending the first day early from forming a baseless bandwagon is bad, but failing to establish clusters and voting patterns gives us a relatively information free openning day and is thus, just as bad. The happy medium seems to me to throw some votes out, see how people react, and adjust the votes accordingly while making sure to let the day go the full 96 hours.
I’m kind of in the “the first vote is pretty much random” boat. Everyone is doing their best to give off I’m-a-townie vibes, so unless someone does slip up badly, there’s no real hard data to go on. Whomever get’s the vote this time is pretty much guaranteed to try some sort of role claim. About the only thing they’re NOT going to claim is scum.
So get out there and VOTE!
Like politics, you might not vote for the right one, but you will learn something.
Remember that during the first round the detective doesn’t have any extra information. Only the Masons and Mafiosi have extra information. So if the detective gets lynched/whacked his/her early pronouncements carry no more weight than anyone elses.
Oh, and Millet the Frail? Verbizing nouns? That’s a paddling.
We do have a couple of players we haven’t heard from yet - I haven’t seen anything from Achren, Rachm Qoch, dnooman or Omi No Kami since the day began.
We have a couple or three with two votes and a couple with one vote. I still have my FOS planted gently on Master Blaster for voting for me, but don’t really have much on him other than that.
Are we allowed to use cats to help us make choices? My cats are pretty good judges of character…
It’s only in scum’s best interest to false claim, so if we end up lynching a vanilla town person today (which at random I think is more likely than a power role, but I haven’t counted) they shouldn’t claim anything. Anyone who followed WW1 should remember Winston Smith’s claim even though he was vanilla town. Didn’t work very well for him, and rightly so. If pro-town players false claim it just muddies the waters. “Lynch all liars” seems to be a fairly standard strategy, and if you’re just a vanilla townie you’re much better off giving a solid defense rather than hurting the town by causing more confusion. Remember, pro-town players win if the town wins, even if they’re dead before the end of the game.
Bolding mine.
To me this has a more vindictive tone than I would expect from a townie this early on in the game. One person with an itchy trigger finger isn’t going to get someone lynched, it takes a group to do that.
FOS Lightnin’
Our number one priority has to be to root out scum. I think our number two priority should be to keep from doing the Mafia’s dirty work for them. Inevitably we will probably lynch one of our own, but it would be nice if that person wasn’t on the Mafia’s hit list too.
I’m thinking that the Mafia will most likely target an experienced player tonight. Any townie that is digging themselves into a hole will be spared, for us to unfortunately lynch later.
In order to gain at least a little information from tonights kill, I think we need to see at least one post from every player with at least some content in it. We need at least something to review from the poor guy that gets killed tonight.
What was the consensus from the previous game in regards to making investigation suggestions for the Detective? I tend to think that that sort of procedure may give too much info to the Mafia. I think we need to keep the Detective hidden for as long as possible, and need to trust them to make logical investigations without us broadcasting who is the most likely investigation target. Perhaps this is also a good rule to apply to the Night Watchman. What say the rest of the town to this?
Also, it would be really nice to live past night one this time.
Question for Gadarene: Since we had a day start, did the Mafia get a chance to talk at all? I would assume not, but just want to be sure. I also assume that even if they couldn’t talk yet, that they do already know who each other are, right?
You’re correct on all counts. The Mafia have not had an opportunity to talk, but they do know each other’s identities.
This I can agree with.
I agree. I think suggesting targets for the Detective and Night Watchman is counter-productive. Especially the Night Watchman since his whole shtick is the Mafia not knowing where he’s going to be. The Detective can look at who’s drawing suspicion and check them out if they want, or he can go his own way. My death in the other game is a good example that sometimes an individual can catch something that the group doesn’t. Better to keep the Mafia guessing about what the Detective might already know.
At least we got a day start this time so that we could all wake up at least once. I felt bad for the people killed night 1 last game that didn’t even get a chance to play.
While, yes, it does take more than one person with an itchy trigger finger to lynch someone, it only takes one FOS to get the suspicion started on that person… or, in DiggitCamara’s case, one vote for lynch. The fact that he started the day off with a call for lynchin’ makes me a bit nervous, hence my vote.
However, I think I am going to unvote DiggitCamara, and instead point the ol’ FOS onto him. His vote is the only thing he’s done that makes me a bit nervous, and I think we need more info before any sort of action should be undertaken (or not undertaken, whatever the case may be).
I still like my vote for DiggitCamera, but I don’t have it in for him or anything. My cat seems thrilled with the idea, but I think he’s just sucking up so I’ll give him a treat.
While I find the “reasons” that DiggitCamara gave for his vote to be ridiculous, I don’t think that a Mafioso would be brash enough to cast out the very first vote in the game in such a manner. I’m more inclined to believe that he was just stirring the pot for reactions.
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I have been reading and rereading the opening posts of this thread, and this one just seems off.
Fist off, I didn’t even FOS Digg, I just asked why he (?) was in such a hurry to get to voting… but I got a couple of votes over the situation. No big deal, it’s bound to happen.
Then **fluid ** comes in saying that Digg is sorta suspicious, but asks me and **Digg ** to each post something. I say that I wasn’t wild about the way Digg reacted that but that it isn’t enough for me to even FOS at this point.
Then in this post turns fluid around and votes for me. A 3rd vote. Also, this post misrepresents the only thing that I found suspicious about Digg at all, which is Digg’s responce to my questioning.
A third vote because I was mildly suspicious of another player? After saying that the other player seemed more suspicious?
No sir, I don’t like it. Not one bit.
vote: fluiddruid
This should read:
Then in this post fluid turns around and votes for me.
I had forgotten that debacle.
Also briefly overlooked. Thanks for pointing that out again.
I agree with this. No townsman has a (good) motive to lie, because they win if their faction wins, even if they’re dead. Any townsman who lies to save his own skin is hurting the team and should be killed on general principles. Either they’re scum or they’re an idiot. No offense, Winston.
OK, and since we’re starting to vote, I vote dnooman.
Why? Because he was a werewolf in the previous game, and I just can’t trust him ever again.
Outing the Detective, right now, would be a horrible idea, of course.
The Detective has the potential (as written) to be the most powerful role to win for the town (even if (s)he dies). (S)he should protect him/herself from random mob death by leaving a trail of crumbs (after day one, and/or starting with the first scum detection). A day time lynching (unless too early) would be irrelevant. After all, a lynching would leave time enough to announce the role and leave a clear trail to the remaining town.
Night Watchman? A role rife for manipulation. I could easily see scenarios where the NightWatchman never interferes in a mob kill.
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::Sigh::
We aren’t going to avoid random votes at all are we?
FOS Lemur866, due to a crappy reason for casting a vote.