“I enjoy seeing humans on their knees.”
“…”
“That was a joke.”
[spoiler]I believe I saved the apprentice and I told him to destroy the data. I don’t think that would make him not shoot a swarm of enemies closing in on him. I bet there’s a separate loyalty check for people on the line that for some reason doesn’t work properly with Mordin.
The other theory people have on why he survives sometimes and sometimes not is if you have taken off too many heavy hitters either by sending them back with the crew or having them in your party. In my playthrough when he died I did have Grunt in my party and sent Zaeed back with the crew. So that could be why.
The last theory is the upgrade theory. I can attest though I had every upgrade that would have been of value to him. I was only missing an Assault rifle one I couldn’t buy and one other one that was shotgun or something.
I say just send him back with the crew. Safest way to make sure he doesn’t die no matter what the issue is
As for the Miranda/Jack thing. You need 75% to calm them during the confrontation or 100% after I didn’t do Jack’s mission until just before the final missions because I could tell I was going to need some serious persuasion for them…[/spoiler]
Thanks for the info. I think we’ve solved this little mystery, as [spoiler]when Mordin died I also took Grunt (and Garrus) in my a-team. Evidently the squad needs the krogan bullet-sponge for Mordin to survive.
I’m doing every quest I can before starting Jack’s loyalty quest. Hopefully when I head on the suicide mission every member of the squad will be loyal, the ship upgraded, everyone comes home.[/spoiler]
[spoiler]I had full ship upgrades, 3/5 squad biotics, and 4/5 tech going into the final mission as a vanguard (maxxed all other upgrades other than Shepard health, which was 4/5). I had Garrus lead both B-squads, Legion as my tech, Samara as my biotic, and Jacob as the rescuer. Everyone was loyal. Everyone survived. The first three times I tried the mission, I had Tali as the tech and she kept getting a rocket to the face regardless of how quickly I opened the valves (popped barrier and ran from valve to valve without fighting). Not sure why that kept happening.
Also, Legion has some very interesting things to say if you keep wandering around after the final mission to exhaust his “getting to know you” dialogues.[/spoiler]
Your Hacker lives or dies based on your fire team leader. Garrus or Miranda causes them to not get the rocket to the face. Anyone else screws up the suppressing fire.
Ahh, that makes sense, thanks!
I think my Tali runs had Zaeed as squad leader.
Jacob can do it too.
When I had Garrus as my hacker and Miranda as team leader, Garrus bought it. At the end, I took Grunt with me and Mordin died. I had everyone’s loyalty and all of the squad members’ unique upgrades
The Hacker should be Legion or Tali.Mr. Kobayashi, Huh I didn’t know that. I read somewhere that he couldn’t do it but never confirmed myself
As for GruntHe might indeed be the Mordin trigger. I sent Tali back to the ship and left Grunt on the line and Mordin lived. There must be some rating that kills off the weaker party members if you don’t meet some minimum. I wonder if you can take Grunt but make other choices to fix this.Started my insanity playthrough. Ugh I’m not that great at this game but I really want that last achievement. I have everything else already.
Picked the Solider class with a shield bonus power.
The ME wiki has a full list of choices for [spoiler]the suicide mission;
Seeing as Grunt has been the common factor in Mordin’s demise it might be that his death isn’t as random as it seems.[/spoiler]
One thing is really starting to piss me off now, the damn [spoiler]Jack/Miranda confrontation. I saved Jack’s loyalty quest until the end, have about 85% paragon and still can’t defuse the situation; the paragon option is greyed out. I’m starting to think my game is bugged. Should the charm option on their confrontation be that hard to pass?
Also; is there anywhere I can go for easy paragon points - I’ve exhausted all the loyalty missions and the anomaly quests either pay peanuts or nothing at all. Right now I’m looking into bugs and glitches for infinite paragon (like the space monkey in ME1), apparently there is such a bug in ME2 at the end of Samara’s loyalty quest, but only gives you +2 paragon at a time, so will take ages. Plus I’m already past that part.
I tried the suicide mission without Jack being loyal, but she always dies. Even tried sending her back with the crew, but no luck.[/spoiler]
Goddammit.
I have no idea what the requisite paragon level is for the Jack/Miranda confrontation, but I’m sure it can’t be that high – Jack and Miranda’s loyalty quests were #2 and #3, respectively, for me, and I couldn’t have been all that high on that paragon spectrum that early in the game, even with importing my paragon from ME1. I was able to charm them out of the argument. The only other loyalty quest I’d done was Zaeed’s, and I hadn’t even started on the 2nd set of dossiers yet. I’m sure I was well under 50% paragon; maybe there’s some other factor?
Thanks for the info Headrush042, some googling reveals that it may be a bug, or that there’s some hidden factor. I usually let Miranda gun down Niket on her loyalty mission, so maybe that’s the problem. Or it’s just bugged. I’ll try maxing out the paragon bar completely (with the glitch if necessary), then I’ll know for sure. Plus I might be able to convince either of them after the argument.
Very annoying though, this one catfight is stopping me from getting the achievement to bring them all hope. Bloody women!
Heh, you got to it before I edited – it was even earlier than I’d said.
Your personal class stats affect your paragon/renegade scores (for example, my Vanguard character’s was “Assault Mastery”). For the big confrontations, you need that stat maxed out to 4 (“Champion/Destroyer”) in order to get the paragon or renegade “convince both” option, in addition to a pretty high base paragon/renegade score.
That makes sense. I evolved my class skill to 4 as soon as I could.
It has been since halfway through my first playthrough; Adept, Nemesis. Then changed it to Bastion as it gives more paragon/renegade points.
Wonder if changing it had an effect and broke the game. Sure hope not, or I’ll have to import my ME1 character again. But then on my first playthrough with a Nemesis specialisation I had the same problem…I’m pretty convinced it’s a bug.
I don’t feel like doing another spoiler box so I’ll just be vague. If you’re 100% against anything remotely like a spoiler you might want to skip over my post.
The Mass Effect 2 wiki is wrong about Zaeed. He is non-ideal and will get the hacker killed. I choose him first time out thinking an experienced Merc would work. He didn’t.
I’ve also heard now that Moridn is related to how long it takes for the final boss. I just don’t have the heart for another playthrough of the final boss though to check. Considering it was the first time I tried I probably did take longer then all my other playthroughs though.
I hit a wall with my insanity playthrough. I just can’t win a certain fight. I know from the past it’s multi wave but I can’t even get through the first wave on multiple tries. Not sure what to do now. Rebooting the mission and trying it with different team members seems pointless as I don’t think a different crew would help me much.
Phew, finally managed to resolve the Miranda/Jack fight, at long last. Took 100% paragon to do it, though. Only now I can’t unlock Grunt’s special ability (fortification) because it says he ain’t loyal - although team status and uniform says he is. A few more testers were needed I think…If Grunt ends up dead I’ll be pissed off.
@ Darkhold - you on Grunt’s Rite?
Not even that far. I’m on the mission where you have to activate a colony’s AA guns while being attacked by swarms of collectors/husks/Scions. I have managed to get past the first wave now but it doesn’t matter I still haven’t made it to the Praetorian at the end of the fight before dying.
Ah, on Horizon. A tough fight, to be sure. Praetorians are rock hard bastards even on lower difficulties, with their damn shields. This might help; vids of the fight on insanity difficulty;
The first bit with Husks and Scions
The Praetorian.
Don’t know your class (the player appears to be soldier class), so it might be of limited value. Still might be some ideas, hiding places, team strategy that you could pick up.