march 2008 HDTV for gaming; what's the SD?

I just got an unexpected check for a few grand, and I’ve been considering getting an HDTV once the time was right. I have a few questions about the CURRENT state of things, because the whole HD landscape is still being sort of figured out. I’m into video games, and I’d like the usage of game systems on the TV to be THE guiding factor.

  1. What’s the word on burn-in these days? I heard some earlier TV’s had serious issues with it.

  2. Plasma? LCD? DLP? What’s best for games?

  3. What’s this about “latency?”

  4. I’ve heard that some HDTV’s cause a lag between actions and what appears on screen with video games. What is the factor that causes this, and what do I look for to prevent it? I saw “Guitar Hero” in a store on a big HDTV and it was unplayable because of this lag.

  5. 1080i? P? 720? What can the current systems put out, and what do I need to take advantage of it?

Help, nerds!

  1. Burn in is a problem for Plasma, but not LCD.
  2. This is a personal preference
    3&4. Because of advanced video processing on digital TVs, there can be latency. I own a Toshiba 46LX177 and it comes with a “game mode” that you put the TV in to resolve this. Works excellent with Guitar Hero and other games that are timing pertinent.
  3. I think there is some issue with 1080p TVs. Many TVs will OUTPUT 1080p to the screen but very few will accept 1080p INPUT. Read the fine print.
  1. Burn in has been for the most part solved, including plasmas. I got a Panasonic plasma in January and it (along with all 2007 and later Panasonics) uses “pixel wobbling” that imperceptibly shifts the image one pixel at a time to avoid burn-in. This feature is always on. In addition the videogame consoles and other components have gotten smarter as well. I have an XBOX 360 hooked up to my plasma and if I put down the controller to answer a phone call one of two things will happen: the game itself will switch into some sort of screensaver mode after a minute or two. If that doesn’t happen the XBOX will dim the display until you push a button. Newer DVD players, including HD-DVD and Blu-Ray players usually have a screensaver mode as well.

Bottom line: both the TV manufacturers and console makers have been attacking this problem, making it much less of a problem than it was in the past.

  1. I went with plasma because it has better off-angle viewing and that worked better for my setup. Each person’s needs are different, though.

3 & 4. Lag - I haven’t noticed it even with racing games like Forza and Burnout Paradise. For the Guitar Hero and Rock Band games you can calibrate the game for your TV, eliminating the problem.

  1. This depends on how big of a set you are getting and how far away you plan to be sitting. If you plan on sitting 10 feet away from a 42" set then there probably won’t be much difference between 720 and 1080 for you. There are charts floating all around the internet that can give you fairly precise numbers.

I fail to see how this solves the problem for any image with features larger than the maximum number of pixels the image can shift, which couldn’t be more than a few.

1. What’s the word on burn-in these days? I heard some earlier TV’s had serious issues with it.

The newer plasmas are not really any more prone to burn-in than the CRTs they replaced.

2. Plasma? LCD? DLP? What’s best for games?

LCD offers sharper graphics and slightly better color, plasma offers no lag and better contrast. I got a plasma from my father in law when he had to get rid of a company apartment in Tokyo, and it’s pretty comparable in quality to the LCD my friend bought a few months back. My plasma looks a bit more natural for movies, his LCD has slightly sharper text. It’s mostly personal preference since you’d have to be paying pretty close attention to really notice the difference.

The trade off with LCD is mostly price and the risk of dead pixels. You should probably get an extended warranty and research the exchange/refund policy with the store you buy from if you buy LCD. Plasma have fewer manufacturing flaws due to the ease of manufacture, this is reflected in the price differential.

If I’d bought instead of getting a hand-me-down, I would have gone for the same Sharp LCD as my friend, partly because he has access to more extensive tweaks and other features, and he also gets slightly better color and sharpness. On the other hand, my display looks pretty damn good and even if I’d bought it myself would have cost only about 2/3 of what he paid.

DLP has the most lag of the three technologies and is definitely not recommended for gaming.

3. What’s this about “latency?”
4. I’ve heard that some HDTV’s cause a lag between actions and what appears on screen with video games. What is the factor that causes this, and what do I look for to prevent it? I saw “Guitar Hero” in a store on a big HDTV and it was unplayable because of this lag.

Both of these are pretty much the same thing. Some models have some problems converting signals from the input source to a display signal. That causes latency. It’s more of a problem with bigger (42"+) displays of certain makes and models. It really varies from TV to TV, and there’s no one manufacturer who has this problem exclusively. Some Samsungs are great, while several have been cited as having this issue. Check gaming forums for the ones that are problems.

Some LCDs have slow response times that cause display artifacts when particularly quick motion is displayed. This is much less of a problem now than it used to be.

5. 1080i? P? 720? What can the current systems put out, and what do I need to take advantage of it?

Many Xbox 360 games are only 720p, and the standard console will scale up to 1080p, assuming you have the right connection for that resolution. You need to use an HDMI (Elite only) or VGA connection to get the best display; component won’t cut it. Anything less than HDMI or VGA, and you can only carry enough bandwidth for up to 1080i. Some games are already 1080p, and more are expected to be released in the future. You can save some money now by going for 720p, but you’re pretty much future proof if you go for 1080p; that’s the max anything is offered in right now and for the foreseeable future.

You probably will notice jaggies and other artifacts with 1080i. It will make text a bit harder to read. Interlacing is not all that noticeable in many movies, but is quite obvious with most game graphics. If your set will only handle up to 1080i, you should probably make your maximum signal for gaming only 720p.

The PS3 does not scale either up or down. You’re limited to the native resolutions of the games you play, or you have to rely on the scaling features that might be within the capabilities of your TV. Some TVs will do it, some won’t, and some will do it but will be really really bad at it. Almost all of those displays that scale images don’t do it particularly well. If the game only does 480p and 1080i/p, and your TV is only capable of up to 1080i, you’re going to be using the lower resolution. If the game also has resources for the middle resolution, 720i/p, then you can fall back to that. Obviously, getting a display that can do up to 1080p solves most of that problem.

The Wii only handles up to 480p.

For video, you will want to get an upscaling DVD player. Regular DVD resolutions look pretty crappy. A selling point for the PS3 is that it’s also a blu-ray player. Apple TV offers HDTV downloads, including both rentals and files you can own. Digital cable is worth looking into also.

Frequently recommended manufacturers:
Panasonic, Pioneer (plasma)
Sharp Aquos, Sony Bravia (LCD)
You’ll have to research specific models, but that should give you some idea of which manufacturers are usually top of the heap. Gaming forums are helpful for model recommendations and which to avoid.

Take a notice at the store when comparing plasmas to LCD sets the reflectiveness of the screens. Plasmas have a very reflective gloss finish to them while LCDs have a matte finish to them.
If you’re going to be watching the set during the day in a room with windows, or watching with lamps on in the room, expect to see reflections on the screen with the plasmas.
Plasmas do have great pictures and contrast but are best used in darkened rooms.

As people have said this shouldn’t be an issue anymore.
It definitely isn’t an issue at all with LCD screens.

I think LCD is actually a bit better for games depending on the speed of the screen.
There are a few LCD screens on the market that are faster then any plasma and the speed of the screen is very important when playing games.

I just performed a “Lag Calibration” within Guitar Hero and found no lag whatsoever on my Samsung LE40M87B LCD screen.

The price difference is getting smaller and smaller and it looks like HD-Ready screens are going the way of the Dodo.
I would advise to get a Full-HD 1080P just to be sure that you won’t regret it later.

Sony just signed a deal with Sharp to use Sharp LCD displays in its Bravia line. Thus, there will be virtually no difference here in picture quality.

You didn’t ask for brand/model suggestions, but here are a few anyway. I’ve been investigating LCDs for a few months, and I just pulled the trigger on the Toshiba 46XF500, which is coming out in March.

March will be a good month to buy last year’s model LCDs, at a good price. Toshiba is releasing their new panels in the next few weeks/months. The “HL” series and the “LX” series should be able to be found discounted in the next few weeks. I know that Best Buy had a great price on last year’s Toshiba models.

If you have a little extra money, the Sony XBR4/5 are considered the top of the line.

The various Samsung models are very nice.

If you are going to be playing games, even the lower end Vizio’s (from Costco) can be a good value, too.