Microsoft Releases New Xbox 360 E

Microsoft has released a new Xbox 360, the “E”, about 4 months before the One comes out. Does anyone know what they’re planning to do? Are the 360 and One competitors? How is this a good idea?

I imagine it’s a combination of signaling that the Xbox 360 isn’t dead yet and an even cheaper to manufacture revision than the previous ones. People still need to buy Xbox 360s to replace dead hardware or enjoy the extensive game library.

All of the advance talk is that the One is close to being DOA, an epic fail that may well join the Edsel (though let’s be fair: The Edsel actually wasn’t that bad of a car; it was just poorly marketed and “ugly”). So I don’t think they need to worry about it competing with this “E”.

I’ll believe that, seeing their anxious backpedaling announcements.

Advance talk from who? While the PS4 is currently outperforming it in the forum wars, the Xbox One is far from dead. Especially since it’s not due to be released for another four months yet.

That said, the “E” is just the latest Xbox 360 revision. Microsoft has put out several different revisions of the system over the years and this one was announced at E3 to complement the Xbox One as it features similar styling. The 360 still has plenty of life left and a huge number of games will be released for the console this Fall and in 2014.

Average Joe console gamer is not in any way shape or form invested in the Xbox one-80 fiasco, and they don’t care or understand or care to understand anything about the PS4’s better hardware either.

This is like worrying about Walmart shoppers caring about some esoteric point of business in the Walmart hierarchy.

“Can I still get that can 2 pound can of peaches for $.99?” Is all they care about.

They’ll still buy the crap out of that system.

Well, yeah, only first party studios, people who have been payed with truck loads of money, and the stupid would put out games on new consoles ONLY. The tiny install bases on the new machines for the next few years means they need to put games on the older consoles, PC, and anywhere else they can.

I wouldn’t be so sure. Sony has one major ace up their sleeve with regard to Joebob and Cletus. Even they can understand “Hey, the Playstation 4 is $100 cheaper!”

“Why would I buy two pounds of these peaches for .99 when I can get two pounds of those peaches for .79? They’re all just peaches, right?”

Honestly, the Xbox One is outside what I consider to be the acceptable price range for a successful console launch.

Except they’re not. Many multiplatform gamers are very attached to their Xbox 360 Gamerscore. That will carry over to the Xbox One. So someone that wants to keep racking up “Cheevos” will have to buy an Xbox One.

Well yes. My response was mostly targeted to the Xbox one-80 stuff (changing their entire philosophy for the system once the pre-orders started to suffer) and the Ps4’s hardware advantages.

The price is likely to put the Ps4 ahead of the Xbone, specially early in the start of the next gen. But I think it’ll play out like this gen did for the most part, in the end they will have similar install bases.

I don’t know if it’s such a foregone conclusion that things will eventually even up - I kinda feel like the only reason the current generation levelled out the way it did is that Microsoft really dropped the ball a lot in the latter half of the 360’s life. Their policies are really bad these days.

I mean, the platform used to be the place to go for cool indie games (say what you like, Castle Crashers and Geometry Wars 2 were serious contributors to the console and to XBL in general), and now we’re getting things like the Skulls of the Shogun fiasco.

What fiasco? It sits at 81% on Metacritic.

As for indie games, the difference in the 360’s early days was that Sony had NOTHING when it came to indie games. So Microsoft doing anything put it ahead of the pack. But when Sony started actively courting indies, the numbers evened up and Microsoft’s mostly hands off policy (as you say, they published Castle Crashers and BattleBlock Theater and Twisted Pixel’s oeuvre) made them look like slackers.

If you’re thinking of getting a 360, snatch up an S while you still can. E only supports HDMI or some oddball composite connector usually used for camcorders, not any other sort of existing 360 AV cables. No component, VGA, S-video, etc. Even if you plan to use HDMI, it’s good to have other options. Also no support for digital audio out.

Garbage revision here, folks. Not as bad as the Wii Mini some countries got, but still avoid it if possible.

To answer the OP’s actual question, it’s an X-Box 360, not so much a ‘competitor’ for the X-Bone, but a hardware revision.

The 360 has had a number of variants, each slightly different to allow for cheaper or more reliable parts being produced over the 7-year life of the console, which is a pretty standard strategy among hardware manufacturers. The 360-E replaces the 360-S, but makes a few assumptions about the sort of TVs that people might try to plug it into in 2013 and as such doesn’t allow for more traditional connections like the red/yellow/white set of plugs you’ve probably seen before.

Microsoft is still planning to sell X-Box 360s to people who either can’t afford (or don’t want to deal with the problems of) an XB1, but who want to be able to play the software that they’ve been selling for the last seven years (and which will continue to be produced for a while yet). Refining the hardware to cheaper and more reliable parts lets them do that with a higher profit margin.

No no no, there’s nothing wrong with the GAME. It’s a VERY GOOD game. The fiasco relates to the total train wreck that releasing it on Xbox Live turned out to be for the developers.

I recommend everyone BUY it now that it’s on Steam so that the devs hopefully turn a tidy profit.

Is it any good?

Hmmm… Is it related at all to the Total War: Shogun 2 game?

I thought they’d have to sell it for at least 2 years to be worth making a revision. Then again, since the One isn’t backwards compatible, the 360 still has a market.

Meh, I’m a tad sick of hearing small PC developers bitch and moan about how much bigger a big-time console game is than the titles they previously worked on. They produced a great game, if it too hard, then lesson learned for next time.

I’m certain that is NOT their complaint, and the vast majority of complaints are coming from small developers that started out on the xbox, and their (very different and much better) experience developing for the PC.

Hyperbole much? :eek:

Xbox 360 sales - 77,000,000
Edsel sales - 116,000

Are you claiming that the Xbox One will only sell to 0.0015% of existing 360 owners, while grabbing zero new owners?

Yeah… thought so.

Truth is MS will make BILLIONS with a B in profit over the life of the Xbox One… just about as far from DOA as one could possibly be. :smack: